Exploits
|
Level
| Exploit
| Action
| Target
| Bonus
| Damage
| Miss
|
Basic Attacks
|
Basic
| Magic Longsword +2
| Standard
| One Creature
| +10 vs. AC
| 1d8+4
| High Crit
|
Basic
| Crossbow
| Standard (Load Minor)
| One Creature (15/30 Range)
| +7 vs. AC
| 1d8+2
| N/A
|
At-Will Prayers
|
Class
| Divine Challenge
| Minor
| One Creature Close Burst 5
| N/A
| Mark the target. Target takes -2 penalty to attack rolls if you are not included as a target. Target takes 3+CHA modifier radiant damage each round before your turn, if it makes a at least one attack in which you are not included as a target. (Subsequent attacks before your turn do not cause this damage.)
| Mark ends if you do not engage the target or use Divine Challenge on another target. To engage the target, attack or end your turn adjacent to it. If you do not, or do not use Divine Challenge on a different target, effect ends and Divine Challenge cannot be used until after your next turn. Magical compulsion, doesn't require intelligence or language from target. Cannot be used on an already affected creature.
|
Class
| Lay on Hands
| Minor
| One Creature
| N/A
| Lose a healing surge while the target gains hit points as if it had spent a healing surge. (Healing Hands: Target also gains additional hit points equal to your CHA modifier)
| You can use this power as many times per day equal to your WIS modifier (minimum 1), only once per round.
|
1
| Bolstering Strike
| Standard
| One Creature
| Charisma vs. AC
| 1[W] + CHA Modifier damage, gain temp hit points equal to WIS Modifier
| N/A
|
1
| Enfeebling Strike
| Standard
| One Creature
| Charisma vs. AC
| 1[W] + CHA Modifier damage. If you marked target, target takes -2 to attack rolls until end of your next turn.
|
|
1
| Valiant Strike
| Standard
| One Creature
| Strength+1/Adjacent Enemies vs. AC
| 1[W] + STR Modifier damage.
|
|
Encounter Prayers
|
Class
| Channel Divinity: Divine Mettle
| Minor Close burst 10
| One Creature in burst
| N/A
| Target makes a saving throw with a bonus equal to your CHA Modifier.
|
|
Class
| Channel Divinity: Divine Strength
| Minor
| Personal
| N/A
| Apply STR Modifier as extra damage on your next attack this turn.
|
|
1
| Hammer and Anvil
| Standard
| One Creature
| Strength vs. Reflex
| 1[W] + STR Modifier damage. One ally adjacent to target makes a melee basic attack as a free action, adds your CHA modifier to damage.
|
|
3
| Invigorating Smite
| Standard
| One Creature
| Dexterity vs. AC
| 2[W]+DEX Modifier
| Target grants combat advantage until end of your next turn.
|
7
| Benign Transposition
| Standard
| One Creature
| Desterity vs. Fortitude
| 1[W] + DEX Modifier damage
| Target takes a -2 penalty to AC and reflex defense until the end of your next turn.
|
Daily Prayers
|
Feat
| Inspiring Word
| Minor Close burst 5
| You or One Ally
| N/A
| Target can spend a healing surge, regains additional +2d6 hit points.
|
|
1
| Radiant Delirium
| Standard
| One Creature
| Dexterity vs. AC
| 3[W] + DEX modifier damage, Slide target one square.
| Until the end of encounter, each time you hit target, slide it one square.
|
5
| Hallowed Circle
| Standard
| One Creature
| Dexterity vs. Fortitude
| 2[W] + DEX Modifier damage, ongoing 7 damage (save ends)
| Miss: Half damage, no ongoing.
|
Utility Prayers
|
2
| Sacred Circle
| Minor
| Personal
| N/A
| Make a thievery check as a minor action.
| N/A
|
6
| Divine Bodyguard
| Move
| Personal
| N/A
| If you are marked, end that condition. You can shift a number of squares equal to your speed.
| N/A
|
Item Prayers
|
8
| Duelist's Rapier +2
| Minor
| Personal
| N/A
| You have combat advantage against the next creature you attack with this weapon this turn.
| N/A
|
5
| Thunderburst Dagger +1
| Minor
| Personal
| N/A
| Next ranged basic attack with this weapon becomes burst 1 centered on the target, defense to attack changes to vs. fortitude. Each target takes thunder damage equal to the normal damage you would deal with that attack.
| N/A
|
3
| Cloak of Resistance +1
| Minor Action
| Personal
| N/A
| Gain resist 5 to all damage until the start of your next turn.
| N/A
|