House Rules (3.5E)
From Reydala
Contents |
Changes to Official Rules
Magic Mechanics
(See Unreality)
Racial Characteristics
(See Races for changes to the major races compared to those in the Player's Handbook)
Weapon Finesse
In Reydala, you can use the weapon finesse feat with any weapon you are proficient in, not just light weapons.
Bards
Because of their worship of the Melody in Reydala, Bards may not be of any Evil alignment, or else they become Ex-Bards. In addition to being restricted from taking more levels in Bard, they loose all spells, spell-like abilities, and supernatural powers.
The Melody has no prejudice against law and order. Bards may however, become Lawful in alignment (so long as they are not Lawful Evil).
Monks
Monks in Reydala are not restricted to Lawful alignments.
Original Rules
Economics
Like any world with a western trade economy, Reydala has many merchants constantly buying and selling goods around the world's populated towns. And like any standard D&D character, PC's often return from adventuring with loot in hand, and a serious need to sell it off.
To sell an item, first the person has to travel to a town. A Gather Information check must be made to locate a buyer, the Difficulty Class depending on the two factors. The size of the town is one. The base DC for the largest town class, Metropolis, is 10. For each size class below Metropolis, the DC is increased by 2. A table of the DC's are listed below by size:
Town Size Class | Gather Information DC | Examples |
---|---|---|
Metropolis | 10 | Capital of Leyandra |
Large City | 12 | Krasevae |
Small City | 14 | |
Large Town | 16 | Sanoan |
Small Town | 18 | |
Village | 20 | |
Hamlet | 22 | Joven |
Thorp | 24 |