Velia Marshall
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Her "father" and legal guardian, [[John Marshall]]. Their relationship is strained, akin to that of two children who are still learning limits and discovering boundaries. Despite her scathing retorts at times, she clearly has some level of respect for the man and looks to him for guidance on runs. She seems confident in her own abilities and is above trying to prove herself to him which minimizes risks taken during runs. This gives her a bit of an ego, but that's to be expected from a twelve year old child who is left unchecked on the net. | Her "father" and legal guardian, [[John Marshall]]. Their relationship is strained, akin to that of two children who are still learning limits and discovering boundaries. Despite her scathing retorts at times, she clearly has some level of respect for the man and looks to him for guidance on runs. She seems confident in her own abilities and is above trying to prove herself to him which minimizes risks taken during runs. This gives her a bit of an ego, but that's to be expected from a twelve year old child who is left unchecked on the net. | ||
- | Around the rest of the Runners, she seems to be reserved and | + | Around the rest of the Runners, she seems to be reserved and speaks to them in a polite manner. |
==NPC Relationships== | ==NPC Relationships== |
Revision as of 10:28, 31 March 2019
Character Information | ||
Name | "Velia" | |
Age | 12 | |
Race | Human | |
Campaign Setting | {{{Campaign Setting}}} | |
Class/Profession | Decker | |
Home Country | Riscana | |
Home Town | NW Riscana | |
Deity | Nonpracticing |
Contents |
Bio
Name: John "Velia" Marshall
Alias:: Velia, Project Gnéchlár
Race: Human (Cloned)
Gender: Female
Age: 12
D.O.B: 00-00-8282
Alignment: Chaotic Good
Deity: Nonpracticing
Eyes: Blue
Hair: Blonde
Height: --
Weight: --
Build: --
General Appearance: --
Personality
dril @ twitter dot com
History
She's a Metal Gear reference.
Skills
Positive Qualities
◂ Aptitude (Hacking): Choose one active skill: natural maximum rating increased to 7
◂ Hawkeye: + 1 dice pool Perception Tests, All Range Modifiers reduced by one step. (Medium Range becomes Close, etc)
◂ Obscure: Data Search Test involving information about the character is made at a –2 dice pool modifier
◂ Perceptive: [Level 1/2]: +1 dice pool modifier on all Perception Tests, including Astral and Matrix Perception Tests
◂ Toughness: +1 dice pool modifier to their Body when making Damage Resistance Tests. Thanks to John Marshall's school of "dodgeball"
◂ Analytical Mind: +2 dice to Logic Tests involving pattern recognition, evidence analysis, clue hunting, or solving puzzles. + 2 dice pool modifier to any Data Search and Software Tests
Negative Qualities
◂ Distinctive Style: Others: +3 Dice attempts to identify, trace or physically locate the character (or gain information about him via Legwork) (including Perception Tests)
◂ Records on File: (CLONING ORGANIZATION): +6 dice pool modifier to any tests to identify the character through SIN, biometrics, facial or biometric recognition, or medical data. +2 on Legwork (vs tracking her down)
◂ Code of Honor (Like a Boss): Hacking: A character with this quality will not use any action that would cause Matrix Damage, such as Spike or Brute Force (can use Data Bomb traps)
Knowledge Skills
◂ Cartoons (Level 2): Often playing in the background while she works. Sometimes she gets a little invested in the white noise and turns her attention towards it. She's really invested in the Shadejoggers and thinks JJ is way cooler than John will ever be.
◂ Street Knowledge (Level 3): She lived on the streets for a while after her escape to shake off anyone who might have come looking for her. Somehow she endured the harsh environment and managed to seek out her own supposedly untraceable target.
◂ Military Knowledge (Level 4): Born and raised completely in the Riscana military. She knows more than a child her age should know...
Miscellaneous
(Later)
Party Relationships
Her "father" and legal guardian, John Marshall. Their relationship is strained, akin to that of two children who are still learning limits and discovering boundaries. Despite her scathing retorts at times, she clearly has some level of respect for the man and looks to him for guidance on runs. She seems confident in her own abilities and is above trying to prove herself to him which minimizes risks taken during runs. This gives her a bit of an ego, but that's to be expected from a twelve year old child who is left unchecked on the net.
Around the rest of the Runners, she seems to be reserved and speaks to them in a polite manner.
NPC Relationships
◂ "Uncle" Cole Murphy: Connection 4, Loyalty 6. The man responsible for the gear she wears and her recently discovered love of hot chocolate. Definitely the kinder parent between the John-Cole duo guardianship.
◂ Meiren "Ghost" Loi: Met in passing while visiting Xylon's shop, but there's an underlying connection between the two that has yet to be discovered...
Jukebox
(Later)
Gallery
(Later)
External Links
(Later)