Races (Shadowrun)

From Reydala

(Difference between revisions)
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{| border="1" cellspacing="0" cellpadding="5"  
{| border="1" cellspacing="0" cellpadding="5"  
-
  |colspan="11" align="center"|'''Ability Scores'''
+
  |colspan="12" align="center"|'''Ability Scores'''
  |-
  |-
  |bgcolor="black" style="Color:White"| '''Metatype'''
  |bgcolor="black" style="Color:White"| '''Metatype'''
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  |bgcolor="black" style="Color:White"| '''Logic'''
  |bgcolor="black" style="Color:White"| '''Logic'''
  |bgcolor="black" style="Color:White"| '''Willpower'''
  |bgcolor="black" style="Color:White"| '''Willpower'''
 +
|bgcolor="black" style="Color:White"| '''Edge'''
  |bgcolor="black" style="Color:White"| '''Special Abilities'''
  |bgcolor="black" style="Color:White"| '''Special Abilities'''
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
-
  | +1 Edge
+
  | 2/7
 +
| None
  |-
  |-
  |align="center"|'''Dwarven'''
  |align="center"|'''Dwarven'''
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  | 1/6 (9)
  | 1/6 (9)
  | 2/7 (10)
  | 2/7 (10)
 +
| 1/6
  | Thermographic Vision<br> +2 dice for Body Tests to resist pathogens and toxins
  | Thermographic Vision<br> +2 dice for Body Tests to resist pathogens and toxins
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | Low-light vision
  | Low-light vision
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | Low-light vision
  | Low-light vision
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | Positive qualities that enable use of magic cost 5 BP less <br> (The full cost still counts towards the 35 max BP)
  | Positive qualities that enable use of magic cost 5 BP less <br> (The full cost still counts towards the 35 max BP)
  |-
  |-
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  | 1/5 (7)
  | 1/5 (7)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | Thermographic Vision <br> +1 Reach <br> +1 natural armor (cumulative with worn armor)
  | Thermographic Vision <br> +1 Reach <br> +1 natural armor (cumulative with worn armor)
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | +1 die to perception and tracking rolls <br> Low-light vision
  | +1 die to perception and tracking rolls <br> Low-light vision
  |-
  |-
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  | 2/8 (11)
  | 2/8 (11)
  | 3/8 (11)
  | 3/8 (11)
 +
| 1/6
  | +1 die to damage resist tests to self and adjacent allies
  | +1 die to damage resist tests to self and adjacent allies
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 3/8 (11)
  | 3/8 (11)
 +
| 1/6
  | +1 die to offensive attack tests to self and adjacent allies
  | +1 die to offensive attack tests to self and adjacent allies
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | ???
  | ???
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | ???
  | ???
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | ???
  | ???
  |-
  |-
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  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
  | 1/6 (9)
 +
| 1/6
  | ???
  | ???
  |-
  |-
  |}
  |}

Revision as of 01:00, 16 September 2011


Ability Scores
Metatype BP Cost Body Agility Reaction Strength Charisma Intuition Logic Willpower Edge Special Abilities
Human 0 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 2/7 None
Dwarven 25 2/7 (10) 1/6 (9) 1/5 (7) 3/8 (12) 1/6 (9) 1/6 (9) 1/6 (9) 2/7 (10) 1/6 Thermographic Vision
+2 dice for Body Tests to resist pathogens and toxins
High Elf 25 1/6 (9) 2/7 (10) 1/6 (9) 1/6 (9) 3/8 (12) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 Low-light vision
Wood Elf 25 1/6 (9) 3/8 (12) 1/6 (9) 1/6 (9) 2/7 (10) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 Low-light vision
Dragonkin
(Dragon Bloodline)
30 2/7 (10) 1/6 (9) 1/6 (9) 2/8 (11) 2/8 (11) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 Positive qualities that enable use of magic cost 5 BP less
(The full cost still counts towards the 35 max BP)
(Troll?) 40 5/10 (15) 1/5 (7) 1/6 (9) 5/10 (15) 1/4 (6) 1/5 (7) 1/5 (7) 1/6 (9) 1/6 Thermographic Vision
+1 Reach
+1 natural armor (cumulative with worn armor)
Wolf Shifter 20 1/6 (9) 2/7 (9) 2/8 (11) 1/6 (9) 1/5 (9) 2/7 (9) 1/6 (9) 1/6 (9) 1/6 +1 die to perception and tracking rolls
Low-light vision
Aasimar
(Angel Bloodline)
30 1/5 (8) 1/6 (9) 1/6 (9) 1/6 (9) 1/7 (10) 1/6 (9) 2/8 (11) 3/8 (11) 1/6 +1 die to damage resist tests to self and adjacent allies
Teifling
(Devil Bloodline)
30 1/5 (8) 1/6 (9) 1/6 (9) 1/6 (9) 1/7 (10) 2/8 (11) 1/6 (9) 3/8 (11) 1/6 +1 die to offensive attack tests to self and adjacent allies
Mutant
(Demon Bloodline)
 ??? 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6  ???
De'nan
(Half-Ghosts)
 ??? 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6  ???
Sea Gnome  ??? 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6  ???
Land Gnome  ??? 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6 (9) 1/6  ???
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