Alis

From Reydala

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Revision as of 08:05, 6 August 2011

Character Information
Alis.png
Name Alis Selna
Age 20
Race Human
Campaign Setting {{{Campaign Setting}}}
Class/Profession Avenger/Alchemist
Home Country Nuln
Home Town Battolia
Deity Regial

Contents

General Information

Name: Alis Selna

Race: Human

Class: Avenger

Gender: Female

Age: 20

Alignment: Neutral Good

Deity: Regial

Height: 5'2"

Weight: 109 lbs

Hair: Blonde. Just above her shoulders.

Eyes: Blue

Appearance: A young girl with a small frame. While not particularly muscular, she does have a fit build. She will almost always be wearing lightweight clothes that won't hinder mobility. Also, she is rarely seen without a gray cloak. Frequently, especially when on a mission, her cloak's hood will be up. Alis also always carries her greatsword with her.

Personality: Normally a pleasant and fairly quiet girl. While Alis will sometimes come off as cold, it can't be denied that she is extremely loyal to her comrades. There are a number of things which do get under her skin which prompt a test of willpower to remain calm. Most of these are known and exploited by Katrin, Fal Indelstan, Aelthir Baequi'via, and Vidar.

One large thing to note, however, is that Alis' personality does differ a fair bit depending on if she is on a mission or off a mission. While not on a mission, she will be a bit more laid back. Also she will get a little ansty waiting to get started on the next mission she can.

While on a mission, Alis will be in a serious businesslike mode. Her objective is the most important thing, and she will use the quickest, smartest way to reach it. That doesn't mean she is completely ruthless, just focused on completing her objective as quickly and safely as possible. There have been a few cases where Alis would go on a mission while not in her usual completely serious manner, however those missions all fell into the category of "exceptions".

Religious Ideals: A follower of Regial, Alis believes in the quick and timely slaying of evil. This includes using methods that some of the more righteous might call dishonorable. However, most of the missions she will take involve either eliminating an evil threat or the protection of those in need.

Despite being a Regial follower, Alis is not a member of The Regal Knights nor has ambitions of joining, despite going through a knight's training for many years. While she fully supports the concept of the knight corp, she was not so keen on following their regulations to become an actual member. Alis felt she would do better good from outside the organization, lending a hand whenever they or anyone else might need it.


History

Will put up when I feel like making up names. >:(


Relationships

NPC Relationships

Image:Icon014.gifRalaene "Suffer for your crimes."

Party Relationships

Image:Icon012.gifAelthir Baequi'via "...Effective, but do your attacks need so much flare?"

Image:Icon012.gifFal Indelstan "Yes, yes, you're cool. I get it."

Image:Icon012.gifKatrin "Words from you that heal and tease at the same time..."

Image:Icon011.gifVidar "You're good in a fight. Shame you can't take anything seriously."

Image:Icon011.gifNanashi "Unique skill set... Glad to have you along."

Image:Icon010.gifNaomi "What a mysterious song..."

Image:Icon009.gifCaelam "...Good shot."

Image:Icon009.gifVirlym "Another for the quiet recon tasks?"

Image:Icon009.gifLykai "(Maybe something after some travel time!?)"



Character Sheet

Level: 11 Class: Avenger Paragon Path: Relentless Slayer Epic Destiny: N/A
Race: Human Size: Medium Age: 20 Gender: Female Height: 5'2" Weight: 109 lbs. Alignment: Neutral Good Deity: Regial Origin: Nuln
Ability Scores
Statistic Score Base Racial Class Modifier Mod+Level
STR 11 11 0 0 0 5
DEX 14 14 0 0 2 7
CON 16 16 0 0 3 8
INT 19 19 0 0 4 9
WIS 22 20 2 0 6 11
CHA 9 9 0 0 -1 4
Defenses
Defense Value Level Stat Item Class Enh Misc
AC 27 15 0 0 5 2 5
Fort 23 15 3 3 1 0 1
Reflex 24 15 4 3 1 0 1
Will 26 15 6 3 1 0 1
Conditional Bonuses N/A
Initiative
Initiative Dex 1/2 Level Misc
13 2 5 6
Movement
Score Base Armor Item Misc
6 6 0 0 0
ACTION POINTS!
Action Points: ~
Skills
Bonus Skill Stat Mod Trained Armor Misc
12 Acrobatics DEX 4 5 0 0
14 Arcana INT 9 5 0 0
10 Athletics STR 5 5 0 0
4 Bluff CHA 4 0 0 0
4 Diplomacy CHA 4 0 0 0
11 Dungeoneering WIS 11 0 0 0
8 Endurance CON 8 0 0 0
11 Heal WIS 11 0 0 0
9 History INT 9 0 0 0
11 Insight WIS 11 0 0 0
4 Intimidate CHA 4 0 0 0
11 Nature WIS 11 0 0 0
16 Perception WIS 11 5 0 0
16 Profession (Alchemist) WIS 11 5 0 0
14 Religion INT 9 5 0 0
15 Stealth DEX 7 5 0 3
4 Streetwise CHA 4 0 0 0
7 Thievery DEX 7 0 0 0
Hit Points
Max HP Bloodied Surge Value Surges/Day
90 45 22 9
Racial Features
+2 Ability of choice (Wisdom)
+1 At Will Power
Bonus Feat
Additional Skill
+1 Fort/Ref/Will
Class Features
Censure of Retribution
Oath of Emnity
Channel Divinity
Abjure Undead
Divine Guidance
Paragon Path Features
Slayer's Enemy (Devil)
Slayer's Oath
Lethal Action
Languages Known
Common
Nuln
Senses
Score Passive Sense Base Skill Bonus
21 Passive Insight 10 11
26 Passive Perception 10 16
Feats
Bonus Alchemist
1st Improved Initative
2nd Versatile Expertise (Military Melee/Holy Symbol)
4th Unarmored Agility
6th Improved Armor of Faith
8th Guaranteed Retribution
10th Battle Hardened
11th Melee Training (Wisdom)
Prayers
Level Prayer Action Target Bonus Damage Miss/Special
At-Will Prayers
1 Radiant Vengeance Standard One Creature (Range 10) Wisdom vs. Reflex 1d8 + WIS Modifier radiant damage Gain temporary hitpoints equal to Wis Mod.
1 Bond of Censure Standard One Creature (Range 5) Wisdom vs. Will If target is pulled next to you, 1d10 Radiant damage Pull target squares equal to INT mod.
1 Bond of Retribution Standard One Creature (Melee) Wisdom vs. AC 1[W] + WIS Modifier First time enemy other then target attacks you before end of next turn, they take INT Mod radiant damage.
Encounter Prayers
Avenger Oath of Enmity Minor One Enemy (Close Burst 10) N/A When making melee attacks against target and no other enemies are adjacent, make two rolls. Use the higher roll. This power can be used again after the target reaches 0 HP.
Avenger Channel Divinity: Abjure Undead Standard One Creature (Close Burst 5) Wisdom vs. Will 3d10 + WIS Modifier radiant damage Pull target 1 + Wis Mod squares. Target Immobilized.
'Miss: Half Damage, Pull 1 square.'
Avenger Channel Divinity: Divine Guidance Immediate Interrupt One Ally (Close Burst 10) Ally attacks your Oath of Enmity target N/A Ally gets a second attack roll and uses either result.
Paragon Slayer's Gambit Standard Oath of Enmity Target (Melee) Wisdom vs. AC 2[W] + Wis Modifier damage. 5 extra damage per opportunity attack made against you. Before attack, move your speed until adjacent to target. CAN move through enemy squares.
1 Avenging Echo Standard One Creature (Melee) Wisdom vs. AC 1[W] + Wis Modifier damage Until end of next turn, any enemy that ends adjacent to you or atacks you takes 5+INT modifier radiant.
3 Halo of Fire Standard One Creature (Melee) Wisdom vs. AC 2[W] + WIS Modifier fire damage Any enemy that ends adjacent to target takes 5+Int Modifier Fire.
7 Blade Step Standard One Creature (Melee) Wisdom vs. AC 2[W] + WIS Modifier damage Teleport 10 squares to a space adjacent to an enemy.
Daily Prayers
1 Renewing Strike Standard One Creature (Range 10) Wisdom vs. Reflex 2d10 + WIS modifier lightning damage You can spend a healing surge.
Miss: Half Damage
5 Menacing Presence Standard One Creature (Melee) Wisdom vs. AC 3[W] + WIS modifier damage Until encounter's end, any enemy starting adjacent to you takes -2 AC until end of their next turn.
Miss: Half Damage
9 Winds of Woe Standard One Creature (Melee) Wisdom vs. AC 3[W] + WIS modifier damage. Miss: Half Damage
Secondary attack - All enemies burst 1 Wis v Fort.
On hit push target 1d4 squares
Utility Prayers
2 Distracting Flare Move (Encounter) Personal N/A Become invisible and move your speed. Invisible until end of the movement.
6 Wrath of the Divine Immediate Reaction (Daily) Oath of Emnity target (Close Burst 10) N/A Trigger: An enemy scores a critical hit against you. Effect: Oath of Enmity target takes the critical damage.
10 Leading Step Immediate Reaction (Encounter) Melee 1 N/A Trigger: An enemy adjacent to you damages you. Effect: You teleport 5 squares then teleport target adjacent to you.
Item Exploits
7 Vicious Greatsword +2 N/A N/A N/A N/A Enhancement: Attack rolls and damage rolls.
Critical: + 1d12 damage.
5 Symbol of Battle +1 Free Action (Daily) On hit with holy symbol N/A Deal extra 1d10 damage. Enhancement: Attack rolls and damage rolls.
Critical: + 1d8 damage.
12 Elven Cloak +3 N/A N/A N/A N/A Enhancement: Always +3 to Fort, Ref, and Will.
Rituals/Alchemy
Level Ability Time Duration Component Cost Component Type Key Skill
5 Brew Potion 1 Hour Until Consumed Varries Who knows? Arcana/Religion (No check)
1 Alchemist's Fire 30 Minutes N/A Varries Volatile Arcana/Thievery (No check)
1 Antivenom 15 Minutes N/A Varries Curative Heal/Nature (No check)
3 Blinding Bomb 30 Minutes N/A Varries Volatile Arcana/Thievery (No check)
1 Clearsense Powder 30 Minutes N/A Varries Curative Heal/Nature (No check)
1 Clearwater Solution 30 Minutes N/A 20 GT Other Arcana/Nature/Religion (No check)
6 Goodnight Tincture 1 Hour N/A Varries Poison Nature/Thievery (No check)
4 Lockburst Chalk 30 Minutes N/A Varries Other Arcana/Thievery (No check)
2 Tanglefood Bag 1 Hour N/A Varries Other Arcana/Thievery (No check)
4 Tracking Dust 1 Hour N/A Varries Other Nature/Thievery (No check)
Equipment
Worn Items
Slot Item Level
Weapon Vicious Greatsword +2 7
Weapon Symbol of Battle +1 5
Armor Nope Nope
Neck Elven Cloak +3 12
Carried Items
Ritual/Alchemy Book N/A
Standard Adventurer's Kit N/A
Everburning Tourch N/A
Bag of Holding N/A
Potion of Healing 5x N/A
Elixir of Dragon Breath (Acid) 2x 7
Elixir of Speed 2x N/A
Potion of Regeneration 2x 9
Alchemist's Fire 3x 11
Antivenom 3x 11
Blinding Bomb 2x 8
Clearsense Powder 2x 11
Clearwater Solution 7x N/A
Goodnight Tincture 1x 11
Lockburst Chalk 3x 9
Tanglefoot Bag 2x 7
Tracking Dust 2x 9
Money and Wealth
0 Copper Terremes
0 Silver Terremes
2990 Gold Terremes
0 Platinum Terremes
Ritual Components
Alchemical Components 0 gt
Incense 0 gt
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