Nuln Adventurer Guild

From Reydala

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==History==
==History==
 +
The Nuln Adventurer Guild, often called simply the Guild around Nuln, was founded in the early 1300s as a loose organization of explorers that mapped much of the region of the Nuln Peninsula and surrounding environment.  This original purpose was mostly lost after the vast majority of Nuln was surveyed and catalogued during the 1600s.  The guild seemed destined to fade into obscurity until then leader Allen Omdan greatly diversified guild activities during the later part of the 1600s.  The evolution began slow, mostly with the guild providing tours and escorts though the natural beauties of Nuln. Even in those days, the dangers of the Nuln wilderness often made the members more bodyguards than guides. 
 +
 +
As a natural progression, the guild started opening it's ears to private requests in exchange for fees.  Escorts remained plentiful, but more for traders crossing dangerous roads than explorers seeking to see rare plants and animals.  They also started to make alot of money in monster clean-up businesses,  and were often hired by the Nuln government when towns were threatened.  They remained their good relationship with authorities and as a result many today consider them a division of the Nuln Republican Guard.  The guild however remains a private organization.
 +
 +
The Guild was Nuln's primary savior during the age of dragons when winged beasts repeatedly laid waste to the landscape.  Over the years the Guild had acquired extremely skilled troops, far more so than even the Guard.  These combined with the Good Dragons were the only things keeping Nuln from complete enslavement.  Though it was perhaps the guilds darkest hour as far as losses were concerned, they were Nuln's one light of hope.
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 +
Today the guild has offices in all major cities and many of the small towns across Nuln, operatives regularly undergo missions around the entire country.  International work is rarer and mostly confined to Nuln, but there have been exceptions.  The head offices are stationed in Todare, rebuilt in a more central location after the previous building in freehaven was destroyed in the dragon wars.  The guild is Nuln's largest private organization, consisting of some 4,500 members.  Today, service is the guild is considered military service by the government and members are expected to act as a militia in times of national crises.  In return, members receive several perks associated with military service, including a decent post-retirement wage and better access to health care. 
 +
==Hierarchy==
==Hierarchy==
 +
Hierarchy within the guild is loose, but is generally known to have six ranks.  Most officer level members are primarily employed for the organization of lesser members and client-guild repartee rather than actual case work.  Promotions are given on a case-by-case basis, considering number of missions, number of successful missions, adherence to guild standards, and difficult of missions assigned.  Individual missions are assigned their own hierarchy based on an estimate of the skill required and the importance of the job at hand. 
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 +
Guild members can retract their mission candidacy at any time, though entering non-active status with missions currently assigned usually draws the ire of officers and leads to delayed promotions, if any come at all. 
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{| border="0" cellspacing="0" cellpadding="5" bgcolor="beige"
 +
|colspan="4" bgcolor="beige" align=center|Guild Ranks
 +
|-
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!bgcolor="#6699FF"|Rank
 +
!bgcolor="#6699FF"|Associated Medal
 +
!bgcolor="#6699FF"|Typical Members under Command
 +
|-
 +
|bgcolor="beige"|Grand Commander
 +
|bgcolor="beige"|Emblem of Command
 +
|bgcolor="beige"|4,500+
 +
|-
 +
|bgcolor="beige"|Commander
 +
|bgcolor="beige"|(Personalized to Commander)
 +
|bgcolor="beige"|1,000-2,000
 +
|-
 +
|bgcolor="beige"|Master
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|bgcolor="beige"|Platinum Medal of Service
 +
|bgcolor="beige"|100-500
 +
|-
 +
|bgcolor="beige"|Hunter
 +
|bgcolor="beige"|Gold Medal of Service
 +
|bgcolor="beige"|13-25
 +
|-
 +
|bgcolor="beige"|Soldier
 +
|bgcolor="beige"|Silver Medal of Service
 +
|bgcolor="beige"|7-12
 +
|-
 +
|bgcolor="beige"|Scout
 +
|bgcolor="beige"|Bronze Medal of Service
 +
|bgcolor="beige"|3-6
 +
|-
 +
|bgcolor="beige"|Member
 +
|bgcolor="beige"|None
 +
|bgcolor="beige"|None
 +
|-
 +
|colspan="4" bgcolor="beige" align=center|Mission Ranks
 +
|-
 +
!colspan="2" bgcolor="#6699FF" align=center|Classification
 +
!colspan="2" bgcolor="#6699FF" align=center|Typical Rank required <br> for Participation
 +
|-
 +
|colspan="2" bgcolor="beige" align=center|Diamond Class
 +
|colspan="2" bgcolor="beige" align=center|Hunter+
 +
|-
 +
|colspan="2" bgcolor="beige" align=center|Platinum Class
 +
|colspan="2" bgcolor="beige" align=center|Hunter, Soldier
 +
|-
 +
|colspan="2" bgcolor="beige" align=center|Gold Class
 +
|colspan="2" bgcolor="beige" align=center|Hunter, Soldier, Scout
 +
|-
 +
|colspan="2" bgcolor="beige" align=center|Silver Class
 +
|colspan="2" bgcolor="beige" align=center|Soldier, Scout
 +
|-
 +
|colspan="2" bgcolor="beige" align=center|Bronze Class
 +
|colspan="2" bgcolor="beige" align=center|Scout, Member
 +
|-
 +
|}
 +
==Deployment==
==Deployment==
==Selection Process==
==Selection Process==
 +
==Missions==
==Ethics==
==Ethics==
==Classes==
==Classes==

Revision as of 10:44, 20 February 2009

Contents

History

The Nuln Adventurer Guild, often called simply the Guild around Nuln, was founded in the early 1300s as a loose organization of explorers that mapped much of the region of the Nuln Peninsula and surrounding environment. This original purpose was mostly lost after the vast majority of Nuln was surveyed and catalogued during the 1600s. The guild seemed destined to fade into obscurity until then leader Allen Omdan greatly diversified guild activities during the later part of the 1600s. The evolution began slow, mostly with the guild providing tours and escorts though the natural beauties of Nuln. Even in those days, the dangers of the Nuln wilderness often made the members more bodyguards than guides.

As a natural progression, the guild started opening it's ears to private requests in exchange for fees. Escorts remained plentiful, but more for traders crossing dangerous roads than explorers seeking to see rare plants and animals. They also started to make alot of money in monster clean-up businesses, and were often hired by the Nuln government when towns were threatened. They remained their good relationship with authorities and as a result many today consider them a division of the Nuln Republican Guard. The guild however remains a private organization.

The Guild was Nuln's primary savior during the age of dragons when winged beasts repeatedly laid waste to the landscape. Over the years the Guild had acquired extremely skilled troops, far more so than even the Guard. These combined with the Good Dragons were the only things keeping Nuln from complete enslavement. Though it was perhaps the guilds darkest hour as far as losses were concerned, they were Nuln's one light of hope.

Today the guild has offices in all major cities and many of the small towns across Nuln, operatives regularly undergo missions around the entire country. International work is rarer and mostly confined to Nuln, but there have been exceptions. The head offices are stationed in Todare, rebuilt in a more central location after the previous building in freehaven was destroyed in the dragon wars. The guild is Nuln's largest private organization, consisting of some 4,500 members. Today, service is the guild is considered military service by the government and members are expected to act as a militia in times of national crises. In return, members receive several perks associated with military service, including a decent post-retirement wage and better access to health care.

Hierarchy

Hierarchy within the guild is loose, but is generally known to have six ranks. Most officer level members are primarily employed for the organization of lesser members and client-guild repartee rather than actual case work. Promotions are given on a case-by-case basis, considering number of missions, number of successful missions, adherence to guild standards, and difficult of missions assigned. Individual missions are assigned their own hierarchy based on an estimate of the skill required and the importance of the job at hand.

Guild members can retract their mission candidacy at any time, though entering non-active status with missions currently assigned usually draws the ire of officers and leads to delayed promotions, if any come at all.

Guild Ranks
Rank Associated Medal Typical Members under Command
Grand Commander Emblem of Command 4,500+
Commander (Personalized to Commander) 1,000-2,000
Master Platinum Medal of Service 100-500
Hunter Gold Medal of Service 13-25
Soldier Silver Medal of Service 7-12
Scout Bronze Medal of Service 3-6
Member None None
Mission Ranks
Classification Typical Rank required
for Participation
Diamond Class Hunter+
Platinum Class Hunter, Soldier
Gold Class Hunter, Soldier, Scout
Silver Class Soldier, Scout
Bronze Class Scout, Member

Deployment

Selection Process

Missions

Ethics

Classes

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