Clair Nolatari

From Reydala

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Revision as of 09:13, 19 September 2008

Character Sheet

Level: 7 Class: Rogue Paragon Path: N/A Epic Destiny: N/A
Race: Half Elf Size: Medium Age: 25 Gender: Female Height: 5'7" Weight: 115 lb. Alignment: Unaligned Deity: Ragnae Origin: Walstad
Ability Scores
Statistic Score Base Racial Class Modifier Mod+1/2 Level
STR 14 13 0 1 2 5
CON 12 10 2 0 1 4
DEX 17 16 0 1 3 6
INT 12 12 0 0 1 4
WIS 11 11 0 0 0 3
CHA 16 14 2 0 3 6
Defenses
Defense Value Level Armor/
Ability
Class Feat Enh Misc
AC 20 13 2 0 0 2 0
Fort 16 13 0 0 1 0 0
Reflex 19 13 0 2 1 0 0
Will 17 13 0 0 1 0 0
Conditional Bonuses:
Initiative
Initiative Dex 1/2 Level Misc
10 3 3 4
Movement
Score Base Armor Item Misc
6 6 0 0 0
ACTION POINTS!
Action Points: 1
Skills
Bonus Skill Stat Mod Trained Armor Misc
13 Acrobatics DEX 6 5 0 2
4 Arcana INT 4 0 0 0
10 Athletics STR 5 5 0 0
11 Bluff CHA 6 5 0 0
8 Diplomacy CHA 6 0 0 2
3 Dungeoneering WIS 3 0 0 0
4 Endurance CON 4 0 0 0
3 Heal WIS 3 0 0 0
4 History INT 4 0 0 0
5 Insight WIS 3 0 0 2
6 Intimidate CHA 6 0 0 0
3 Nature WIS 3 0 0 0
3 Perception WIS 3 0 0 0
4 Religion INT 4 0 0 0
12 Stealth DEX 6 5 0 1
11 Streetwise CHA 6 5 0 0
12 Thievery DEX 6 5 1 0
Hit Points
Max HP Bloodied Surge Value Surges/Day
54 27 13 7
Racial Features
+2 CON, +2 CHA
Skill Bonuses: +2 Diplomacy, +2 Insight
Dilettante (Eldrich Blast)
Dual Heritage
Group Diplomacy
Class Features
First Strike
Rogue Tactics (Artful Dodger)
Rogue Weapon Talent
Sneak Attack
Languages Known
Wastlad
Elven
Common
Senses
Score Passive Sense Base Skill Bonus
15 Passive Insight 10 5
13 Passive Perception 10 3
Feats
1st Improved Inititive
2nd Light Step
4th Human Perseverance
6th Press The Advantage
Exploits
Level Exploit Action Bonus Damage Miss
At-Will Exploits
1 Deft Strike Standard Dexterity vs. AC 1[W]+DEX Mod N/A
1 Sly Flourish Standard Dexterity vs. AC 1[W]+DEX Mod+CHA Mod N/A
Encounter Exploits
1 King's Castle Standard Dexterity vs. Reflex 2[W]+DEX Mod
Switch places with willing adjacent ally
N/A
1 Eldrich Blast Standard Charisma vs. Reflex 1d10+CHA Mod
Counts as ranged basic attack
Can be used with powers that allow a ranged basic attack
N/A
3 Trickster's Blade Standard Dexterity vs. AC 2[W]+DEX Mod
Add CHA Mod to AC until next turn
N/A
7 Cloud of Steel Standard Dexterity vs. AC 1[W]+DEX Mod, Close Blast 5
Targets all visible enemies within blast
N/A
Daily Exploits
1 Easy Target Standard Dexterity vs. AC 2[W]+DEX Mod, Target is slowed, grants combat advantage to player (Save ends both) Half damage, target grants combat advantage to player until end of next turn
5 Walking Wounded Standard Dexterity vs. AC 2[W]+DEX Mod, Target is prone
Target becomes prone if it moves more than half speed in a single action
Half Damage, Target not prone
Utility Exploits
2 Master of Deceit Free N/A Reroll Bluff check N/A
6 Chamelon Immediate N/A Must be in Stealth, must lose cover/concealment
Stealth check to remain hidden, visible next turn if without cover/concealment
N/A
Equipment
Worn Items
Slot Item Level
Main Hand Magic Hand Crossbow +2 (Crit +2d6) 6
Armor Elven Battle Armor +2 (+5 vs Slow/Immbolize, *Encounter* +2 to Speed) 8
Arms Bracers of Perfect Shot (Heroic Tier, +2 damage basic attack rolls) 3
Hands Burgler's Gloves (+1 To Theivery) 1
Feet Acrobat Boots (+1 To Acrobatics *At-Will* Minor: Stand from Prone) 1
Carried Items
Potion of Healing (4) 5
Bolts (100) N/A
Silk Rope N/A
Lantern N/A
Flask x15 N/A
Torch x5 N/A
Everburning Torch N/A
Tent N/A
Thieves' Tools N/A
Climber's Kit N/A
Standard Adventurer's Kit N/A
Money and Wealth
0 Copper Terremes
0 Silver Terremes
40 Gold Terremes
0 Platinum Terremes
Personal tools