Clair Nolatari

From Reydala

(Difference between revisions)
Line 426: Line 426:
  | King's Castle
  | King's Castle
  | Standard
  | Standard
-
  | +13 vs. AC
+
  | +13 vs. Reflex
-
  | 2[W]+STR Mod
+
  | 2[W]+DEX Mod <br> Switch places with willing adjacent ally
  | N/A
  | N/A
  |-
  |-
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  | Eldrich Blast
  | Eldrich Blast
  | Standard
  | Standard
-
  | +13 vs. AC
+
  | +13 vs. Reflex
-
  | 2[W]+STR Mod
+
  | 1d10+CHA Mod <br> Counts as ranged basic attack <br> Can be used with powers that allow a ranged basic attack
  | N/A
  | N/A
  |-
  |-
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  | Standard
  | Standard
  | +13 vs. AC
  | +13 vs. AC
-
  | 2[W]+STR Mod <br> Target Immobilized
+
  | 2[W]+DEX Mod <br> Add CHA Mod to AC until next turn
  | N/A
  | N/A
  |-
  |-
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  | Standard
  | Standard
  | +13 vs. AC
  | +13 vs. AC
-
  | 1[W]+STR Mod, Close Burst 1
+
  | 1[W]+DEX Mod, Close Blast 5 <br> Targets all visible enemies within blast
  | N/A
  | N/A
  |-
  |-
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  | Standard
  | Standard
  | +13 vs. AC
  | +13 vs. AC
-
  | 2[W]+STR Mod, Healing Surge
+
  | 2[W]+DEX Mod, Target is slowed, grants combat advantage to player
  | N/A
  | N/A
  |-
  |-
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  | Minor
  | Minor
  | N/A
  | N/A
-
  | 1[W]+STR Mod, Close Burst 1
+
  | 2[W]+DEX Mod, Target is prone <br> Target becomes prone if it moves more than half speed in a single action
-
  | N/A
+
  | Half Damage, Target not prone
  |-
  |-
  |colspan="6" align="left" bgcolor="black" style="Color:White"| '''Utility Exploits'''
  |colspan="6" align="left" bgcolor="black" style="Color:White"| '''Utility Exploits'''
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  | 2
  | 2
  |bgcolor="Red" style="Color:White"| Master of Deceit
  |bgcolor="Red" style="Color:White"| Master of Deceit
-
  | Minor
+
  | Free
  | N/A
  | N/A
-
  | Regeneration Effect
+
  | Reroll Bluff check
  | N/A
  | N/A
  |-
  |-
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  | Immediate
  | Immediate
  | N/A
  | N/A
-
  | Reduce Damage from Attack
+
  | Must be in Stealth, must lose cover/concealment <br> Stealth check to remain hidden, visible next turn if without cover/concealment
  | N/A
  | N/A
  |-
  |-

Revision as of 03:02, 26 August 2008

Character Sheet

Level: 7 Class: Rogue Paragon Path: N/A Epic Destiny: N/A
Race: Hale Elf Size: Medium Age: 25 Gender: Female Height: 5'7" Weight: 115 lb. Alignment: Unaligned Deity: Ragnae Origin: Wastlad
Ability Scores
Statistic Score Base Racial Class Modifier Mod+1/2 Level
STR 14 13 0 1 2 5
CON 12 10 2 0 1 4
DEX 17 16 0 1 3 6
INT 12 12 0 0 1 4
WIS 11 11 0 0 0 3
CHA 16 14 2 0 3 6
Defenses
Defense Value Level Armor/
Ability
Class Feat Enh Misc
AC 23 13 8 0 0 2 0
Fort 19 13 4 2 0 0 0
Reflex 14 13 1 0 0 0 0
Will 15 13 2 0 0 0 0
Conditional Bonuses:
Initiative
Initiative Dex 1/2 Level Misc
3 0 3 0
Movement
Score Base Armor Item Misc
5 6 -1 0 0
ACTION POINTS!
Action Points: 1
Skills
Bonus Skill Stat Mod Trained Armor Misc
1 Acrobatics DEX 3 0 -2 0
3 Arcana INT 3 0 0 0
10 Athletics STR 7 5 -2 0
5 Bluff CHA 5 0 0 0
5 Diplomacy CHA 5 0 0 0
4 Dungeoneering WIS 4 0 0 0
8 Endurance CON 5 5 -2 0
4 Heal WIS 4 0 0 0
5 History INT 3 0 0 2
4 Insight WIS 4 0 0 0
7 Intimidate CHA 5 0 0 2
4 Nature WIS 4 0 0 0
4 Perception WIS 4 0 0 0
3 Religion INT 3 0 0 0
1 Stealth DEX 3 0 -2 0
10 Streetwise CHA 5 5 0 0
1 Thievery DEX 3 0 -2 0
Hit Points
Max HP Bloodied Surge Value Surges/Day
70 35 19 11
Racial Features
+2 STR, +2 CHA
Skill Bonuses: +2 History, +2 Intimidate
Dragonborn Fury
Draconic Heritage
Dragon Breath (Strength/Cold)
Class Features
Combat Challenge
Combat Superiority
Fighter Weapon Talent: Two-Handed Weapons
Languages Known
Nuln
Draconic
Common
Senses
Score Passive Sense Base Skill Bonus
14 Passive Insight 10 4
14 Passive Perception 10 4
Feats
1st Power Attack
2nd Toughness
4th Armor Proficency (Plate)
6th Potent Challenge
Exploits
Level Exploit Action Bonus Damage Miss
At-Will Exploits
1 Deft Strike Standard +13 vs. AC 1[W]+DEX Mod N/A
1 Sly Flourish Standard +13 vs. AC 1[W]+DEX Mod+CHA Mod N/A
Encounter Exploits
1 King's Castle Standard +13 vs. Reflex 2[W]+DEX Mod
Switch places with willing adjacent ally
N/A
1 Eldrich Blast Standard +13 vs. Reflex 1d10+CHA Mod
Counts as ranged basic attack
Can be used with powers that allow a ranged basic attack
N/A
3 Trickster's Blade Standard +13 vs. AC 2[W]+DEX Mod
Add CHA Mod to AC until next turn
N/A
7 Cloud of Steel Standard +13 vs. AC 1[W]+DEX Mod, Close Blast 5
Targets all visible enemies within blast
N/A
Daily Exploits
1 Easy Target Standard +13 vs. AC 2[W]+DEX Mod, Target is slowed, grants combat advantage to player N/A
5 Walking Wounded Minor N/A 2[W]+DEX Mod, Target is prone
Target becomes prone if it moves more than half speed in a single action
Half Damage, Target not prone
Utility Exploits
2 Master of Deceit Free N/A Reroll Bluff check N/A
6 Chamelon Immediate N/A Must be in Stealth, must lose cover/concealment
Stealth check to remain hidden, visible next turn if without cover/concealment
N/A
Equipment
Worn Items
Slot Item Level
Both Hands Magic Halberd +2 6
Armor Delver's Plate Mail +2 8
Feet Catstep Boots 3
Carried Items
Potion of Healing (2) 5
Longsword N/A
Heavy Shield N/A
Longbow N/A
Arrows (30) N/A
Standard Adventurer's Kit N/A
Money and Wealth
0 Copper Terremes
0 Silver Terremes
1,020 Gold Terremes
0 Platinum Terremes
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