Psion
From Reydala
(→Creating A Psion) |
(→Discipline Focus) |
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:Choose one of these options, you choice grants bonuses to certain psion powers, as detailed in those powers. | :Choose one of these options, you choice grants bonuses to certain psion powers, as detailed in those powers. | ||
- | :'''Egoist''': | + | :'''Egoist''': When you grant healing with one of your Psion powers that has the healing keyword, add your Constitution modifier to the hit points the recipient gains. |
- | :'''Kineticist''': | + | :'''Kineticist''': You gain a bonus to the damage rolls of psionic powers equal to your Strength modifier. The bonus increases to your Strength modifier + 2 at 11th level and your Strength modifier + 4 at 21st level. |
- | :'''Nomad''': | + | :'''Nomad''': Whenever you use a power that allows you to move by teleportation, teleport an additional number of squares equal to your Dexterity modifier. |
- | :'''Shaper''': | + | :'''Shaper''': You can alter the shape and form of your Psi-crystal and use it as an ally. |
- | :'''Telepath''': | + | :'''Telepath''': You can designate one creature you have manifested a psion power upon that has an effect that lasts until the subject succeeds on a saving throw. That creature takes a penalty to its saving throws against that effect equal to your Charisma modifier. |
===Ritual Casting=== | ===Ritual Casting=== |
Revision as of 08:45, 27 April 2009
Contents |
Class Traits
Role: Controller
Power Source: Psionic
Key Abilities: Intelligence, Wisdom, and by sub-discipline.
Armor Proficiency: Cloth
Weapon Proficiency: Simple Melee, Simple Ranged
Implements: Crystals
Bonus to Defense: +2 Will
Hit Points at First Level: 10 + Constitution score
Hit Points per level Gained: 4
Healing Surges per Day: 6 + Constitution modifier
Trained Skills: Psionics. From the class skills list below, choose three more trained skills at first level:
- Class Skills: Arcana (Int), Bluff (Cha), Diplomacy (Cha), Endurance (Con), History (Int), Insight (Wis), Perception (Wis)
Psion Class Features
Discipline Focus
Psions are especially skilled within their field of expertise. They gain an extra bonus depending on which discipline they subscribe to.
- Choose one of these options, you choice grants bonuses to certain psion powers, as detailed in those powers.
- Egoist: When you grant healing with one of your Psion powers that has the healing keyword, add your Constitution modifier to the hit points the recipient gains.
- Kineticist: You gain a bonus to the damage rolls of psionic powers equal to your Strength modifier. The bonus increases to your Strength modifier + 2 at 11th level and your Strength modifier + 4 at 21st level.
- Nomad: Whenever you use a power that allows you to move by teleportation, teleport an additional number of squares equal to your Dexterity modifier.
- Shaper: You can alter the shape and form of your Psi-crystal and use it as an ally.
- Telepath: You can designate one creature you have manifested a psion power upon that has an effect that lasts until the subject succeeds on a saving throw. That creature takes a penalty to its saving throws against that effect equal to your Charisma modifier.
Ritual Casting
You gain the Ritual Caster feat as a bonus feat, allowing you to use magical rituals. You own a ritual book, and it contains two rituals of your choice that you have mastered.