Psion

From Reydala

(Difference between revisions)
(Psion Class Features)
(Creating A Psion)
Line 36: Line 36:
===Kineticist===
===Kineticist===
===Nomad===
===Nomad===
-
===Telepath===
 
===Shaper===
===Shaper===
 +
===Telepath===
 +
==Psion Powers==
==Psion Powers==
===Class Features===
===Class Features===

Revision as of 07:59, 27 April 2009

Contents

Class Traits

Role: Controller
Power Source: Psionic
Key Abilities: Intelligence, Wisdom, and by sub-discipline.

Armor Proficiency: Cloth
Weapon Proficiency: Simple Melee, Simple Ranged
Implements: Crystals
Bonus to Defense: +2 Will

Hit Points at First Level: 10 + Constitution score
Hit Points per level Gained: 4
Healing Surges per Day: 6 + Constitution modifier

Trained Skills: Psionics. From the class skills list below, choose three more trained skills at first level:

Class Skills: Arcana (Int), Bluff (Cha), Diplomacy (Cha), Endurance (Con), History (Int), Insight (Wis), Perception (Wis)

Psion Class Features

Discipline Focus

Psions are especially skilled within their field of expertise. They gain an extra bonus depending on which discipline they subscribe to.

Choose one of these options, you choice grants bonuses to certain psion powers, as detailed in those powers.
Egoist:
Kineticist:
Nomad:
Shaper:
Telepath:

Ritual Casting

You gain the Ritual Caster feat as a bonus feat, allowing you to use magical rituals. You own a ritual book, and it contains two rituals of your choice that you have mastered.

Implements

Creating A Psion

Egoist

Kineticist

Nomad

Shaper

Telepath

Psion Powers

Class Features

Level 1 At-Will Powers

Level 1 Encounter Powers

Level 1 Daily Powers

Personal tools