Kaer
From Reydala
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=== Travels With The Group === | === Travels With The Group === | ||
- | (TO BE CONTINUED! Or at least worked on next.) | + | (TO BE CONTINUED! Or at least worked on next. Stay tuned for the dramatic finishing in the next whenever!) |
[[Category:Characters]] | [[Category:Characters]] | ||
- | [[ | + | [[Category:Retired]] |
Revision as of 08:35, 28 November 2008
Contents |
General Information
Name: Kaer Gaelnic
Race: Human
Gender: Male
Date of Birth: Nichts (Niente) 18th, 3351
Date of Death: Verdor (Cadere) 32nd, 3399
Classes Known Fighter/Wizard/Spellsword/Eldritch Knight/Fatespinner/Paladin/Divine Emissary
Alignment: Lawful Good
Deity: Lucion, though also following many of the same ideals as Dizal.
Height: 6'2"
Weight: During the travels - 177 lbs without armor, 205 lbs with armor and shield. Lesser after the point he began researching the ethereal until the end of his life.
Build: Muscular, but mostly just enough to wear his armor. Often wearing armor that obscures his build for the most part. More frail as the years waged on him.
Hair: Gray, and medium short length.
Eyes: Steel blue-grayish colour.
Appearance: During the travels - Relatively tall man. Putting aside the gray hair he has a young face. Also wearing a full suit of armor, complete with a shield carried on his back. With sword at his left side, you almost have a cliché knight. After he began his research and put less thought towards his own condition, he had a more exhausted and worn expression. Regardless, he frequently wore the suit of armor he became known with for much of his life.
Personality: Justice loving, spell casting, sword using mageknight. Throughout his travels with his companions he shifted from a more zealous defender of good to one who embodied the concept of justice he so often fought for. For all of Kaer’s life he spoke properly, often using more words then would be needed to explain things. He also would use titles such as “Sir” or “Madam” for nearly everyone.
Religious Ideals: What his ideals of following the gods eventually became could be described by the words Balance and Redemption. Balance of unreality in the world, and a balance of making sure that evil and chaos do not run rampant. Redemption for those who do wrong, no matter what.
Equipment
During his travels, the following items were almost always carried on Kaer’s person.
- Mythril Full-Plate - Strong armor used for defending. It also is light [comfy] and easier to cast in [wear]. Includes Gauntlets.
- Shield - A light shield that would have no hindrance to his casting abilities. He eventually reached a skill level where the material of which the shield was composed of did not impact his spell casting capabilities.
- Longsword - An important sword Kaer has used for years. Time tested to be able to aid his attacking or defending. It's made of Ademantium. The sword holds a bit of family history. Despite his own enhancements to it, the sword remains a treasure and heirloom.
- Wizardry Supplies: Including Material Components, Spellbooks, and Scrolls.
- Rope: Used for grapple-hooking as well as constricting the movement of those who need to be restrained.
- Grapple Hook: Used in conjunction with rope for climbing, as climbing and jumping in armor is hard enough.
- Masterwork Artisan Tools: Used for forging items of the highest quality.
- Masterwork Daggers: Simple reagents used for the spell Destroy Unreality, often kept safe within his armor.
- Bag of Holding: A bag crafting by his friend Aknier, it was used to frequently hold anything from a small armory of swords to a modest library of books and scrolls.
History
Gaelnic Family Background
For those seeking a blade or suit of armor in northern and eastern Riscana, the name Gaelnic would often come up. The name was associated with a family trade of blacksmithing carried through generation after generation, holding pride in being one of the first to learn some secrets from the dwarves. While it always remained a relatively small family, the art of the craft was passed from father to eldest son. This tend continued for what could have and must have been thousands of years, until the birth of Sara Gaelnic.
The Gaelnic family was always more concerned with keeping their craft top notch then they were with how the equipment was being used. It was not exactly being concerned with the profits turned, but with knowing that the highest quality weapon was crafted. This changed when Sara Gaelnic was born. As an only child it was suspected that she would continue to carry the craft, yet even as a young girl she held lofty ideals of right and wrong, and simply selling a weapon to someone who could easily be a crook was something she did not believe in. A direct result of this was that Sara took up the sword herself, so that if ever there were those who would defile a weapon crafted in her family’s name, she could bring them to justice. At least, that was initially her motivation. As she learned the way of the sword, she became attached to the ideals of Dizal. Eventually, she went on to become a paladin at the young age of sixteen. After obtaining the title and rank, she began to fight for what she believed to be just, as well as served as a principle protector and leader of the city of Lajournin.
All the while, the current head of the Gaelnic family was searching for a way to keep the art alive. Multiple apprentices were taken in, few of them lasting more then a few months. However from these there was one young man who remained. Bearing no actual surname from having no family, a young man by the name of Alex trained in the art of blacksmithing for multiple years. He brought in his own, albeit somewhat limited, knowledge of the arcane to excel, eventually going on to be thought of as the successor to the Gaelnic art. Conveniently enough, he also had fallen for the current master of the crafting art’s daughter, Sara. One day, before Sara Gaelnic left on one of her frequent patrols throughout the countryside around Lajournin, Alex confessed to her and also gave her a blade he had been working on for many months. A longsword which would help her defeat her enemies, yet also serve to protect her from harm. A few months after her return, the two were wed. Some years after that, they had a child. A boy they named Kaer Gaelnic.
Early Years
Growing up, Kaer stayed mostly within the city of Lajournin. Neither Sara nor Alex Gaelnic wished to force their child down a path, be it of forging or of swordplay; rather they simply allowed him to learn what he wished to. Somewhat luckily, as a child Kaer was a sponge to knowledge, quickly learning both of his parents’ specialties, as well as much general knowledge. All the learning he did as a child caused him to view the world in a somewhat cold, logical fashion. While he had many of the same beliefs as his mother, he assessed situations based on careful consideration and the likely impacts and results, not putting as much of an emphasis on how it would effect the people it would.
During this time of learning, Kaer stumbled into a local Library of Lucion. There he found himself able to indulge in all the knowledge he could find, quickly developing a passion for the arcane arts. Neither of his parents objected to this path he undertook, not even if he would have stoped learning what they would teach him themselves. Even his mother, Paladin of Dizal, held no problem to her son growing into a follower of Lucion. After all, Kaer held his own sense of right and wrong, and that was all she could ask for.
As Kaer grew into a teenager, it became his desire to somehow use this talent for the arcane to work as a bridge to connect the talents he had learned from his parents: Forging weapons and going into combat with them. After much study that rapidly improved all three of his disciplines separately, he still remained unable to combine them all. Frustration grew as he read various theories, yet was unable to actually apply them to his own style. He was only able to brush the surface of such a complex merger of spells and swords.
While he was off pondering these ideas, a small crisis occurred one day. Sara Gaelnic was out of the area and a panicked man came with news of a hostage situation within the nearby forests. Feeling that it was his obligation to cause this situation to end and that the hostage takers must be brought to justice, he picked up his mother’s sword, hoping she would forgive him for using the weapon, and headed to the forest himself.
He was greatly outnumbered and barely survived the situation, but still was able to be the victor while only using the weapon, not having an opportunity to use spells at all. Kaer would later somewhat jokingly but also partially seriously confess the victory as a result of a burning passion for justice. Regardless of the how, the end result of this was that Kaer was able to make a connection between his disciplines, and began to read, study, and attempt to master the art of a style of fighting known as the “Spellsword.”
Spellsword and the Enforcers
For more years did he devote his time to his studies, the art of forging, the techniques of swordplay, and of course the technique of the spellsword. Using a rare amount of mythril that his father had acquired, under proper guidance Kaer created the suit of armor and shield he wore for many, many years. With this armor he was able to fully train in the way of the spellsword. But to further his training even more, he felt he would need proper guidance and as such went out to seek and find the group of Arcanists he had heard of in passing while he spent his time at the Library of Lucion: The Enforcers. He spoke many times over his years in study with a member named Geon; who Kaer knew that if he were able to find him again, he would be able to join the organization, master his art, and also potentially be able to help fight for justice and balance.
As Kaer prepared for his departure from Lajournin to find The Enforcers, his mother stopped him at the door. Sara Gaelnic’s objective was not to prevent her son from leaving, however, but was to give to him the very blade he used when he made the revelation of the spellsword. While at first he felt unable to accept such a gift, both his mother and father insisted it was alright. Further, Sara felt it was time to pass on her combative duties to the younger generation. Once Kaer accepted the longsword, she took a vow of peace, knowing that her son would carry on her legacy as well as forge one of his own with that blade. She would go on to become a very important leader and figure among the people of Lajournin.
After leaving Lajournin at the age of fifteen, Kaer traveled from Library to Library following any lead he could on the location of The Enforcers. After many fruitless moths of searching, Kaer eventually encountered the man he had met before; Geon. One conversation later, Kaer went to travel with the Full Moon Enforcers; ultimately becoming an apprentice of Geon’s to assist in the struggle to maintain balance between reality and unreality. Even if the primary objective of the Enforcers is to bring balance, Kaer would not forget his roots and would continue to do his missions as an Enforcer, but also fight for what he believed to be just.
Over the next twelve years, Kaer improved all of his arts to an admirable level of skill. He would stop back at Lajournin every few years to see the state of things, and check on his parents. Kaer managed to return back to see his father upon his deathbed, vowing to keep the Gaelnic tradition of crafting alive. A few years after that visit back to Lajournin, Kaer would trip within a particularly trip-able part of the Enforcer base and both cause a large collapsing pile and encounter what could easily be described as his destiny...
Travels With The Group
(TO BE CONTINUED! Or at least worked on next. Stay tuned for the dramatic finishing in the next whenever!)