Water Maidens
From Reydala
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Medium Elemental (Water) | Medium Elemental (Water) | ||
- | Hit Dice: 2d8+2 (11 hp) | + | ''Hit Dice:'' 2d8+2 (11 hp) |
Initiative: +2 | Initiative: +2 |
Revision as of 09:01, 18 March 2008
Medium Elemental (Water)
Hit Dice: 2d8+2 (11 hp)
Initiative: +2
Speed: 20 ft. (4 Squares), swim 90 ft.
Armor Class: 12(+2 Dex), touch 12, flat-footed 10.
Base Attack/Grapple: +1/+0
Attack: Slam +0 Melee (1d4-1)
Full Attack: Slam +0 Melee (1d4-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Healing Rain
Special Qualities: Elemental Traits, Reform, Water Blending.
Saves: Fort +3, Ref +1, Will +4
Abilities: Str 9, Dex 12, Con 13, Int 12, Wis 15, Cha 14
Skills: Spot +4, Listen +4, Heal +7, Knowledge (Religion) +3, Knowledge (Nature) +3, Sense Motive +4
Feats: Iron Will
Environment: Oceans, Lakes, Rivers
Organization: Solitary, Team (3-4), or School (20-30)
Challenge Rating: 1
Treasure: None
Alignment: Always Neutral Good
Advancement:3-40 HD (Medium) or by Character Class
Level Adjustment: +1