Races (4E)
From Reydala
(Difference between revisions)
(→Wild Elf) |
|||
Line 48: | Line 48: | ||
*+2 DEX, +2 INT | *+2 DEX, +2 INT | ||
===Wild Elf=== | ===Wild Elf=== | ||
+ | {{Race|RaceName=Wild Elf | ||
+ | |FlavorText=Originating from the jungle nation of Banato, these agile jungle hunters are at home even in the harshest of environments. | ||
+ | |AverageHeight=5'6" to 6'2" | ||
+ | |AverageWeight=140-180 lbs. | ||
+ | |AbilityScores=+2 STR, +2 DEX | ||
+ | |Size=Medium | ||
+ | |Speed=6 Squares | ||
+ | |Vision=Low-light | ||
+ | |Languages=Elven (Wild), Wilden | ||
+ | |Skills=+2 Endurance, +2 Athletics | ||
+ | |RacialProperty1= '''Toxin Resilience:''' You have resistance to poison damage equal to 5 + one-half your level. <br> | ||
+ | |RacialProperty2='''Banato Instincts:''' You gain a +1 racial bonus to your Reflex defense. | ||
+ | |RacialProperty3='''Guerrilla Warfare:''' When in difficult terrain or behind cover, gain a +2 racial bonus to all defenses. | ||
+ | |RacialProperty4='''Hidden by the Enemy:''' Enemies provide you with cover. | ||
+ | |}} | ||
*+2 DEX, +2 STR | *+2 DEX, +2 STR | ||
*Skill Bonuses: +2 Endurance, +2 Athletics | *Skill Bonuses: +2 Endurance, +2 Athletics |
Revision as of 19:09, 25 August 2011
Contents |
Race Changes (PHB)
Dragonborn
Split into three types:
Chromatic
- Breath weapons: Acid, Cold, Fire, Lightning, Poison
- +2 STR, +2 CON
- Skill Bonuses: +2 Intimidate, +2 Endurance
Metallic
- Breath weapons: Cold, Fire, Lightning
- +2 STR, +2 CHA
- Skill Bonuses: +2 Diplomacy, +2 History
Gem
- Breath weapons: Psychic, Fire, Cold, Force
- +2 INT, +2 CHA
- Skill Bonuses: +2 Bluff, +2 Arcana
Dwarf
(No changes)
Eladrin
- Change the name from Eladrin to High Elf.
- Fey origin no longer applies.
- Fey Step > Astral Step.
Elf
- Fey origin no longer applies
Half-elf
- +2 DEX, +2 CHA
Halfling
- No halflings exist in Reydala. See Gnome (land) for a replacement.
Human
(No Changes)
Shifters
(No Changes)
Tiefling
- No Diablo horns, yeesh.
Race Changes (PHB2)
Deva
- None of that blue skin nonsense. Outward appearance are like Tieflings, can look close to their supernatural or mortal race or something between
- Still called Aasimars.
New Races
Gnome (Land)
- +2 CON, +2 DEX
- Otherwise, as PHB Halfling.
Gnome (Sea)
- +2 DEX, +2 INT
Wild Elf
Originating from the jungle nation of Banato, these agile jungle hunters are at home even in the harshest of environments. |
RACIAL TRAITS |
Average Height: 5'6" to 6'2" |
Average Weight: 140-180 lbs. |
Ability Scores: +2 STR, +2 DEX |
Size: Medium |
Speed: 6 Squares |
Vision: Low-light |
Languages: Elven (Wild), Wilden |
Skill Bonuses: +2 Endurance, +2 Athletics |
Toxin Resilience: You have resistance to poison damage equal to 5 + one-half your level. |
Banato Instincts: You gain a +1 racial bonus to your Reflex defense. |
Guerrilla Warfare: When in difficult terrain or behind cover, gain a +2 racial bonus to all defenses. |
Hidden by the Enemy: Enemies provide you with cover. |
- +2 DEX, +2 STR
- Skill Bonuses: +2 Endurance, +2 Athletics
- Racial Defenses: +1 to Fortitude defense
Ice Elf
- +2 INT, +2 STR