Custom Feats (4E)

From Reydala

(Difference between revisions)
(Heroic Tier Feats)
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   |Attack= N/A
   |Attack= N/A
   |Effect='''Effect:''' Until the end of your next turn, all basic attacks and powers with the Weapon keyword inflict an additional +1d6 fire damage on a successful hit.  <br> '''Special:''' You must take the Fianna's Brand feat to use this power.
   |Effect='''Effect:''' Until the end of your next turn, all basic attacks and powers with the Weapon keyword inflict an additional +1d6 fire damage on a successful hit.  <br> '''Special:''' You must take the Fianna's Brand feat to use this power.
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  |}}
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{{Feat|Name=Laviege's Unreality
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  |Type=Divine
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  |Prereq=Channel Divinity class feature, must worship Laviege
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  |Benefit=You can invoke the power of your deity to use ''Laviege's Unreality''
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  |}}
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{{EncounterPower|Name=Channel Divinity: Laviege's Unreality
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  |Level=Feat Power
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  |Description=A small push of unreality turns madness into method.
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  |Keywords=Divine, Unreal
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  |Action=Immediate Reaction
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  |Range='''Personal'''
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  |Target=Yourself, if you roll a 1 on an attack roll or a saving throw.
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  |Attack=N/A 
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  |Effect='''Effect:''' discard the previous rolls result and resolve the consequences as if you had rolled a natural 20.  <br> '''Special:''' You must take the Laviege's Unreality feat to use this power.
   |}}
   |}}

Revision as of 22:47, 17 April 2009

Heroic Tier Feats

Chill of the Ice Queen Divine
Prerequisites: Channel Divinity class feature, must worship the Ice Queen
Benefit: You can invoke the power of your deity to use Chill of the Ice Queen
Channel Divinity: Chill of the Ice Queen Feat Power
You call upon the ice queen to surround yourself in a frigid blizzard that dulls the senses.
Encounter ✦ Divine, Implement, Cold
Standard Action Close Burst 3
Target: Each enemy in burst.
Attack: Wisdom or Charisma vs. Fortitude
Effect: 2d6 + WIS cold damage. Targets are dazed (save ends).
Special: You must take the Chill of the Ice Queen feat to use this power.
Diplomat General
Prerequisites: None
Benefit: Choose a country. You can read, write, and speak that country's language. Additionally gain a +2 Feat bonus to bluff, intimidate, streetwise, and diplomacy checks when dealing with residents of that country.
Dizal's Shield Divine
Prerequisites: Channel Divinity class feature, must worship Dizal
Benefit: You can invoke the power of your deity to use Dizal's Shield
Channel Divinity: Dizal's Shield Feat Power
You and your allies are suddenly bathed in a golden light that deflects attacks.
Encounter ✦ Divine
Standard Action Close Burst 5
Target: Each ally in burst.
Attack: N/A
Effect: Until the end of your next turn, all allies in range gain +4 to all defenses.
Special: You must take the Dizal's Shield feat to use this power.
Fianna's Brand Divine
Prerequisites: Channel Divinity class feature, must worship Fianna
Benefit: You can invoke the power of your deity to use Fianna's Brand
Channel Divinity: Fianna's Brand Feat Power
You call for Fianna's strength and your weapons are soon enveloped in divine flame.
Encounter ✦ Divine, Fire
Minor Action Close Burst 5
Target: Each ally in burst.
Attack: N/A
Effect: Until the end of your next turn, all basic attacks and powers with the Weapon keyword inflict an additional +1d6 fire damage on a successful hit.
Special: You must take the Fianna's Brand feat to use this power.
Laviege's Unreality Divine
Prerequisites: Channel Divinity class feature, must worship Laviege
Benefit: You can invoke the power of your deity to use Laviege's Unreality
Channel Divinity: Laviege's Unreality Feat Power
A small push of unreality turns madness into method.
Encounter ✦ Divine, Unreal
Immediate Reaction Personal
Target: Yourself, if you roll a 1 on an attack roll or a saving throw.
Attack: N/A
Effect: discard the previous rolls result and resolve the consequences as if you had rolled a natural 20.
Special: You must take the Laviege's Unreality feat to use this power.
Mulinel's Blessing Divine
Prerequisites: Channel Divinity class feature, must worship Mulinel
Benefit: You can invoke the power of your deity to use Mulinel's Blessing
Channel Divinity: Mulinel's Blessing Feat Power
You call upon your deity to help an ally in grave need.
Encounter ✦ Divine, Healing
Minor Action Ranged 10
Target: You or one ally
Attack: N/A
Effect: The target may immediately spend a healing surge and recover an additional 1d6 hit points. If the target was bloodied, they gain +2 to all defenses until the end of your next turn.
Special: You must take the Rebuke of Hirax feat to use this power.
Terrema's Resolve Divine
Prerequisites: Channel Divinity class feature, must worship Terrema
Benefit: You can invoke the power of your deity to use Terrema's Resolve
Channel Divinity: Terrema's Resolve Feat Power
As you pray, the strength of the earth suffuses your soul, helping you and your allies to stand strong.
Encounter ✦ Divine
Standard Action Close Burst 5
Target: Each ally in burst.
Attack: N/A
Effect: Each target gains resist 10 to all damage until the end of your next turn.
Triana's Clarion Divine
Prerequisites: Channel Divinity class feature, must worship Triana
Benefit: You can invoke the power of your deity to use Triana's Clarion
Channel Divinity: Triana's Clarion Feat Power
With a telling blow comes a divine sign of inevitable victory, stirring your allies into greater acts of heroism.
Encounter ✦ Divine, Radiant
Immediate Action Burst 5 within 10 squares.
Target: An enemy who is struck by a critical hit, either by you or by an ally.
Attack: N/A
Effect: The enemy takes an additional 1d8 + CHA radiant damage. Each ally in burst gains a +2 power bonus to attack rolls until the end of your next turn.
Ragnae's Release Divine
Prerequisites: Channel Divinity class feature, must worship Ragnae
Benefit: You can invoke the power of your deity to use Ragnae's Release
Channel Divinity: Ragnae's Release Feat Power
You elude your foe's attempt to confine you, moving like the wind itself.
Encounter ✦ Divine
Immediate Interrupt Personal
Target: Yourself, if you are targetted by a power that would slow, restrain, or immobilize you.
Attack: N/A
Effect: You are not slowed, restrained, or immoblized. Resolve any other effects of the triggering power as normal. You may immediately shift 5 spaces.
Rebuke of Hirax Divine
Prerequisites: Channel Divinity class feature, must worship Hirax
Benefit: You can invoke the power of your deity to use Rebuke of Hirax
Channel Divinity: Rebuke of Hirax Feat Power
Aided by Hirax's strength, you stubbornly refuse to move. Your foe's attempt only serves to displace themself.
Encounter ✦ Divine
Immediate Interrupt Ranged 10
Target: An Enemy that uses a power that would cause you to move by a push, pull, or slide.
Attack: N/A
Effect: You can move the enemy instead of being moved, using the same constrictions of the power that was used on you.
Special: You must take the Rebuke of Hirax feat to use this power.
Regial's Anger Divine
Prerequisites: Channel Divinity class feature, must worship Regial
Benefit: You can invoke the power of your deity to use Regial's Anger
Channel Divinity: Regial's Anger Feat Power
You focus your divine anger into your weapon, striking in sync with your deity.
Encounter ✦ Divine, Weapon
Standard Action Melee weapon
Target: One Creature
Attack: Strength vs. AC
Effect: 1[W]+STR modifier damage. Deal an additional 1[W] damage for every time the enemy has targetted you with an attack. Opportunity attacks do not count for the purpose of this power.
Special: You must take the Regial's Anger feat to use this power.

Paragon Tier Feats

Diehard General
Prerequisites: Con 15, trained in Endurance
Benefit: If your HP falls below 0, you are dazed instead of unconscious until your hp becomes higher than -1. If your hp falls below the negative of your surge value, you immediately become unconscious and make a death saving throw as usual.

Epic Tier Feats

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