Water Maidens
From Reydala
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Medium Elemental (Water) | Medium Elemental (Water) | ||
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Hit Dice: 2d8+2 (11 hp) | Hit Dice: 2d8+2 (11 hp) | ||
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Initiative: +2 | Initiative: +2 | ||
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Speed: 20 ft. (4 Squares), swim 90 ft. | Speed: 20 ft. (4 Squares), swim 90 ft. | ||
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Armor Class: 12(+2 Dex), touch 12, flat-footed 10. | Armor Class: 12(+2 Dex), touch 12, flat-footed 10. | ||
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Base Attack/Grapple: +1/+0 | Base Attack/Grapple: +1/+0 | ||
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Attack: Slam +0 Melee (1d4-1) | Attack: Slam +0 Melee (1d4-1) | ||
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Full Attack: Slam +0 Melee (1d4-1) | Full Attack: Slam +0 Melee (1d4-1) | ||
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Space/Reach: 5 ft./5 ft. | Space/Reach: 5 ft./5 ft. | ||
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Special Attacks: Healing Rain | Special Attacks: Healing Rain | ||
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Special Qualities: Elemental Traits, Reform, Water Blending. | Special Qualities: Elemental Traits, Reform, Water Blending. | ||
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Saves: Fort +3, Ref +1, Will +4 | Saves: Fort +3, Ref +1, Will +4 | ||
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Abilities: Str 9, Dex 12, Con 13, Int 12, Wis 15, Cha 14 | Abilities: Str 9, Dex 12, Con 13, Int 12, Wis 15, Cha 14 | ||
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Skills: Spot +4, Listen +4, Heal +7, Knowledge (Religion) +3, Knowledge (Nature) +3, Sense Motive +4 | Skills: Spot +4, Listen +4, Heal +7, Knowledge (Religion) +3, Knowledge (Nature) +3, Sense Motive +4 | ||
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Feats: Iron Will | Feats: Iron Will | ||
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Environment: Oceans, Lakes, Rivers | Environment: Oceans, Lakes, Rivers | ||
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Organization: Solitary, Team (3-4), or School (20-30) | Organization: Solitary, Team (3-4), or School (20-30) | ||
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Challenge Rating: 1 | Challenge Rating: 1 | ||
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Treasure: None | Treasure: None | ||
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Alignment: Always Neutral Good | Alignment: Always Neutral Good | ||
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Advancement:3-40 HD (Medium) or by Character Class | Advancement:3-40 HD (Medium) or by Character Class | ||
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Level Adjustment: +1 | Level Adjustment: +1 | ||
Revision as of 09:01, 18 March 2008
Medium Elemental (Water)
Hit Dice: 2d8+2 (11 hp)
Initiative: +2
Speed: 20 ft. (4 Squares), swim 90 ft.
Armor Class: 12(+2 Dex), touch 12, flat-footed 10.
Base Attack/Grapple: +1/+0
Attack: Slam +0 Melee (1d4-1)
Full Attack: Slam +0 Melee (1d4-1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Healing Rain
Special Qualities: Elemental Traits, Reform, Water Blending.
Saves: Fort +3, Ref +1, Will +4
Abilities: Str 9, Dex 12, Con 13, Int 12, Wis 15, Cha 14
Skills: Spot +4, Listen +4, Heal +7, Knowledge (Religion) +3, Knowledge (Nature) +3, Sense Motive +4
Feats: Iron Will
Environment: Oceans, Lakes, Rivers
Organization: Solitary, Team (3-4), or School (20-30)
Challenge Rating: 1
Treasure: None
Alignment: Always Neutral Good
Advancement:3-40 HD (Medium) or by Character Class
Level Adjustment: +1