Fault

From Polarity

(Difference between revisions)

Revision as of 13:05, 15 January 2006

Also known as Creating a Reaction

A fault is caused by a player whenever he causes:

  • Two or more discs to touch, forming a tower
  • A leaner to fall flat
  • A piece on the board to jump to his hand
  • A piece to move entirely outside the boundary line.

When a fault is created, a player's turn ends.

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