Fault
From Polarity
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- | ''Also known as '''Creating a Reaction''''' | + | ''Also known as '''Creating a Reaction''' or '''Fouling''''' |
A fault is caused by a player whenever he causes: | A fault is caused by a player whenever he causes: |
Current revision as of 14:13, 15 January 2006
Also known as Creating a Reaction or Fouling
A fault is caused by a player whenever he causes:
- Two or more discs to touch, forming a tower
- A leaner to fall flat
- A piece on the board to jump to his hand
- A piece to move entirely outside the boundary line.
When a fault is created, a player's turn ends.