Fault

From Polarity

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''Also known as '''Creating a Reaction'''''
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''Also known as '''Creating a Reaction''' or '''Fouling'''''
A fault is caused by a player whenever he causes:
A fault is caused by a player whenever he causes:

Current revision as of 14:13, 15 January 2006

Also known as Creating a Reaction or Fouling

A fault is caused by a player whenever he causes:

  • Two or more discs to touch, forming a tower
  • A leaner to fall flat
  • A piece on the board to jump to his hand
  • A piece to move entirely outside the boundary line.

When a fault is created, a player's turn ends.

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