Catch Card

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Catch Cards are cards that Mario, Peach, Bowser, and Luigi can collect in the game Super Paper Mario. There are different types of Catch Cards, and they all say a certain enemies stats and such. Also, getting one will deal double the damage done to that enemy. For example, getting a Squiglet card will deal more damage to them. The damage is exponential, meaning it doubles successively for each card collected. For example, collecting two Squiglet cards multiplies damage done to Squiglets by 4, collecting three multiplies it by 8, and so on.

Catch Cards can be bought blank, which looks like a simple blue card, or as a Caught Card. As a blank card, the heroes can carry it with them and use it to capture any enemy of their choosing, provided the Catch Card succeeds in capturing the enemy. The enemy will then turn into a collectible card.

In the Card Shops, one can also buy Caught Cards, cards that already have enemies on them, reducing the need to trek through the various worlds capturing enemies. However, the downside is that the Caught Cards are either random or more expensive than simply buying a blank Catch Card.

There are two Card Shops in the game, one each on the first floor of Flipside and Flopside. Flipside's shop, Catch a Dream, sells Catch Cards for 20 Coins each, as well as Caught Cards for 10 Coins each. The player chooses one of eight Card Bags that contains the card. However, the exact card the player will get is a mystery until the money is paid.

Flopside's shop, Fondest Hopes, sells Catch Card SPs, which almost always work, except on bosses. They look like a pink palette swap of the original Catch Card and cost 100 Coins each. Their selection of Caught Cards changes frequently, and allows the player to choose which card he or she wishes to buy. However, the cards are expensive and often exceed fifty or even 100 Coins.

Catch Cards do not always have enemies on them. Important characters such as Merlon, Bestovius, the Pixls, and even Mario's partners from Paper Mario and Paper Mario: The Thousand-Year Door have their own cards as well. Since Catch Cards do not work on them, their cards must either be found or purchased in a Card Shop. Collecting these cards have no effect other than bragging rights.

Catch Cards are also valued based on their rarity. Normal enemy cards are yellow and have one star on the Card Collection screen. Most bosses and character cards are known as Super Cards. They are silver and have two stars. Exceedingly rare cards, such as the Amazee Dayzee and the Pixls, are referred to as Special Cards. Their design is gold and they boast three stars on the Card Collection screen. The rarer the card, typically the more coins it is worth when one buys or sells it.

If the player so wishes, he or she can opt to sell cards back to the shops, with each shop paying the same amount. As may logically be expected, rarer cards sell for more coins.

There are a total of 256 Catch Cards in the game.

List of Catch Cards

The following is a list of all 256 collectible Catch Cards and their stats as seen directly in Super Paper Mario.

Card # Name Description Rarity Image
001 Goomba Max HP: 1, Attack: 1. This lowly goon is always getting stepped on. It isn't easy being a soft, mushroomy minion. * File:1. Goomba Card.JPG
002 Dark Goomba Max HP: 10, Attack: 2. This Dark Goomba dwells in a certain secret pit. It's shadowy, adorable, and oh so stompable. * File:2. Dark Goomba Card.JPG
003 Spiked Goomba Max HP: 1, Attack: 2. A Goomba with a spike strapped to its helmet. Head spikes: The ultimate in antistomping technology. * File:3. Spiked Goomba Card.JPG
004 Dark Spiked Goomba Max HP: 10, Attack: 4. This spiky guy dwells in a certain secret pit. It may be dark, but it's not dim. Or is it...? * File:4. Dark Spiked Goomba Card.JPG
005 Paragoomba Max HP: 1, Attack: 1. A Goomba that has been through airborne training. One stomp, and it's like it never went to flight school. * File:5. Paragoomba Card.JPG
006 Dark Paragoomba Max HP: 10, Attack: 2. The Dark Paragoomba lives in a certain secret pit. Give it a friendly stomp to turn it into a Dark Goomba. * File:6. Dark Paragoomba Card.JPG
007 Gloomba Max HP: 2, Attack: 2. A Goomba that thrives in dank, depressing holes. A strict all-mushroom diet makes this guy extra fungal. * File:7. Gloomba Card.JPG
008 Headbonk Goomba Max HP: 1, Attack: 2. A tenacious Goomba that'll headbonk anything in sight. Caution: headbonking is a leading cause of headaches. * File:8. Headbonk Goomba Card.JPG
009 Dark Headbonk Goomba Max HP: 10, Attack: 4. Dark Headbonk Goombas live in a certain secret pit. They look like Dark Goombas, but they bonk! * File:9. Dark Headbonk Goomba Card.JPG
010 Koopa Troopa Max HP: 1, Attack: 1, Defense: 1. Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. * File:10. Koopa Troopa Card.JPG
011 Mega Koopa Max HP: 1, Attack: 2, Defense: 1. This Koopa got a Mega Star. Now it's a mega problem. Don't look at it in 3-D, or it'll blow your mind! * File:11. Mega Koopa Card.JPG
012 Dark Koopa Max HP: 10, Attack: 2, Defense: 3. This guy dwells in a certain secret pit. Like a Koopa, but somehow...darker. * File:12. Dark Koopa Card.JPG
013 Koopatrol Max HP: 15, Attack: 3, Defense: 4. The heavy-metal Koopatrol feels no remorse. It'll roll right over its own Koopa granny. But it's not well-suited for aquatic operations. * File:13. Koopatrol Card.JPG
014 Dark Koopatrol Max HP: 30, Attack: 6, Defense: 8. Dark Koopatrols dwell in a certain secret pit. Stomp them to turn them into...dark shells. Shocker! * File:14. Dark Koopatrol Card.JPG
015 Paratroopa Max HP: 1, Attack: 1, Defense: 1. This Koopa Troopa breezed through flight school. A quick stomp to the head will ground it. Forever. * File:15. Paratroopa Card.JPG
016 Dark Paratroopa Max HP: 10, Attack: 2, Defense: 3. Dark Paratroopas defend a certain secret pit. You think they'll turn into Dark Koopas when stomped? ...You'd be right. * File:16. Dark Paratroopa Card.JPG
017 Buzzy Beetle Max HP: 1, Attack: 1, Defense: 3. This little guy is built to withstand anything. Even a Muth stampede wouldn't flatten it. ...Probably. * File:17. Buzzy Beetle Card.JPG
018 Spike Top Max HP: 1, Attack: 2, Defense: 3. A Buzzy Beetle that's all spiked out and ready to go. Try to control your urge to stomp on it. * File:18. Spike Top Card.JPG
019 Dark Spike Top Max HP: 10, Attack: 4, Defense: 6. It's a Dark Spike Top from a certain secret pit. Still cute, despite looking noticeably more evil. * File:19. Dark Spike Top Card.JPG
020 Parabuzzy Max HP: 1, Attack: 1, Defense: 3. Just look at this cute little Buzzy Beetle with wings. It'll lose it's wings if you stomp on it. Of course, that would be totally heartless. * File:20. Parabuzzy Card.JPG
021 Spiky Parabuzzy Max HP: 1, Attack, 2, Defense: 3. Not so cute anymore, is it? Wings! Spikes! Come on! You can't stomp it, AND it's hard to hammer. Brutal. * File:21. Spiky Parabuzzy Card.JPG
022 Stone Buzzy Max HP: 3, Attack: 2. It's a Buzzy Beetle with a rock-hard shell. You'll have to stomp on it a few times to crack it. You may feel a little guilty, but push through it. * File:22. Stone Buzzy Card.JPG
023 Dark Stone Buzzy Max HP: 3, Attack: 4. It's a Dark Stone Buzzy from a certain secret pit. They look the same, but they're definitely tougher. * File:23. Dark Stone Buzzy Card.JPG
024 Spiny Max HP: 4, Attack: 2, Defense: 3. You DO NOT want to step on this razor-sharp baddie. They're born covered in spiny spines. This makes hugging a Spiny a little...awkward. * File:24. Spiny Card.JPG
025 Dark Spiny Max HP: 10, Attack: 4, Defense: 6. This Dark Spiny waddles in a certain secret pit. You can't see its beady little eyes, but it's watching... * File:25. Dark Spiny Card.JPG
026 Lakitu Max HP: 4, Attack: 1. Lakitu chucks Spinys like coins at a Pianta Parlor. What's its problem? Someone made fun of its glasses. * File:26. Lakitu Card.JPG
027 Dull Bones Max HP: 15, Attack: 4. This undead Koopa wanders around with a blank stare. It's not too psyched about being dead. It mostly throws bones out of sheer spite. * File:27. Dull Bones Card.JPG
028 Dark Dull Bones Max HP: 20, Attack: 8. The Dark Dull Bones dwells in a certain secret pit. The bones it throws are really...shady. * File:28. Dark Dull Bones Card.JPG
029 Dry Bones Max HP: 10, Attack: 2. This resilient revenant won't rest in peace. Maybe it's its undying loyalty to Bowser. Or was it the pie it never got a chance to eat? * File:29. Dry Bones Card.JPG
030 Hammer Bro Max HP: 4, Attack: 1, Defense: 1. This elite Koopa has a hankering for hammers. It mostly likes to sit up high and toss down hammers. One day, it'll take the carpentry world by storm. ** File:30. Hammer Bro Card.JPG
031 Dark Hammer Bro Max HP: 20, Attack: 4, Defense: 3. Dark Hammer Bros. terrorize a cretain secret pit. Fear them! Fear them or be struck with flying mallets. * File:31. Dark Hammer Bro Card.JPG
032 Boomerang Bro Max HP: 10, Attack: 3, Defense: 1. This elite Koopa goes bananas for boomerangs. Unfortunately, they hurt when you try to eat them. ** File:32. Boomerang Bro Card.JPG
033 Dark Boomerang Bro Max HP: 20, Attack: 6, Defense: 3. This Dark Boomerang Bro dwells in a certain secret pit. Is it all that smart to throw boomerangs in the dark? * File:33. Dark Boomerang Bro Card.JPG
034 Fire Bro Max HP: 10, Attack: 3, Defense: 1. This elite Koopa has an unhealthy fireball fixation. However, it's a big hit at Koopa cookouts. ** File:34. Fire Bro Card.JPG
035 Dark Fire Bro Max HP: 20, Attack: 6, Defense: 3. This Dark Fire Bro dwells in a certain secret pit. Are pitch-black fireballs even hot? * File:35. Dark Fire Bro Card.JPG
036 Magikoopa Max HP: 6, Attack: 3. This elite Koopa is an expert hexologist. It also has questionable taste in eyewear. ** File:36. Magikoopa Card.JPG
037 Dark Magikoopa Max HP: 20, Attack: 6. Dark Magikoopas dwell in a certain secret pit. Too bad you can't see its face... It's wearing contacts! * File:37. Dark Magikoopa Card.JPG
038 Koopa Striker Max HP: 8, Attack: 2, Defense: 1. This Koopa Striker kicks for the love of the game. Its luxurious eyebrows are... Wait a sec... GOOOAAAALLLL! * File:38. Koopa Striker Card.JPG
039 Toopa Striker Max HP: 8, Attack: 2, Defense: 1. Toopa Strikers are true team players. Watch out for the no-look shell-to-face assists! ** File:39. Toopa Striker Card.JPG
040 Soopa Striker Max HP: 16, Attack: 5, Defense: 1. It's the star player of the Koopa Kickers. It's even on the cover of Koopa Kleats magazine! * File:40. Soopa Striker Card.JPG
041 Dark Striker Max HP: 20, Attack: 6, Defense: 3. Dark Strikers play in a certain secret pit. One red card too many, and they went to the dark side! * File:41. Dark Striker Card.JPG
042 Clubba Max HP: 20, Attack: 3. This soldier would rather nap than face the front lines. Hauling that club around would make anyone tired. * File:42. Clubba Card.JPG
043 Dark Clubba Max HP: 60, Attack: 6. This Dark Clubba stumbles around a certain secret pit. Dark Clubbas are still sleepy. Some things never change. * File:43. Dark Clubba Card.JPG
044 Squiglet Max HP: 2, Attack: 1. Awww...look at that adorable little Squiglet. So adorable under your foot. * File:44. Squiglet Card.JPG
045 Squig Max HP: 4, Attack: 1. This nasty little guy needs to learn some manners. It spits rocks at people! Honestly, who does that? * File:45. Squig Card.JPG
046 Squog Max HP: 10, Attack: 2. For wild, feral animals, Squogs are pretty cute. That is, until you see them eating. * File:46. Squog Card.JPG
047 Squoinker Max HP: 15, Attack: 4. Squoinkers are proud to be pretty in pink. The polka dots are for extra intimidation. * File:47. Squoinker Card.JPG
048 Dark Squiglet Max HP: 20, Attack: 8. The Dark Squiglet dwells in a certain secret pit. Awwww, it spits oily black rocks! Adorable! * File:48. Dark Squiglet Card.JPG
049 Sproing-Oing Max HP: 4, Attack: 1. Sproing-Oings split into three when they get stomped. These little critters can throw off your timing, so watch it! * File:49. Sproing-Oing Card.JPG
050 Boing-Oing Max HP: 8, Attack: 2. This bouncing bully splits in three when you stomp on it. Stomp your heart out before you get swarmed! * File:50. Boing-Oing Card.JPG
051 Zoing-Oing Max HP: 12, Attack: 3. This mad hooper splits in three when you stomp on it. It's looking a little on the pale side. Maybe it's all that late-night trampoline training. * File:51. Zoing-Oing Card.JPG
052 Dark Sproing-Oing Max HP: 16, Attack: 4. The Dark Sproing-Oing dwells in a certain secret pit. This one doesn't split and clone... Haha, actually it does. * File:52. Dark Sproing-Oing Card.JPG
053 Boomboxer Max HP: 4, Attack: 2. This music maven will assault you with bowel-busting bass! What's with the face it makes when it rocks out? * File:53. Boomboxer Card.JPG
054 Beepboxer Max HP: 10, Attack: 4. This angry audiophile deafens you with sound. Loves loud music, but hates explosions. Go figure. * File:54. Beepboxer Card.JPG
055 Blastboxer Max HP: 16, Attack: 6. You're going to be blown away by this mighty rocker. This one hates explosions, which is totally not metal. * File:55. Blastboxer Card.JPG
056 Dark Boomboxer Max HP: 32, Attack: 8. The Dark Boomboxer rocks out in a certain secret pit. It's sad not to see that crazy face it makes. * File:56. Dark Boomboxer Card.JPG
057 Piranha Plant Max HP: 2, Attack: 1. This violent vine, lurks in pipes, waiting for a snack. You'd be surly too if you lived in a pipe. * File:57. Piranha Plant Card.JPG
058 Putrid Piranha Max HP: 5, Attack: 2. It's a poisonous Piranha Plant. As they say, every rose has its venomous bite. * File:58. Putrid Piranha Card.JPG
059 Frost Piranha Max HP: 7, Attack: 3. Someone left this flower out in the winter cold. On the plus side, it can cool beverages in a hurry. * File:59. Frost Piranha Card.JPG
060 Crazee Dayzee Max HP: 10, Attack: 2. Crazee Dayzees are cute, but they'll put you to sleep. But sleeeping really isn't all that Crazee... * File:60. Crazee Dayzee Card.JPG
061 Amazy Dayzee Max HP: 30, Attack: 10. This bashful bloom will run off if you get too close. What makes it so Amazy anyway? It seems like more of a wallflower. *** File:61. Amazy Dayzee Card.JPG
062 Dark Dayzee Max HP: 99, Attack: 20. Dark Dayzees sprout in a certain secret pit. Even in the dark... This flower's got style! ** File:62. Dark Dayzee Card.JPG
063 Fuzzy Max HP: 5, Attack: 1. What dark and evil thoughts dwell in this beast's brain? And what's so fuzzy about it anyway? It doesn't look too cuddly. * File:63. Fuzzy Card.JPG
064 Pink Fuzzy Max HP: 10, Attack: 2. If you had to be a Fuzzy, pink wouldn't be a bad color. Still, no one's winning any cuteness contests here. * File:64. Pink Fuzzy Card.JPG
065 Dark Fuzzy Max HP: 15, Attack: 4. This Dark Fuzzy squirms in a certain secret pit. This one must have come from a load of dark laundry. * File:65. Dark Fuzzy Card.JPG
066 Pokey Max HP: 6, Attack: 2. This cactus column wanders in the desert wasteland. When it attacks, it hurls parts of itself at you. Literally. Which is kind of sad, really. * File:66. Pokey Card.JPG
067 Poison Pokey Max HP: 12, Attack: 2. With prickles and poison, this baddie is double trouble. All it needs is a big hug. Any volunteers? * File:67. Poison Pokey Card.JPG
068 Dark Pokey Max HP: 20, Attack: 4. The Dark Pokey teeters in a certain secret pit. It looks so serious when it wears black! * File:68. Dark Pokey Card.JPG
069 Cheep Cheep Max HP: 2, Attack: 1. These odd fish hurl themselves out of the water. For a fish, it's not the safest hobby. * File:69. Cheep Cheep Card.JPG
070 Blooper Max HP: 1, Attack: 2. Bloopers love to laugh at other Bloopers' bloopers. Nobody wants to end up on the Blooper reel. * File:70. Blooper Card.JPG
071 Bittacuda Max HP: 10, Attack: 2. This big fish could feed an army! ...Or eat an army. * File:71. Bittacuda Card.JPG
072 Jawbus Max HP: 5, Attack: 1. Count on a Jawbus to stick its neck out for you. Or at you. * File:72. Jawbus Card.JPG
073 Rawbus Max HP: 10, Attack: 2. This nasty dino has always got to give you a jaw full. Flip to 3-D and check out its funny little limbs! ** File:73. Rawbus Card.JPG
074 Dark Jawbus Max HP: 30, Attack: 8. This Dark Jawbus dwells in a certain secret Pit. It was so nice to see its face. Now it's all shadow... * File:74. Dark Jawbus Card.JPG
075 Gawbus Max HP: 20, Attack: 4. This thing is always sticking its neck in your business. It'll flounder around when it's waiting to be picked up. * File:75. Gawbus Card.JPG
076 Spania Max HP: 6, Attack: 1. This horned beast will charge right at you. Stay light on your feet or you'll be skewered! * File:76. Spania Card.JPG
077 Dark Spania Max HP: 20, Attack: 2. This Dark Spania dwells in a certain secret pit. Think of it, just spinning around in the darkness... * File:77. Dark Spania Card.JPG
078 Cursya Max HP: 1, Attack: 1. This nasty critter will slow you down. It's just so easy to get lost in those dreamy eyes. * File:78. Cursya Card.JPG
079 Back Cursya Max HP: 1, Attack: 1. This pest will send you straight back to Flipside. Then again, it's one way to cut down on your commute. * File:79. Black Cursya Card.JPG
080 Tech Cursya Max HP: 1, Attack: 1. This evil baddie can whip up a helping of instant amnesia. Just like that, and you can't flip between dimensions! * File:80. Tech Cursya Card.JPG
081 Heavy Cursya Max HP: 1, Attack: 1. This thing will hit you like a ton of bricks. You'll barely be able to hop a few inches off the ground. Take it out from a distance. * File:81. Heavy Cursya Card.JPG
082 Reversya Cursya Max HP: 1, Attack: 1. Hit this thing and you'll lose all sense of direction. Don't be alarmed: everything will be backwards. But if you relax a little, you'll figure it out. * File:82. Reversya Cursya Card.JPG
083 Dark Cursya Max HP: 10, Attack: 2. Dark Cursyas live in a certain secret pit. Play the fun game and see which curse you'll get! * File:83. Dark Cursya Card.JPG
084 Dark Tech Cursya Max HP: 10, Attack: 2. This Dark Tech Cursya lives in a certain secret pit. This is the last place I want to meet one of these guys... * File:84. Dark Tech Cursya Card.JPG
085 Dark Heavy Cursya Max HP: 10, Attack: 2. This Dark Heavy Cursya lives in a certain secret pit. Isn't it fun to guess which curse you'll get? * File:85. Dark Heavy Cursya Card.JPG
086 Dark Reversya Cursya Max HP: 10, Attack: 2. This Dark Reversya Cursya lives in a certain secret pit. You never know what curse you'll get until you touch it! * File:86. Dark Reversya Cursya Card.JPG
087 Swooper Max HP: 3, Attack: 1. Swoopers aren't so bad, they're just lonely. Strangely, they greet visitors by snacking on their heads. ...This could explain why they have no friends. * File:87. Swooper Card.JPG
088 Cherbil Max HP: 5, Attack: 2. This odd floating beast strikes with sleeping gas. On whiff of that gas and it's sweet dreams... * File:88. Cherbil Card.JPG
089 Ice Cherbil Max HP: 5, Attack: 2. This floating beast attacks with ferocious freezy gas. It loves blue raspberry snow cones... * File:89. Ice Cherbil Card.JPG
090 Poison Cherbil Max HP: 5, Attack: 2. This floating beast attacks with perilous poison gas. I hear it smells awful. * File:90. Poison Cherbil Card.JPG
091 Dark Cherbil Max HP: 15, Attack: 4. This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out! * File:91. Dark Cherbil Card.JPG
092 Boo Max HP: 4, Attack: 1. These spooks only approach when your back is turned. They'd be awesome at "Red light, green light"! * File:92. Boo Card.JPG
093 Dark Boo Max HP: 13, Attack: 2. This ghastly ghost hates being stared at. Unlike other Boos, it will turn around in front of you. * File:93. Dark Boo Card.JPG
094 Dark Dark Boo Max HP: 20, Attack: 4. This Dark Dark Boo dwells in a certain secret pit. Dark sheets make it extra not-so-scary! * File:94. Dark Dark Boo Card.JPG
095 Atomic Boo Max HP: 10, Attack: 2. This gigantic Boo still hiudes when you look at it. Some say it's a gathering of many smaller Boos... * File:95. Atomic Boo Card.JPG
096 Growmeba Max HP: 2, Attack: 1. Growmebas copy themselves over and over and over. Just stomp the real one to make them all disappear. * File:96. Growmeba Card.JPG
097 Blomeba Max HP: 5, Attack: 2. This weird little guy can't stop copying itself. Try using an item to put them all out of their misery. * File:97. Blomeba Card.JPG
098 Chromeba Max HP: 10, Attack: 3. This devious doppelganger loves to copy itself. Stomp them all before the problem multiplies! * File:98. Chromeba Card.JPG
099 Dark Growmeba Max HP: 20, Attack: 4. This Dark Growmeba lurks in a certain secret pit. Which one's real?! Gah, it's very hard to tell. ** File:99. Dark Growmeba Card.JPG
100 Mister I Max HP: ??, Attack: 2. It's an eye. A big, juicy, unblinking, ever-watching eye. ...Gross. * File:100. Mister I Card.JPG
101 Red I Max HP: ??, Attack: 4. This big, red eye looks a little irritated. It must not be getting much sleep these days. * File:101. Red I Card.JPG
102 Chain Chomp Max HP: 4, Attack: 1, Defense: 4. Chain Chomps are more bark than bite. But that's not much comfort for the mailman... * File:102. Chain Chomp Card.JPG
103 Red Chomp Max HP: 8, Attack: 3, Defense: 8. This bright red breed isn't very well behaved. That probably rules out winning best of show. ** File:103. Red Chomp Card.JPG
104 The Underchomp Max HP: 16, Attack: 3, Defense: 4. The three Dorguys command this special breed of Chomp. In off-hours they like to practice their comedy act. ** File:104. The Underchomp Card.JPG
105 Dark Chomp Max HP: 10, Attack: 4, Defense: 10. This Dark Chomp makes its home in a certain secret pit. Who's a good boy?! Who's a dark, evil boy! Yes you are! * File:105. Dark Chomp Card.JPG
106 Bald Cleft Max HP: 2, Attack: 1, Defense: 2. This hardheaded minion is easily mistaken for a rock. It'll turn around if it bumps into a wall. If hit with an explosion, its Defense drops to 0. * File:106. Bald Cleft Card.JPG
107 Moon Cleft Max HP: 5, Attack: 2, Defense: 4. It's an evil mineral that looks just like a rock. That is, until it's too late! * File:107. Moon Cleft Card.JPG
108 Dark Cleft Max HP: 10, Attack: 4, Defense: 10. This Dark Cleft dwells in a certain secret pit. You'd have to really try to mistake it for a rock... * File:108. Dark Cleft Card.JPG
109 Shlurp Max HP: ??, Attack: 2. This hungry beast really sucks...stuff up! Bombs give it a bad case of heartburn. * File:109. Shlurp Card.JPG
110 Shlorp Max HP: ??, Attack: 3. It's a vacuum! It's a worm! It's both! Don't feed it bombs, or you'll ruin its supper. Forever. * File:110. Shlorp Card.JPG
111 Dark Shlurp Max HP: ??, Attack: 4. The Dark Shlurp dwells in a certain secret pit. Now with the cleaning power of darkness! * File:111. Dark Shlurp Card.JPG
112 Thwomp This block-headed rocker really loves making pancakes. All that macho pounding must be a sign of insecurity. ** File:112. Thwomp Card.JPG
113 Spiny Tromp It's a massive, rolling pinwheel of doom. If it keeps rolling, maybe it'll aerate someone's lawn. ** File:113. Spiny Tromp Card.JPG
114 Spiky Tromp This bowling boulder rolls around in search of prey. Don't get caught under the spikes, or you'll be tenderized. ** File:114. Spiky Tromp Card.JPG
115 Bullet Bill Max HP: 1, Attack: 2. In our hearts, this monster is number one with a bullet. It does have a short fuse, though... * File:115. Bullet Bill Card.JPG
116 Bill Blaster Max HP: 5, Attack: 2, Defense: 3. It's a big, burly cannon. Where do all those bullets come from? * File:116. Bill Blaster Card.JPG
117 Ruff Puff Max HP: 15, Attack: 4. This little thundercloud is darkening a sky near you! Looks a little like cotton candy, but don't bite! * File:117. Ruff Puff Card.JPG
118 Dark Ruff Puff Max HP: 30, Attack: 6. This Dark Ruff Puff floats in a certain secret pit. Dark thunder... Wow... That is so METAL! * File:118. Dark Ruff Puff Card.JPG
119 Lava Bubble Max HP: 1, Attack: 4. Lava Bubbles always have a bounce to their step. But watch out: they've got fiery tempers. * File:119. Lava Bubble Card.JPG
120 Tileoid G Max HP: 5, Attack: 1. These sticky creatures crawl along walls. They're like living, antigravity tumbleweeds! * File:120. Tileoid G Card.JPG
121 Tileoid B Max HP: 10, Attack: 1. This sticky beast clings to any surface. Caution: it is not blue cotton candy. * File:121. Tileoid B Card.JPG
122 Tileoid R Max HP: 15, Attack: 2. This gluey, gloppy animal will stick to any surface. Gluey and gloppy...not the best traits. * File:122. Tileoid R Card.JPG
123 Tileoid Y Max HP: 10, Attack: 2. This tenaciously sticky beast slides along walls and ceilings. And it even doubles as an industrial adhesive! * File:123. Tileoid Y Card.JPG
124 Dark Tileoid Max HP: 25, Attack: 4. This Dark Tileoid scuttles around a certain secret pit. Yikes... This shadowy one is really tough! * File:124. Dark Tileoid Card.JPG
125 Meowbomb Max HP: 1, Attack: 2, Defense: 1. These feline robo-bombs get shot out of SurpriseMeows. Strangely, they don't mind getting blown to meowbits. * File:125. Meowbomb Card.JPG
126 PatrolMeow Max HP: 5, Attack: 2, Defense: 1. This patrol puss is the hall monitor of Fort Francis. Ever vigilant...and flea resistant! * File:126. PatrolMeow Card.JPG
127 AirMeow Max HP: 5, Attack: 2, Defense: 1. This AirMeow guards the skies over Fort Francis. It runs on a volatile mixture of catnip and cooking oil. * File:127. AirMeow Card.JPG
128 SurpriseMeow Max HP: 1, Attack: 2. It's the latest in feline firepower: a kitty cannon. Check out the visors they're sporting. Classy! * File:128. SurpriseMeow Card.JPG
129 BigMeow These robotic cat servants are loyal to their master. They're not designed for battle. But they aren't going to complain about it! ** File:129. BigMeow Card.JPG
130 MeowMaid No chore is a bore to this robotic housecleaner! She loves her master with endless devotion. ...Because he programmed her that way. * File:130. Meowmaid Card.JPG
131 SecuriMeow No chore is a bore to this robotic housecleaner! This Meowmaid model can make advanced decisions. ** File:131. SecuriMeow Card.JPG
132 Jellien Max HP: 4, Attack: 2. Jelliens drift around the lonely ocean of space. Maybe they've discovered the best way to get around? Intergalactic jiggling: the newest form of space travel. * File:132. Jellien Card.JPG
133 Foton Max HP: 8, Attack: 2. Fotons fire super-fast, superheated particles. Of course, they're big crowd-pleasers at parties. * File:133. Foton Card.JPG
134 Warpid Max HP: 10, Attack: 2. This space case warps around here and there. It won't bother you. Just let it do its thing. * File:134. Warpid Card.JPG
135 Eeligon Max HP: 10, Attack: 2. Eeligons slither through the murky bits of the cosmos. Hit them and they'll shrink faster than their egos. * File:135. Eeligon Card.JPG
136 Hooligon Max HP: 10, Attack: 2. Hooligons love to wreak havoc in the depths of space. They blend into their habitat, waiting to attack. * File:136. Hooligon Card.JPG
137 Dark Eeligon Max HP: 30, Attack: 4. This Dark Eeligon flies around in a certain secret pit. So...this one's dark, but it's pretty much the same. * File:137. Dark Eeligon Card.JPG
138 Longator Max HP: 12, Attack: 1. Longators get in your face. They have no respect for your personal space-bubble. * File:138. Longator Card.JPG
139 Longadile Max HP: 20, Attack: 2. Super-elastic Longators stretch out to slap you. It'd chap its hands on your face...if it had hands. * File:139. Longadile Card.JPG
140 Dark Longator Max HP: 30, Attack: 4. This Dark Longator nests in a certain secret pit. It's just...weird. * File:140. Dark Longator Card.JPG
141 Barribad Max HP: 4, Attack: 2. A round enemy that wraps itself in a force field. Round face, square shield... Triangle brain? * File:141. Barribad Card.JPG
142 Sobarribad Max HP: 8, Attack: 4. A round enemy that wraps itself in a force field. Flip through dimensions to shred it like paper! * File:142. Sobarribad Card.JPG
143 Dark Barribad Max HP: 12, Attack: 8. The Dark Barribad roams around in a certain secret pit. It looks eerily similar to a flying bowling ball. * File:143. Dark Barribad Card.JPG
144 Pigarithm Max HP: ??, Attack: 2. Takes three stomps to beat. Stomp the piggy back to get the golden goodness inside! Each time you stomp, the pig will get a little smaller. * File:144. Pigarithm Card.JPG
145 Hogarithm Max HP: ??, Attack: 4. Takes three stomps to beat. Hop on this hog and ride it all the way to the bank! Soooooooie! * File:145. Hogarithm Card.JPG
146 Dark Pigarithm Max HP: ??, Attack: 6. Takes three stomps to beat. This Dark Pigarithm wallows around in a certain secret pit. It mat look weird, but it drops coins! Cha-ching! * File:146. Dark Pigarithm Card.JPG
147 Choppa Max HP: 5, Attack: 1. Check out this aerial alien's sweet midair tricks. It can appear and disappear in a flash. Not even fair. * File:147. Choppa Card.JPG
148 Copta Max HP: 10, Attack: 3. This aerial alien has even sweeter midair maneuvers. You'll get dizzy just watching this thing. * File:148. Copta Card.JPG
149 Dark Choppa Max HP: 15, Attack: 5. This Dark Choppa dwells in a certain secret pit. It's all shadowy now, but still very, very nervous... * File:149. Dark Choppa Card.JPG
150 Muth Max HP: 100, Attack: 5. Fear the woolly foot of the mighty Muth! It'll trample you just for looking at it wrong. ** File:150. Muth Card.JPG
151 Mega Muth Max HP: 200, Attack: 8. This hairy Muth is even grumpier than its herd mates. Probably not the best choice for a petting zoo. * File:151. Mega Muth Card.JPG
152 Dark Muth Max HP: 255, Attack: 10. Dark Muths stomp around in a certain secret pit. Even in the dark, they still go with the nerd. Fascinating. * File:152. Dark Muth Card.JPG
153 Floro Sapien Max HP: 12, Attack: 3. Floro Sapiens serve their floral lord, King Croacus. Watch your head because they'll throw theirs at you! * File:153. Floro Sapien Card.JPG
154 Floro Cragnien Max HP: 10, Attack: 1. This poor Cragnon has been zombified by King Croacus. Don't beat on it, or you'll lose some serious points. ** File:154. Floro Cragnien Card.JPG
155 Ninjoe Max HP: 6, Attack: 2. Only the wind whispers the name of Ninjoe. Give him enough money, and he'll be your ninja minion. * File:155. Ninjoe Card.JPG
156 Ninjohn Max HP: 8, Attack: 3. Ninjohn is an assassin from King Sammer's Kingdom. He really knows how to hurl a mean throwing star. * File:156. Ninjohn Card.JPG
157 Ninjerry Max HP: 10, Attack: 4. Never mess with Ninjerry. He is a true ninja master!Of course, shape-shifting like that isn't exactly fair. * File:157. Ninjerry Card.JPG
158 Dark Ninjoe Max HP: 20, Attack: 5. This Dark Ninjoe creeps around a certain secret pit. They move at the speed of DEADLY. Roundhouse kick! * File:158. Dark Ninjoe Card.JPG
159 Underhand This white-gloved weirdo will reach out and grab you. You can't beat it and it's creepy, so just steer clear. ** File:159. The Underhand Card.JPG
160 Skellobit Max HP: 10, Attack: 2, Defense: 2. Skellobits roam the dark pits of The Underwhere. Their spears make them pretty much unstompable. * File:160. Skellobit Card.JPG
161 Spiky Skellobit Max HP: 10, Attack: 2, Defense: 2. This fiend infests the dark depths of The Underwhere. Smack it from the side because you can't stomp it! * File:161. Spiky Skellobit Card.JPG
162 Dark Skellobit Max HP: 30, Attack: 4, Defense: 4. Dark Skellobits dwell in a certain secret pit. ...And that's about it. * File:162. Dark Skellobit Card.JPG
163 Dark Spiky Skellobit Max HP: 30, Attack: 4, Defense: 4. Dark Spiky Skellobits dwell in a certain secret pit. It's got spikes... Other than that, not much else going on. * File:163. Dark Spiky Skellobit Card.JPG
164 Skellobomber Max HP: 10, Attack: 2, Defense: 2. This airborne ghoul rules the foul skies of The Underwhere. It'll mostly try to impale you with Skellobaits. It'll also throw its own head at you. That's hard core. * File:164. Skellobomer Card.JPG
165 Skellobait Max HP: 5, Attack: 2, Defense: 1. Skellobombers use these as ammo. Their icy breath can cause freezebite. * File:165. Skellobait Card.JPG
166 Spiky Skellobait Max HP: 5, Attack: 2, Defense: 1. It's a Spiky Skellobait. Like a Skellobait, but spikier. You can't stomp on it or throw it, so don't even try. Just use a Skellobomber's head, why don't you? * File:166. Spiky Skellobait Card.JPG
167 Red Magiblot Max HP: 15, Attack: 6. This spellslinging stain can warp wherever it wants. It's red, but what's it so embarrassed about? * File:167. Red Magiblot Card.JPG
168 Blue Magiblot Max HP: 25, Attack: 4. This spellslinging stain curses like a...Magiblot. It's blue. Maybe it's not easy being a Magiblot. * File:168. Blue Magiblot Card.JPG
169 Yellow Magiblot MAx HP: 20, Attack: 5. This spellslinging stain is the enemy of fun. It's yellow. But it doesn't seem to be afraid of you! * File:169. Yellow Magiblot Card.JPG
170 Dark Magiblot Max HP: 40, Attack: 10. This Dark Magiblot dwells in a certain secret pit. Wandering in the dark has made it extra crabby. * File:170. Dark Magiblot Card.JPG
171 Megabite Max HP: 4, Attack: 1. Only takes 1 point of damage. This disembodied head really knows how to ruin a picnic. Lay low until it finds someone else to terrorize. ** File:171. Megabite Card.JPG
172 Gigabite Max HP: 6, Attack: 2. Only takes 1 point of damage. The best policy: keep away from angry floating heads. This thing will not leave you alone. Be warned! ** File:172. Gigabite Card.JPG
173 Dark Megabite Max HP: 8, Attack: 4. This dark Megabite dwells in a certain secret pit. This thing just wants to end you. That's all. ** File:173. Dark Megabite Card.JPG
174 Dark Mario Max HP: 100, Attack: 10. It's Mario's dark-power doppelganger! One of the last foes in the Flopside Pit of 100 Trials. *** File:174. Dark Mario Card.JPG
175 Dark Luigi Max HP: 100, Attack: 10. It's a dark duplicate of Luigi! One of the last foes in the Flopside Pit of 100 Trials. *** File:175 Dark Luigi Card.JPG
176 Dark Peach Max HP: 100, Attack: 10. It's a dark duplicate of Peach! One of the last foes in the Flopside Pit of 100 Trials. *** File:176. Dark Peach Card.JPG
177 Dark Bowser Max HP: 100, Attack: 20, Defense: 4. It's a dark duplicate of Bowser! One of the last foes in the Flopside Pit of 100 Trials. *** File:177. Dark Bowser Card.JPG
178 Zombie Shroom Max HP: 1, Attack: 2. It's a Zombie Shroom. They pop out of ? Blocks. It may look like a snack, but it'll snack on you! ** File:178. Zombie Shroom Card.JPG
179 Ghoul Shroom Max HP: 10, Attack: 5. Ghoul Shrooms sometimes pop out of ? Blocks. What went wrong in that Shroom's life? ** File:179. Ghoul Shroom Card.JPG
180 Fracktail Max HP: ??, Attack: 1. Fracktail valiantly guarded the Pure Heart inside Yold Ruins. That is, until Dimentio fried his processor. ** File:180. Fracktail Card.JPG
181 Wracktail Max HP: ??, Attack: 10. The baddest baddie in the Flipside Pit of 100 Trials. He may fight like Fracktail, but he's 100 times stronger. ** File:181. Wracktail Card.JPG
182 Frackle Max HP: 1, Attack: 1. This bot defends Fracktail from foreign invaders. In off-hours, it relaxes on Fracktail's back... * File:182. Frackle Card.JPG
183 Wrackle Max HP: 10, Attack: 10. This bot defends Wracktail from foreign invaders. It was made long ago, so its warranty has expired. ** File:183. Wrackle Card.JPG
184 Big Blooper Max HP: ??, Attack: 2. It's a giant, ten-tentacled squid! That's right...ten. How'd it get so big? Must be something in the water. ** File:184. Big Blooper Card.JPG
185 Francis Max HP: 40, Attack: 1. Francis totally nerds out for rare collectibles. He takes geek chic to a totally new level. ** File:185. Francis Card.JPG
186 King Croacus Max HP: 50, Attack: 2. King Croacus cares about making the world beautiful. Too bad drinking polluted water has made him insane. ** File:186. King Croacus Card.JPG
187 Bonechill Max HP: 80, Attack: 4. Tremble before the frosty lord of The Underwhere! Bonechill's minty-fresh breath will freeze you solid! ** File:187. Bonechill Card.JPG
188 Count Bleck Max HP: 150, Attack: 8. This top-hatted villain is bent on ending the world! Fun fact: he was once known as Count Blumiere. *** File:188. Count Bleck Card.JPG
189 Nastasia Nastasia is Count Bleck's executive assistant. She's in charge of scheduling, organizing, and brain-control. Word is, she's got a secret crush on her boss. *** File:189. Nastasia Card.JPG
190 O'Chunks Max HP: 100, Attack: 4. It's O'Chunks, the count's hulking, wild-eyed henchman! Word is, the count saved his life. Now he owes him big. ** File:190. O'Chuncks Card.JPG
191 Mimi Max HP: ??, Attack: 4. It's Mimi, the adorable, yet slightly unstable shape-shifter! Word is, she has a crush on Count Bleck. ** File:191. Mimi Card.JPG
192 Mr. L Max HP: 40, Attack: 3. So...who's this mysterious Mr. L character? Is this what the Prognosticus foretold? ** File:192. Mr. L Card.JPG
193 Brobot Max HP: 255, Attack: 4, Defense: 3. This is Mr. L's hovering, head-shaped robot. He must have tricked it out with all kinds of weapons. I guess that means Mr. L is a pretty awesome inventor, huh? ** File:193. Brobot Card.JPG
194 Brobot L-Type Max HP: 64, Attack: 5, Defense: 4. This is a souped-up version of Mr. L's robot. It looks like he went all out with the customizations. Too bad they don't help much! ** File:194. Brobot L-type Card.JPG
195 Dimentio Max HP: 80, Attack: 4. Dimentio is Count Bleck's dimension-bending mercenary. The question is, do psycho jesters get good benefits? ** File:195. Dimentio Card.JPG
196 Super Dimentio Max HP: 200, Attack: 6. This monstrous clown was created by Dimentio. He used Luigi and the Chaos Heart to create it. In the end, it was no match for the power of love. *** File:196. Super Dimentio Card.JPG
197 Merlon This wizened old sage is a descendant of the Ancients. He helps Mario to decode the Light Prognosticus. ** File:197. Merlon Card.JPG
198 Nolrem This is Merlon's dimensional counterpart in Flopside. He is also a descendant of the Ancients. ** File:198. Nolrem Card.JPG
199 Merluvlee This fortune-teller with a wild laugh lives in Flipside. She uses the stars to read your future. Sorta. ** File:199. Merluvlee Card.JPG
200 Merlee This charmer uses the sun to work her magic. She is a descendant of the Tribe of Ancients. ** File:200. Merlee Card.JPG
201 Bestovius Bestovius taught Mario how to flip between dimensions. He talks about his beard and floats all the time. Other than that, he's perfectly normal. ** File:201. Bestovius Card.JPG
202 Watchitt Old Man Watchitt is the crotchety mayor of Yold Town. His job is to keep people from going to the ruins. You know, lawsuits and all that. WATCH IT!!! ** File:202. Watchitt Card.JPG
203 Merlumina She made a Pure Heart to stop the end of all worlds. She is an ancestor of Merlon and Bestovius. ** File:203. Merlumina Card.JPG
204 The InterNed The InterNed knows all...and also moonlights as a game-show host. ** File:204. The InterNed Card.JPG
205 The InterChet This owner of the arcade is a video-game savant. The arcade doesn't earn a lot of money... He invented The InterNed. ** File:205. The InterChet Card.JPG
206 Welderberg This guy will dig a pipe tunnel wherever you want to go. He's a real go-getter, but sometimes he goes overboard. ** File:206. Welderburg Card.JPG
207 Red & Green These brothers guard the bridges in Yold Town. Brothers will be brothers, even in strange dimensions. **
208 Gnip This faithful guard pup spits out trespassers. Being spit out is better than the alternative... * File:208. Gnip Card.JPG
209 Gnaw This mean mutt snacks on trespassers and spits them out. Nobody fights for scraps with this big dog. ** File:209. Gnaw Card.JPG
210 Squirps This funky space kid drops some crazy outer-space lingo. His full name is Squirp Korogaline Squirpina! ** File:210. Squirps Card.JPG
211 Flint Cragley It's the star of "Flint Cragley, Cragtrotter"! His show is a smash-hit on crag-vision. ** File:211. Flint Cragley Card.JPG
212 Hornfels & Monzo These two Cragnons are Flint Cragley's assistants. Sadly, he doesn't treat them with proper crag. **
213 King Sammer This overexcitable king hosts the Duel of 100! Martial-arts tournaments tickle his fancy. ** File:213. King Sammer Card.JPG
214 Sammer Guy Max HP: 10-80, Attack: 1-8, Defense: 0-3. This is one of King Sammer's legendary 100 Sammer Guys. They're pretty sensitive about their honor. ** File:214. Sammer Guy Card.JPG
215 Small Sammer Guy Max HP: 1, Attack: 2-5. This diminutive Sammer Guy fights in the Duel of 100. He's small, wily, and not above smacking your shins! * File:215. Small Sammer Guy Card.JPG
216 Big Sammer Guy Max HP: 30-99, Attack: 3-10, Defense: 0-4. This Big Sammer Guy fights in the Duel of 100. Too bad there aren't weight divisions in the Duel of 100... * File:216. Big Sammer Guy Card.JPG
217 Luvbi This spunky Nimbi was raised by Grambi and Jaydes. She is actually a Pure Heart who saved the world. ** File:217. Luvbi Card.JPG
218 Jaydes This dark queen rules over The Underwhere. Her magic controls life... And game overs. ** File:218. Jaydes Card.JPG
219 Grambi This elder Nimbi rules The Overthere. He deeply cares for Luvbi and misses her greatly... ** File:219. Grambi Card.JPG
220 Whacka This odd guy sprouts pastries when whacked on the head. Sadly, his kind is on the verge of extinction. Please headwhack in moderation. *** File:220. Whacka Card.JPG
221 Mario Our hero is so busy he barely has time to wax his 'stache! He's always leaping between worlds to save the day. *** File:221. Mario Card.JPG
222 Luigi The mean green bro is here again to back up his brother. He's got a vertical jump like you wouldn't believe. *** File:222. Luigi Card.JPG
223 Peach (1) Peach has this funny habit of getting kidnapped... But that parasol of hers is stylish and functional! *** File:223. Peach (1) Card.JPG
224 Peach (2) Peach is looking fabulous in her white wedding gown! It was conjured with magic, but who designed it? ** File:224. Peach (2) Card.JPG
225 Peach (3) Peach is sporting a fresh and breezy new hairstyle! It's perfect for the princess with an active lifestyle! ** File:225. Peach (3) Card.JPG
226 Bowser (1) Mario's mean-spirited rival needs no introduction. He's not too happy about having to help out Mario. *** File:226. Bowser (1) Card.JPG
227 Bowser (2) There's Bowser looking dapper in a white tux! Pity the minion that had to wax his shell... ** File:227. Bowser (2) Card.JPG
228 Tippi It's Tippi, your friendly...friend. And guide. Her name was Timpani before Merlon turned her into a Pixl. *** File:228. Tippi Card.JPG
229 Thoreau This handy Pixl can pick things up and throw them. He's very...handy. *** File:229. Thoreau Card.JPG
230 Boomer This Pixl has an appetite for demolition. "You build it, I blast it." That's his motto. *** File:230. Boomer Card.JPG
231 Slim This sidestepping Pixl can turn you sideways in a snap. Slim likes close calls and hair-raising experiences. *** File:231. Slim Card.JPG
232 Thudley This former wrestling-star Pixl can pound the ground. A hip replacement kept him out of high-end competition. *** File:232. Thudley Card.JPG
233 Carrie This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength. *** File:233. Carrie Card.JPG
234 Fleep This flippy Pixl is really good at finding hidden goodies. Without you, he never would have left that outhouse... *** File:234. Fleep Card.JPG
235 Cudge This hard-hitting Pixl can shatter yellow blocks. But he's a real people Pixl. *** File:235. Cudge Card.JPG
236 Dottie This puny Pixl can micro-size you. Sometimes, less is more! More or less... *** File:236. Dottie Card.JPG
237 Barry This impenetrable Pixl repels enemy attacks. He waited in a bush for the hero to arrive. *** File:237. Barry Card.JPG
238 Dashell This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. *** File:238. Dashell Card.JPG
239 Piccolo This pitch-perfect Pixl plays the most melodious tunes. She lived in Flopside before joining your ragtag group. *** File:239. Piccolo Card.JPG
240 Tiptron Francis made this 1:1-scale robotic version of Tippi. It's the ultimate rare collectible. ** File:240. Tiptron Card.JPG
241 Goombario Mario and Goombario go all the way back to Paper Mario. Enemies suffer when he uses his head. *** File:241. Goombario Card.JPG
242 Kooper This is Mario's good buddy Kooper from Paper Mario. His Power Shell move was, and is, a thing of beauty. *** File:242. Kooper Card.JPG
243 Bombette Bombette was Paper Mario's bombastic starlet. Who knew a pink Bob-omb could pack such a punch? *** File:243. Bombette Card.JPG
244 Parakarry Parakarry earned his fame from the original Paper Mario. He's the most fearsome mail carrier of them all! *** File:244. Parakarry Card.JPG
245 Bow This is Mario's good buddy Bow from Paper Mario. The mistress of Boo's Mansion slapped foes with panache! *** File:245. Bow Card.JPG
246 Watt This is Mario's good buddy Watt from Paper Mario. This guy was pretty bright for his age! *** File:246. Watt Card.JPG
247 Sushie It's Sushie, the unfortunately-named star of Paper Mario. Being fishy doesn't always have to be a bad thing. *** File:247. Sushie Card.JPG
248 Lakilester This is Mario's good buddy Lakilester from Paper Mario. He played it cool in shades as he flew over lava. *** File:248. Lakilester Card.JPG
249 Goombella It's Goombella from the last Paper Mario adventure. This extra-spunky university student knew it all. *** File:249. Goombella Card.JPG
250 Koops It's Koops from the last Paper Mario adventure. Kicking some shell never felt so good. *** File:250. Koops Card.JPG
251 Madame Flurrie It's Madame Flurrie from the last Paper Mario adventure. The most Rubenesque Mario companion ever? *** File:251. Madame Flurry.JPG
252 Yoshi It's Yoshi from the last Paper Mario adventure. This scrappy Yoshi was the only way to travel! *** File:252. Yoshi Card.JPG
253 Vivian It's Vivian from the last Paper Mario adventure. She was a great friend once she split from her sisters. *** File:253. Vivian Card.JPG
254 Admiral Bobbery It's Admiral Bobbery from the last Paper Mario adventure. This salty dog knew how to blast his enemies broadside! *** File:254. Admiral Bobbery Card.JPG
255 Ms. Mowz It's Ms. Mowz from the last Paper Mario adventure. This theif had a nose for rare badges. Great smoocher! *** File:255. Ms. Mowz Card.JPG
256 Toad This loyal subject comes from another dimension. Many people in that world have strange head spots. ** File:256. Toad Card.JPG
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