Super Paper Mario

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'''''Super Paper Mario''''' is a [[platform game|platform]]/[[console role-playing game|role-playing]] [[video game]] developed by [[Intelligent Systems]], a division of [[Nintendo]]. Originally developed for the [[Nintendo GameCube]], it was released for the [[Wii]].
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'''''Super Paper Mario''''' is a RPG-type platformer for the Wii, in the vein of the classic [[Mario]] titles, but with the aesthetic qualities of the ''[[Paper Mario]]'' series. However, it's not just a 2D side-scroller. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions. As Nintendo Power magazine describes it, the game is the first "5D" sidescrolling video game.  
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It is a combination of the previous ''[[Paper Mario]]'' titles and ''[[Super Mario Bros.]]'' titles. Unlike the [[console role-playing game|RPG]]-style gameplay of previous ''Paper Mario'' games, the game combines platforming gameplay, RPG, and puzzle elements.Its content is darker than previous games of the franchise.<ref name="reveal">{{cite web|accessdate=2006-05-19|url=http://www.joystiq.com/2006/05/11/super-paper-mario-release-notes/|title=Super Paper Mario release notes|publisher=[[Joystiq]]}}</ref>
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==Development==
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The player must start out with is Mario, as time moves on [[Princess Peach]], [[Bowser]], and even [[Luigi]] will be playable and switched at anytime via the + menu. The characters in the game are able to transform into humongous 8-Bit sprite versions of themselves, and plow through enemies and bricks with reckless abandon. Interesting to note is that the giant characters are actually versions of the original ''[[Super Mario Bros.]]'' sprites, blown up to epic proportions.  
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''Super Paper Mario'' was created out of a desire to combine the familiar look of the ''Paper Mario'' series with a new style of gameplay.<ref name="Williams 76">Williams, p. 76.</ref>
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Chief director Ryota Kawade was on a train thinking about ways to adapt a subgame from ''[[Paper Mario: The Thousand-Year Door]]'' in which the player controls a large [[King Bowser|Bowser]] in a short side-scrolling stage; he noticed that the other end of the train looked like a stage in a ''Mario'' game and envisioned switching between two and three dimensions.<ref name="Williams 78">Williams, p. 78.</ref> When producer Kensuke Tanabe was told about the idea, he decided to make the sequel an [[action-adventure game]],<ref name="Williams 76" /> but retained some role-playing elements to establish the game in the ''Paper Mario'' franchise.<ref name="Williams 77">Williams, p. 77.</ref> Kawade and Tanabe also felt that these elements, as well as the ability to switch between two and three dimensions, would make the game more accessible to players unaccustomed to action games.<ref>Williams, pp. 76–77.</ref> The team played side-scrolling ''Mario'' titles for inspiration, envisioning how the levels would look in 3D.<ref name="Williams 77" />
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''Super Paper Mario'' was announced by Nintendo on [[May 11]] [[2006]] at [[E3]] for the [[Nintendo GameCube]].<ref>{{cite web |url=http://cube.ign.com/articles/708/708018p1.html|title=E3 2006: Super Paper Mario|author=JKR|publisher=[[IGN]]|date=[[2006-05-11]]|accessdate=2007-03-07}}</ref> On [[May 30]] [[2006]], Nintendo set a release date of [[October 9]] [[2006]].<ref>{{cite web|url=http://cube.ign.com/articles/710/710515p1.html|title=Nintendo's Latest Line-up|last=Harris|first=Craig| publisher=[[IGN]]|date=[[2006-05-30]]|accessdate=2007-03-07}}</ref> That summer, the game was "quietly moved" to the [[Wii]].<ref>{{cite web|url=http://wii.ign.com/articles/757/757502p1.html|title=Paper Mario Unfolding in April?|last=Hatfield |first=Daemon|publisher=[[IGN]]|date=[[2007-01-22]]|accessdate=2007-03-07}}</ref>
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The game was originally planned for the Nintendo GameCube, but Nintendo changed it to the Wii. Additionally, the game was originally going to be released in 2006, but the year has been changed to 2007. All of the graphics in the game also seem to have pixelated effects, including small squares to make up colors of objects and backgrounds; however, they are visible and share a style with ''Mario's Super Picross''. ''Super Paper Mario'' has recently been released in North America on April 9, 2007.
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==Storyline==
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== Story ==
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[[Image:superpapermariowedding.jpg|left|thumb|[[List of characters in Super Paper Mario#Count_Bleck|Count Bleck]] overlooks the wedding of [[Princess Peach]] and [[King Bowser|Bowser]] during the intro (pre-release version)]]
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As so many stories start, Princess Peach has been kidnapped and, upon hearing this news, Mario and Luigi set off to [[Bowser's Castle]] to save her from Bowser, whom they suspect to be the kidnapper. However, it is not true. Once they arrive and confront the Koopa King, he says that he was just about to do that. That's when the evil [[Count Bleck]], a mastermind who refers to himself and others in third person, appears, along with Peach. He uses his control of black holes to render Mario unconscious, then takes Bowser, the [[Koopa Troop]], [[Luigi]], and [[Peach]] to [[Castle Bleck]], which is in another dimension. Mario is the only one left in the keep, still out-cold. Bleck has possession of a book named [[Dark Prognosticus]] which tells of a marriage of a powerful king, and a pure-hearted princess, that will open a dimensional rift ("[[The Void]]") that will swallow the whole universe.
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At the home of the Mario Brothers, Luigi suggests that he and Mario visit [[Princess Peach]]. As they depart, [[Toad (Nintendo)|Toad]] announces that the Princess has been kidnapped again. The brothers immediately suspect Bowser and quickly set off for [[Bowser's Castle]]. When they arrive, they find that Bowser is not aware of the kidnapping; in fact, he was preparing to kidnap Peach himself. [[List of characters in Super Paper Mario#Count Bleck|Count Bleck]] appears and kidnaps Bowser, Luigi, and Bowser's soldiers, leaving Mario behind.
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Later on, Peach regains her own consciousness to find herself and Bowser in wedding outfits. It's a wedding that's been arranged by Count Bleck, where Peach is about to get married to Bowser! Bleck, acting as the priest, asks both of them if they will "take each other as their lawfully wedded husband/wife until their games are over". Bowser joyfully says yes, but Peach refuses. She is then put into hypnosis by Bleck's assistant, [[Nastasia]] and forced her to say "I do". Luigi, also in the area, wakes and tries to stop Bleck. But it's too late-because of the the bonding of Bowser and Peach, the [[Chaos Heart]] has appeared. Bleck begins laughing evilly and flees the scene with the Heart.
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Princess Peach wakes to find herself in a wedding dress, standing at an altar with Bowser. Count Bleck and his toady Nastasia intend to marry them—a book called the "Dark Prognosticus" predicts that the marriage will create the Chaos Heart, capable of destroying all existence. Bowser complies, but Peach resists; Nastasia is forced to hypnotize Peach into saying "I do", which creates a dimensional rift in front of the altar. Luigi wakes nearby and rushes Count Bleck, who disappears with Nastasia and the Chaos Heart.
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Meanwhile, Mario is awakened by a [[Pixl]] named Tippi, who brings him to the town of [[Flipside]] (where a small hole, the Void, is found in the sky). Here Mario meets [[Merlon]]. Merlon has the opposite of Bleck's book called the [[Light Prognosticus]], and he explains to Mario that the book tells of a hero to stop Bleck, which exactly describes Mario. But before he can do anything, he must find the eight [[Pure Heart]]s, one of which Merlon has.
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At Bowser's Castle, Mario finds Tippi, a butterfly-like "pixl" creature who transports him to the town of Flipside between dimensions. Mario visits the wizard [[Merlon (Mario)|Merlon]] who tells Mario of the "Light Prognosticus", a book written by the ancients, describing a method of destroying the Chaos Heart. Mario matches the description of the hero in the book, so Merlon entrusts him with one of eight Pure Hearts that together have the power to defeat Count Bleck.  
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==Chapter 1: Lineland==
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Using the Pure Heart, Mario gains access to [[Lineland]], the first world. He manages to find the Flip wizard, [[Bestovius]], and gains the ability to flip between dimensions. He uses this ability quite often, for it helped him proceed to [[Mount Lineland]] and [[Yold Town]], where he found another Pixl, [[Thoreau]]. This Pixl proved to be very handy later on when Mario got to the [[Yold Desert]]. Here, Mario was greeted by [[O' Chunks]], a minion of Count Bleck with a Scottish accent who attacks him. Mario used Thoreau to beat the thug easily, and proceeded onward to the [[Yold Ruins]]. There, Mario went through some tricky traps and puzzles, until he made to the top of the ruins, where he was greeted by [[Fracktail]]. The robotic dragon was about to let Mario pass, until another minion of Bleck, Dimentio, comes and corrupts him. He fights Mario, but was soon defeated. Mario then enters the sanctum Fracktail was guarding, and was given a Pure Heart by [[Merlumina]].
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As Mario recovers the other seven Pure Hearts, the back story is revealed through the dialogue of lovers Timpani and Blumiere. Timpani was a human woman and Blumiere was the prince of the Tribe of Darkness. Blumiere's father did not approve of the romance, and made Timpani disappear. In his sorrow, Blumiere took up the Dark Prognosticus, kept by the Tribe of Darkness for generations, and tries to destroy his own world. Towards the game's end, Timpani and Blumiere are gradually revealed to be Tippi and Count Bleck.
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==Chapter 2: Gloam Valley==
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He returns to Flipside, where his finds Peach unconscious and, revives her with some [[Spicy Soup]]. After picking up Peach, they head to [[Gloam Valley]], where a [[Bob-omb]]-like Pixl, [[Boomer]], joins them. The group finally reaches [[Merlee's Mansion]], where the next Pure Heart was said to be at. They meet Merlee's maid, [[Mimi]], who makes them do slave labor after breaking her vase worth 1 million [[Rubee]]s, and [[Slim]], a Pixl who helps out by giving them the [[Black Chest Demon|ability Mario got back at Hooktail Castle]]. Later on, Mimi reveals herself as a shapeshifter who serves Count Bleck, and chases them around the basement in the form of a huge spider. Mario and co. eventually find Merlee, who uses her magic to render Mimi un-invincible. The gang squashes the shapeshifter like a bug, and is awarded the next Pure Heart from Merlee.
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After all eight Pure Hearts have been collected, Mario and his teammates proceed through Castle Bleck. Bowser, Peach, and Luigi are presumed lost in several battles, leaving Mario to face Bleck alone. Mario cannot harm Bleck due to a shield generated by the Chaos Heart. Suddenly, Mario's friends rejoin him and the Pure Hearts surround Bleck, destroying his shield. After Count Bleck is defeated, one of his minions, Nastasia, protects him from a blast of magic, killing her. Dimentio then reveals himself as the main antagonist, claiming the Chaos Heart. Dimentio then sends Tippi, Count Bleck, and the fallen Nastasia to another dimension.
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==Chapter 3: The Bitlands==
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Dimentio says that the Dark Prognosticus states that Luigi's body makes the ideal host for the Chaos Heart. Luigi is brainwashed from a "seed" planted in his mind from their previous battle, and the brainwashed Luigi reveals that he was Mr. L. Dimentio, Luigi, and the Chaos Heart combine into Super Dimentio. Again, the Chaos Heart creates a shield preventing Mario from attacking. Tippi convinces Count Bleck that it is not too late to atone, and O'Chunks and Mimi arrive soon after, agreeing to follow him in any decision. The eight Pure Hearts are reformed from the emotions Count Bleck feels and make Super Dimentio vulnerable. Mario destroys Super Dimentio's body, leaving only his head. Realizing that his demise is close and barly clinging to life, Dimentio has one last trick up his sleeve. He leaves a portion of his power behind to continue controlling the Chaos Heart even after death. Dimentio is detsroyed in one more final explosion and Luigi is released unharmed. However, the void continues to wipe out all existence and life. Count Bleck realizes that there is only one last thing to do, though he is deeply saddened by the fact that he might sacrifice Tippi along with himself. She doesn't care, wanting to be with him. They rekindle their vows in front of the altar from the beginning of the game, and The Void is closed by true love.
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Tippi gets kidnaped by [[Francis]] the chameleon. They meet the Pixl [[Barry]], who gives them advice for on their way to Francis' home, then returns to his hiding place in a bush. While they are going through the Bitlands, Mario and Peach come across Bowser, and after getting a good beating, and some talking into, enlists his help to find the Pure Hearts with them. The three manage to get to the next area, the [[Tile Pool]]. Here, they meet the Pixl [[Thudley]], who helps them escape the 8-bit waters (but not until after they beat up the gargantuan squid, [[Big Blooper]], that is). Afterwards, they scale the giant [[Dot Wood Tree]], and confront Dimentio (again in Mario's case). They defeat him, and ride the pixlated red wind to the end of that area. At last, they reached [[Fort Francis]], where they freed yet another Pixl, [[Carrie]]. With her help, Mario and Co. managed to get around the fort to get the secret passwords to Francis' room. Unfortunately, the cat-like door shot lasers at Mario and Bowser, so only Peach could enter. Alone, she faced Francis, who got a bad case of infatuation, and used a dating simulator to win her over. He failed miserably, resulting in his program going up in smoke. But when he finds out that she's after Tippi (whom he called Francine), he quickly retaliates. Mario and Bowser come in to aid her, and the trio toppled the geeky chameleon, and rescued Tippi. Tippi was so grateful that a Pure Heart came out of nowhere!
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Mario and his party awaken in Flipside, in front of Merlon. O'Chunks and Mimi are also there, but not Count Bleck or Tippi. Nastasia wakes up, having been revived. She is quickly distressed over Count Bleck's disappearance. The other two comfort her, saying that they should all help build the ideal world that Count Bleck would have wanted. She agrees, and thanks Mario for all that he's done. After some philosophical insight by Merlon about the nature of life and the future, everyone goes off to feast. The last image seen is a silhouette of Count Blumiere and Lady Timpani looking over a hill in a peaceful world as they walk away in happiness, showing that they have indeed survived together in at least some sense.
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==Chapter 4: Outer Space==
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They used the next Pure Heart to enter Outer Space, but found out they could not breathe here (even though they could in the [[Paper Mario: The Thousand-Year Door|last game]]) So they went back and got a [[Goldfish Bowl|helmet]] from one of the [[Pook|citizens]] back at Flipside, then went back to Outer Space. Here, they met [[Squirps]], who served as their guide and ray gun to attack the space creatures. They made a pit stop on [[Planet Blobule]] so that Squirps could go to the bathroom. They found an outhouse, but had to irradicate the Pixl [[Fleep]] out of there first by giving some "toilet" paper first. Fleep thanked the gang by joining their party. After Squirps was done with his business, they went back onward into the [[Outer Limits]]. After that, they made their arrival to the [[Whoa Zone]], where the Pure Heart was said to be here (or so said Squirps). After going through all the weirdness of the zone, they found the final path to the Pure Heart being blocked by another one of Bleck's flunkies, [[Luigi|Mr. L]]. He seemed to more fore familiar to the others, as his attacks were of that of someone else they knew very well. The trio tromped L, but that just made him call for backup-his weird space machine, [[Brobot]]. Using Squirps, Brobot toppled, and Mr. L ran off. Squirps then led the gang to a statue of his mother, where the Pure Heart lied.
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Much of the story includes in-jokes to previous Mario and Nintendo games.<ref>{{cite web| url=http://www.mtv.com/news/articles/1557285/20070416/index.jhtml|title=GameFile: 'Super Paper Mario' Vs. 'Renaissance.Nerds'; 'Halo 3' And More|last=Totilo|first=Stephen|date=[[2007-04-17]]|publisher=[[MTV]]|accessdate=2007-05-23}}</ref> It also frequently references the "paper" aspect of the game's universe in a breach of the [[fourth wall]].
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Upon returning to Flipside, Tippi faints, leaving her at Merlon's and the gang finding the way into the next world themselves. Luckily, Fleep revealed a way into the alter-ego of Flipside, [[Flopside]]. Here, they manage to reveal the next door. They go back to Flipside, get Tippi, and enter the next world.
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==Characters==
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==Chapter 5: Land of the Cragnons==
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[[List of characters in Super Paper Mario]]
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They drop in (literally) to [[Downtown of Crag]], where they are given the job of finding the missing citizens who are being taken away by [[Floro Sapien]]s. As the gang tracks down some Floro Sapiens with [[Cragnon]]s, they end up fighting O'Chunks again (with the assistance of Dimentio's [[Dimension D]]). They beat him, and then find another Pixl, [[Cudge]], who helps them enter the [[Floro Caverns]]. There, they helped [[Flint Cragley]] find his cameramen, and use the key he had to enter into the deeper parts of the Floro Caverns. Eventually, they found out that the Floros have been brainwashing Cragnons with [[Floro Sprout]]s to do their bidding. Mario and Co. wandered around the area, until they found another Pixl, [[Dottie]]. She used her powers to shrink the gang when needed, and this led to everyone fighting O'Chunks again. This time though, Dimentio put a Floro Sprout on the Scotsman's head, making him look, feel, and sound dumber than he already was. They beat him in Dimension D again, and got the Sprout he dropped off. The Sprout helped Mario get inside the main hall of the Floro Sapien ruler, [[King Croacus]]. They met the king himself, then gave him a good beating. Only afterwards did they find out that it was the Cragnons who were doing the wrong-doing by polluting the waters with their garbage, which had driven Croacus mad. After the apologies, Mario and Co. were awarded the next Pure Heart that Croacus had.
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The player eventually controls four main characters, [[Mario]], [[Luigi]], [[Princess Peach|Peach]], and [[King Bowser|Bowser]], each with their own special abilities.<ref name="nsider_515">{{web cite|url=http://www.n-sider.com/articleview.php?articleid=515|title=E3 Preview: Super Paper Mario Impressions|publisher=[[N-sider]]|accessdate=2006-05-20}}</ref> Additionally, the player has special Pixls, creatures that provide the character with a special power, who also must be located to be added to the player's party.
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==Chapter 6: Sammer's Kingdom==
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They used the next Pure Heart to open a doorway leading to the [[Sammer's Kingdom]], where the Void is almost at full size. They were "welcomed" by one of the [[Sammer Guy]]s, [[List of Sammer Guys|Jade Blooper]]. They fight, and beat him. That's when [[King Sammer]] comes with his 99 other Sammer Guys, and explians the rules of his land. Beating all 100 of his men will earn them his treasure: another Pure Heart. So, the gang starts fighting their way though the gates of Sammer Guys. Unfortunatley, when they reach the 20th gate and defeat Rolling Thwomp, Count Bleck appears announcing the imminent destruction of the Sammer Kingdom. After Tippi has a brief chat with him, Bleck leaves. Mario and Co. go past the next five Sammer Guys, who are too weak to fight, until they meet up with the king again. he decides that they should have the Pure Heart now instead of later, and shows that it's in the chest on the 26th gate. The gang opens it up to reveal not a Pure Heart, but a bomb that blows up in their face, but nobody is harmed. The king is upset at this, and reveals himself to be Mimi. She fights the crew in her normal form, but gets trashed again. She doesn't care, because she was only trying to stall them. Mimi leaves, and the gang continues to rush to the 100th gate. But by the 30th, they are too late. The Void devours the entire kngdom, and everything in it!
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<!-- There is some useful stuff here but that should be moved to the List of Characters page
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Thankfully, the gang manages to get back Flipside, unharmed. They see the door to the Sammer Kingdom still there, and decide to go back in. What they find is nothing but... nothing. The Void left the Sammer Kingdom totally blank, leaving only small outlines of the palace, and a really long line for the gang to walk on. Mario and Co. continue to go through the dead world, until they come across the Pure Heart, or what was left of it, as it looked to be nothing more than a dull, heart-shaped rock. But before they could claim it, Mr. L appears and takes it for himself! The gang battles him, and his new [[Brobot L-Type]], and emerge victorious again. They get the Pure Heart from L, who later on gets "destroyed" by Dimentio. Afterwards, Mario and Co. go back to Merlon's to discuss what to do about the Pure Heart rock. Dimentio appears with the answer, and "destroys" Mario, Peach, and Bowser!
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===Heroes===
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====[[Mario]]====
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==Chapter 7: The Underwhere==
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The legendary red plumber Mario is the main character of the game and the first and most important of the four heroes foretold in the Light Prognosticus. In the beginning, Mario and his brother Luigi head to Bowser's castle to save Princess Peach. However, they learn that the princess was kindapped by Count Bleck, the antagonist, who opens up a black hole and sucks everyone in Bowser's castle except for Mario. Tippi soon shows up and brings Mario to Flipside, where Merlon explains Mario's destiny. From that point, Mario goes on a journey to save the worlds from being destroyed by the Chaos Heart.
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Mario wakes up to find himself in [[The Underwhere]]- the video game Hell. Mario looks around trying to find a way out of the place. He comes across a strange fairy-like girl who doesn't seem to like him, then makes his way to [[Queen Jaydes]]' palace. Here, he meets Jaydes, who finds herself in a predicament. [[King Grambi]] of [[The Overthere]] wishes to have his dughter [[Luvbi]] back immediately. Jaydes asks Mario to find Luvbi for her, and for doing so, will revive the stone Pure Heart. Mario's search for Luvbi ends up in him finding his own brother Luigi. With Luigi's special jump ability, the Mario Bros. find Luvbi, who goes back to Jaydes after being found again. The brothers return to Jaydes, who is happy to have Luvbi back. She gives back at restored Pure Heart, and sends them back to Flipside.
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====[[Princess Peach]]====
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The brothers head back to Merlon's to get the Pixls, then head to Flopside to activate the next door. The door ironically takes them back to the Underwhere, where Jaydes gives them a new task of escorting Luvbi to the Overthere. They make their way past [[Underwhere Road]], where they find Bowser and get past three [[Dorguy the First|Dorguys]], including fighting a ravenous [[Underchomp]]. Then they make their way through [[Overthere Stair]] where they manage to get Peach back by waking her up from a [[Golden Apple|deep sleep]] with a [[Black Apple|repulsive fruit]]. Finally, when they reach The Overthere, they end up freeing [[Nimbi]]s, fighting all sorts of [[Skellobit|skeletons]], and beating up the frozen cannon creature, [[Bonechill]], who was attacking the Overthere. It was later revealed that Luvbi was a Pure Heart, and after a fierce argument with her parents, Luvbi decided to transform back to her Pure Heart form, and was given to Mario and the gang.
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Princess Peach is the princess of the Mushroom Kingdom and one of the heroes foretold in the Light Prognosticus. At first, she is kidnapped by Count Bleck and hypnotized to be marry Bowser, thus creating the Chaos Heart. However, when Luigi disrupts the wedding, she ends up in Count Bleck's castle. Peach is warped out by Dimentio, and rejoins Mario on his journey.
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====[[Bowser]]====
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==Chapter 8: Castle Bleck==
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Bowser is Mario's arch-enemy and the third of the four heroes foretold in the Light Prognosticus. Count Bleck sets up a marriage between him and Peach at the beginning of the game, but Luigi crashes the party. Bowser then ends up in Bitlands and sets up a new lair there. Mario and Peach soon arrive, and he reluctantly agrees to join them, due to the fact that if the world is destroyed, then he can't rule it.
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They went back to Flopside to use the last Pure Heart to enter Castle Bleck. Here, the gang faces many foes, including strong, white versions of past enemies, and more of Bowser's brainwashed lackies. Eventually, the gang meets up with Count Bleck's most loyal minions once more. Bowser fights O'Chunks, Peach fights Mimi, and Luigi fights Dimentio.  These battles all lead to the same results of them being lost to the castle, leaving only Mario left to fight Count Bleck. Before Luigi engages Dimentio, Dimentio reveals his true intentions. He has been plotting against Bleck the whole time, feigning loyalty to him and manipulating events for his own sinister purposes. He was the one who released Peach and Bowser from Castle Bleck so they would join Mario. He released Luigi from Nastasia's mind control and sent him to the Underwhere to meet up with Mario who he sent to the Underwhere to repair the powerless Pure Heart. He has been testing and helping them the whole time in order for them to collect the Pure Hearts and use them to defeat Bleck. Mario finally makes it to the castle's inner sanctum, where he is greeted by Bleck himself, and Nastasia. After his assistant leaves, Bleck attacks Mario with the power of the Chaos Heart, while Mario continuously jumps on him, having no effects. Eventually, Bleck gets bored with Mario and prepares a major attack that will end him. At that moment, Bowser, Peach, and Luigi come in to help. It looks like they survived whatever happened to them, and used the Pure Hearts to break Bleck's barrier. The foursome manages to topple the vulnerable Count, revealing the Chaos Heart.
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====[[Luigi]]====
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As Bleck pleads for death, Dimentio emerges, seemingly murders Nastasia, and takes control of the Chaos Heart, and Luigi! He fuses them together to create [[Super Dimentio]]. Dimentio then sends Bleck, Nastasia, and Tippi to Dimention D, and combines his power with his jester abomination to make the beast invincible. Super Dimentio reveals that he's invincible to the heroes and begins to destroy all worlds. As all hope seems lost along with existence itself, Bleck and Tippi argue about the heroes' predicament, until Mimi and O'Chunks come with their support. It is revealed that before Tippi was turned into a Pixl, she was really Timpani, the love of Count Bleck, and that when Timpani vanished, Count Bleck thought the world was meaningless without her and used the Chaos Heart to try to destroy it. Now reunited, their hope makes the Pure Hearts reactivate. Tippi brings them to Mario and the gang, and uses them to render Super Dimentio vulnerable. After an intense battle, Super Dimentio's body explodes leaving only his head. Barely clinging to life, Dimentio has one last trick up his sleeve. He leaves a portion of his power to stay behind even after death to continue controlling the Chaos Heart and wipe out all existence. Uttering his famous line "Ciao", Dimentio explodes and sinks into the ground and obliteration. Luigi is released unharmed, but the Chaos Heart's power continues and the worlds  continue to decay. As the worlds begin to deform under the humongous Void, the reformed Bleck and his minions lead Mario and other three heroes to a door that Bleck summones. It's the chapel where Bleck married Bowser and Peach. Bleck and Tippi come to the podium, where they marry themselves. This was enough to get rid of the Chaos Heart and the Void.
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Luigi is Mario's brother and the last of the four heroes foretold in the Light Prognosticus. Luigi first goes with Mario to Bowser's castle to rescue the princess, but ends up being warped (along with almost everyone else in the castle) to Bowser's and Peach's wedding. Luigi then attempts to stop the wedding, resulting in everyone being teleported away. When Luigi wakes up, he finds himself in Count Bleck's castle. He then tries to escape, but ends up being caught and hypnotized, and becomes one of Count Bleck's minions, Mr. L. After two fights which both end up with his robot Brobot being destroyed, Mr. L's pride is ruined as well. Dimentio then attacks Luigi, sending him to the Underwhere, where he returns to his old self and meets up with Mario.
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Luigi plays more of an important role in Super Paper Mario than in most other Mario games, being a central focus of the antagonists. While Luigi is Mr. L, Count Bleck comments on a passage from the Dark Prognosticus about Luigi using the Chaos Heart to destroy the world. In Chapter 8, Luigi battles Dimentio alone while Mario and Tippi continue on to face Count Bleck. Luigi is victorious, but ends up getting hypnotized by Dimentio. After Count Bleck is defeated, Dimentio then reveals himself to have been manipulating the events all along. He states that Luigi's body is the best host for the Chaos Heart, and activates his mind control over Luigi, changing him back into Mr. L. Mr. L fuses with the Chaos Heart to create a huge clown-like being, which Dimentio then posesses to become Super Dimentio. After the boss is defeated, its head explodes, and Luigi pops out.
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Mario, Luigi, Peach, Bowser, Nastasia, O'Chunks, Mimi, and the Pixls return to Flipside, where they are greeted once more by Merlon. They are all curious to what happened to Bleck and Tippi, now known to be Blumiere and Timpani. Until then, they all participate in a victory dinner that [[Saffron]] made for them. Supposedly, Mario and the others were sent back to their own dimension after that.
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====[[List of characters in Super Paper Mario|Tippi and the Pixls]]====
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Between chapters, an all-dialogue narrative takes place, concerning the story of two lovers named Blumiere and Timpani, which becomes increasingly relevant to the main story of the game.
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Tippi is one of the twelve pixls, fairy-like creatures whose destinies are intertwined with the Light Prognosticus heroes'. Tippi first appears at Bowser's castle, after everybody in the castle but Mario is taken to Peach's and Bowser's wedding. She leads him to Flipside, where Mario learns of his quest. She then accompanies Mario on his journey to save the worlds, giving information about things in the game similarly to [Goombario] and [Goombella] from the previouse Paper Mario games. Except for Chapter 3, in which she is kidnapped by the chameleon nerd Francis, or after the end of the game, when she and Count Bleck sacrifice themselves to stop the Chaos Heart, Tippi is always in the party. After she leaves at the end of the game, a robot version of Tippi can be bought from Francis.
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It is revealed later in the game that Tippi was once a human girl named Timpani, who fell in love with Blumiere, a descendant from the Tribe of Darkness. However, Blumiere's father disapproved of this, and banished Tippi to wander the dimensions until her death. The wizard Merlon eventually changes her into a pixl, Tippi, but due to her long time as a wandering soul, she has lost her memories. However, she soon comes to realize that Count Bleck is actually Blumiere, and begins to remember her past. When the Chaos Heart begins to destroy the worlds, Timpani and Blumiere sacrifice themselves to destroy the Chaos Heart. Whether the two are dead or not is uncertain, because two characters, apparently Tippi and Bleck, appear in a field after the credits.
+
==Gameplay==
-
===Villains===
+
===Playable Characters===
 +
Playable characters are
 +
*[[Mario]] &ndash; He has the ability to view the two dimensional world from the side, making a three-dimensional path that would normally be impassible. However, this uses up power from his ability meter, then his health, and at the same time restoring the power gauge.
 +
*[[Princess Peach]] &ndash; She can use her parasol to float long distances and deflect damage. Playable after Chapter 1, she at first starts out in Castle Bleck, then ends up at Flipside. After this, she joins Mario in his adventure. She becomes unplayable in two points however; from after Chapter 6 to the middle of Chapter 7-3, and from the end of Chapter 8-2 to the middle of the fight with Count Bleck.
 +
*[[Bowser]] &ndash; He is able to breathe fire, a far more powerful attack than other attacks, and his jumps deal double the damage.  Playable from Chapter 3 onwards except from two points; from after Chapter 6 to the middle of Chapter 7-2, and from the end of Chapter 8-1 to the middle of the fight with Count Bleck.
 +
*[[Luigi]] &ndash; He has a higher jump than the others, allowing him to reach places otherwise inaccessible. First playable after Chapter 2, he begins in Castle Bleck. Afterwards, he does not become playable again until Chapter 7 onwards, when he joins Mario's party. There are two more instances where he is not playable: from the end of Chapter 8-3 to the middle of the fight with Count Bleck, and the entire fight with Super Dimentio.
-
====[[List of characters in Super Paper Mario|Count Bleck]]====
+
===Audience===
-
Count Bleck is the antagonist of the game. His main goal is to destroy all of the worlds using a powerful item called the Chaos Heart, which is formed when Princess Peach and Bowser are forcefully married. He bases his plans off the Dark Prognosticus, a book detailing a grim prophecy of the end of the world.
+
The Audience is a group of generic creatures who will appear whenever Mario, Peach, Bowser or Luigi attacks an enemy and does a stylish move, which is done by shaking the Wii Remote when stomping on an enemy. They appear on the sides of the screen and say "Nice", "Great", "Wonderful", and "Excellent". This approval of the Crowd gives the player a higher score than if they had just jumped on the enemy. The audience in this game only has a handful of species from the previous game.
-
At first, Bleck's henchmen believe that his motives for bringing the apocalypse are to create a perfect world from scratch upon the destrucion of the current one. However, Bleck secretly feels pain, and just wishes to end his own suffering, as well as the world that caused it. Count Bleck was originally Blumiere, a descendant of the Tribe of Darkness who fell in love with a human girl, Timpani. Because his father objected to their love, however, he made Timpani "disappear", which left Blumiere devastated. Seeking to end his misery, Blumiere sought the Dark Prognosticus, and it's power turned him into Count Bleck.
+
===Items===
-
When Bleck encounters Tippi, he begins to realize that she is actually Timpani, and starts to second-guess his plans. After he is defeated by Mario and friends, he explains his rasons for his actions, and begs the others to finish him and undo the prophecy. However, Dimentio attempts to kill him and Nastasia takes the hit, making Bleck grieve even more. Dimentio then teleports him along with Tippi and the knocked-out Nastasia to Dimension D. There, Mimi and O'Chunks meet up with the others and  manage to cheer him up, and together, they restore the Pure Hearts, and Mario, Peach and Bowser use them to defeat Dimentio. Even after the Dimentio is destroyed, though, the Chaos Heart still threatens the world, so Bleck and Tippi sacrifice themselves to destroy it. Whether the two are dead is still being discussed, because two characters who appear to be Tippi and Bleck are shown after the credits.
+
'''Attack Items'''
-
====[[List of characters in Super Paper Mario|Dimentio]]====
+
*[[Bone-In Cut]] &ndash; Temporarily doubles the player's Attack.
-
Dimentio is one of Count Bleck's minions. Dimentio has an appearance similar to a jester, and speaks with strange alliterations (such as "...like two gleaming banjos on a moonlight stoop!"). Dimentio has the power to control certain dimensions, and has even made his own, Dimension D.
+
*[[Fire Burst]] &ndash; Boils enemies with searing flames.
 +
*[[Ghost Shroom]] &ndash; Summons a Ghost Shroom to damage enemies.
 +
*[[Ice Storm]] &ndash; Pelts enemies with frigid shards of ice.
 +
*[[Mighty Tonic]] &ndash; Briefly doubles the player's attack.
 +
*[[Pow Block]] &ndash; Rattles enemies on the ground and ceiling.
 +
*[[Shell Shock]] &ndash; Rams into enemies when you kick the shell.
 +
*[[Shooting Star]] &ndash; Showers enemies with a flurry of shooting stars.
 +
*[[Thunder Rage]] &ndash; Strikes enemies with lightning.
 +
*[[Volt Shroom]] &ndash; Briefly paralyzes enemies the player touches.
-
Dimentio secretly conspires against his master in order to gain the Chaos Heart's power. Throughout the game, he helps out the heroes in order for them to succeed against Count Bleck. After Bleck is defeated, Dimentio turns on him, and attempts to kill him, but accidentally hits Nastasia instead. He then combines himself with Luigi and the Chaos Heart to create Super Dimentio. However, he is defeated by Mario, Peach and Bowser with a little help from the Pure Hearts.
+
'''Defense Items'''
-
====[[List of characters in Super Paper Mario|O'Chunks]]====
+
*[[Block Block]] &ndash; Makes the player invincible temporarily.
-
O'Chunks is Bleck's strongest, yet dumbest, minion. He speaks in a Scottish accent, often to the confusion of others. O'Chunks considers himself the most honorable of Bleck's minions, and follows his own "warrior's code". He has a large, hulking body similar to a gorilla, a spiked beard, and a bald head. His combat style involves varieties of the ground smash move, as well as a spin attack.
+
*[[Courage Shell]] &ndash; Temporarily reduces the damage the player takes by half.
 +
*[[Turtley Leaf]] &ndash; Reduces all damage by half.
-
====[[List of characters in Super Paper Mario|Mimi]]====
+
'''Recovery Items'''
-
Mimi is another one of Count Bleck's minions. She is childish, speaking with terms such as "icky", is greedy and has a large temper. Mimi is a shapshifter, and continuously uses her powers to transform into familiar characters to trick others. Her real form resembles a spider, with six long spider legs growing from her upside-down.
+
-
====[[List of characters in Super Paper Mario|Nastasia]]====
+
*[[Big Egg]] &ndash; Restores 12 HP and cures poison.
-
Count Bleck's right-hand assistant, Nastasia seems to handle his secretary duties. She even dresses and speaks like a secretary. Nastasia has hypnotizing powers, which she uses to make Peach marry Bowser, as well as turning Luigi into Mr. L.
+
*[[Black Apple]] &ndash; Restores 1 HP and cures poison.
-
Nastasia holds a crush on Bleck. After Count Bleck is defeated, Dimentio attempts to kill him with an energy blast, but Nastasia saves him by taking the hit. She is assumed to be dead, but later wakes up in Flipside, grieves over the Count's disappearance.
+
*[[Blue Apple]] &ndash; Restores 5 HP and cures poison.
-
-->
+
*[[Cake Mix]] &ndash; Restores 5 HP and cures poison.
 +
*[[Dayzee Tear]] &ndash; Restores 3 HP and cures poison.
 +
*[[Dried Shroom]] &ndash; Restores 1 HP and cures poison.
 +
*[[Fresh Pasta Bunch]] &ndash; Restores 5 HP and cures poison.
 +
*[[Fresh Veggie]] &ndash; Restores 10 HP and cures poison.
 +
*[[Golden Leaf]] &ndash; Restores 1 HP and cures poison.
 +
*[[Honey Jar]] &ndash; Restores 10 HP and cures poison.
 +
*[[Horsetail]] &ndash; Restores 7 HP and cures poison.
 +
*[[Hot Sauce]] &ndash; Temporarily doubles your Attack.
 +
*[[Inky Sauce]] &ndash; Restores 3 HP and cures poison.
 +
*[[Keel Mango]] &ndash; Restores 7 HP and cures poison.
 +
*[[Life Shroom]] &ndash; Automatically restores 5 HP if the player fails in battle.
 +
*[[Long-Last Shake]] &ndash; Regenerates the player's HP over time.
 +
*[[Mild Cocoa Bean]] &ndash; Restores 5 HP and cures poison.
 +
*[[Mushroom]] &ndash; Restores 10 HP when touched.
 +
*[[Peachy Peach]] &ndash; Restores 10 HP and cures poison.
 +
*[[Pink Apple]] &ndash; Restores 5 HP and cures poison.
 +
*[[Power Steak]] &ndash; Restores 15 HP and cures poison.
 +
*[[Primordial Fruit]] &ndash; Restores 15 HP and cures poison.
 +
*[[Red Apple]] &ndash; Restores 5 HP and cures poison. Give to [[Cyrrus]] to get to Door O.
 +
*[[Sap Soup]] &ndash; Restores 3 HP and cures poison.
 +
*[[Shroom Shake]] &ndash; Restores 10 HP and cures poison.
 +
*[[Slimy Shroom]] &ndash; Restores 10 HP and cures poison.
 +
*[[Smelly Herb]] &ndash; Restores 5 HP and cures poison.
 +
*[[Super Mega Ultra Shroom]] &ndash; Restores ? HP and possibly a lie made up by Mimi.
 +
*[[Super Shroom]] &ndash; Restores 20 HP when touched.
 +
*[[Super Shroom Shake]] &ndash; Restores 20 HP and cures poison.
 +
*[[Ultra Shroom]] &ndash; Restores 50 HP when touched.
 +
*[[Ultra Shroom Shake]] &ndash; Restores 50 HP and cures poison.
 +
*[[Whacka Bump]] &ndash; Restores 30 HP and cures poison.
 +
*[[Yellow Apple]] &ndash; Restores 5 HP and cures poison.
-
==Gameplay==
+
'''Miscellaneous Items'''
-
The player controls the characters by holding the [[Wii Remote]] sideways like an [[Nintendo Entertainment System|NES]] controller.<ref>Thomason, p. 45.</ref> With the Tippi or Tiptron Pixl, the player can also point to the screen with the remote to identify features on the screen as well as hidden objects.
+
-
''Super Paper Mario'', like other ''Paper Mario'' games, borrows both [[Console role-playing game|RPG]] and [[platformer|platforming]] elements in its gameplay. A main hub city called "Flipside" provides a location for Mario and his party to talk to residents, shop, and rest, as well as to open doorways to other worlds. There also exists a mirror version of Flipside called "Flopside" that becomes available in the last half of the game with improved items and shops. Unlike previous ''Paper Mario'' games, there is no turn-based fighting; instead the player faces foes directly on screen as in a usual Mario platforming game, and through experience gains and special items, the amount of damage dealt can be increased; the player also must watch the party's health taken as damage from foes, though this can be restored with special health items. The traditional [[Score (gaming)|scoring]] system used in most platforming games doubles as an [[experience point]] system.<ref name="Thomason 46">Thomason, p. 46.</ref> After jumping on an enemy, the player can shake the controller for extra points. The player can also collect "catch cards & catch cards sp" for all the major characters and enemies; possessing an enemy card will double damage dealt for that enemy.
+
*[[Catch Card]] &ndash; Catches an enemy's soul (rarely works).
 +
*[[Catch Card SP]] &ndash; Catches an enemy's soul (almost always works).
 +
*[[Gold Bar]] &ndash; A bar worth around 100 coins.
 +
*[[Gold Bar x3]] &ndash; A trio of gold bars; worth around 300 coins.
 +
*[[Gold Medal]] &ndash; A medal worth 10,000 points.
 +
*[[HP Plus]] &ndash; Raises HP by 5 permanently.
 +
*[[Mega Star]] &ndash; Makes the player huge and invincible for a short time.
 +
*[[Mystery|Mystery Box]] &ndash; Becomes a random item when used.
 +
*[[Pal Pill]] &ndash; Summons little buddies to surround and defend the player.
 +
*[[Poison Shroom]] &ndash; Poisons and damages the player.
 +
*[[Power Plus]] &ndash; Raises Attack by 1 permanently.
 +
*[[Sleepy Sheep]] &ndash; Briefly puts enemies to sleep.
 +
*[[Slow Flower]] &ndash; Temporarily slows down time; triples value of coins and points.
 +
*[[Speed Flower]] &ndash; Temporarily speeds up time; triples value of coins and points.
 +
*[[Star Medal]] &ndash; A medal worth 1,000 points.
 +
*[[Stop Watch]] &ndash; Stop enemies in their tracks.
-
[[Image:SPM 3D.jpg|thumb|right|150px|This beta version of an underground area from Chapter 3-1 is a flashback reference to a prior Mario game (specifically, World 1-2 of [[Super Mario Bros.]]) and is shown in 2-D and 3-D]]
+
'''Important Items'''
-
While the concept of a "paper" Mario (existing in only two dimensions) still continues through the game, a frequently used power obtained early in the game allows the player to "flip" Mario into the third dimension at nearly any point in the game.  When this occurs, the current 2D level is rotated to become 3D in a third-person view; obstacles that may have blocked progress in 2D can simply be walked around in 3D, or hidden blocks or enemies may become visible. There are also numerous secrets to the 3D version of the level.  Generally, Mario can only spend a short amount of time in this 3D form before taking damage, though some side-quests eliminate this penalty.
+
-
Mario and his party also gain powers through creatures called "Pixls" within the game. These give the current character an additional ability such as turning sideways to slip through cracks, hammering down large blocks, or planting bombs to defeat foes. In addition to Mario, the player will eventually control three other characters: Princess Peach, Luigi, and Bowser. Both the current character and Pixl can be switched out at any time during the game.
+
*[[Ancient Clue]] &ndash; Serves as toilet paper for [[Fleep]] in Chapter 4-2.
 +
*[[Autograph]] &ndash; In the [[Piccolo]] side quest, [[Paper]] transforms into this item once [[Merlumina]] signs it.
 +
*[[Card Key]] &ndash; Opens the door to the processing center in Chapter 5-4.
 +
*[[Cooking Disks]] &ndash; Unlocks a page of the [[Dining Specializer]]. (There are seven [[Cooking Disks]] in all.)
 +
*[[Crystal Ball]] &ndash; You must deliver this item to [[Merlee]] in the [[Piccolo]] side quest.
 +
*[[Diet Book]] &ndash; Return this to [[Hagra]] in Chapter 7-2.
 +
*[[Floro Sprout]] &ndash; A disguise you'll get from [[O'Chunks]] in Chapter 5-4.
 +
*[[Elemental Tablets]] &ndash; Needed to obtain [[Cudge]] in Chapter 5-2; there are three Tablets-Stone, Fire, and Water.
 +
*[[Golden Card]] &ndash; Unlocks the Hammer Whacker arcade game.
 +
*[[Goldfish Bowl]] &ndash; The player can get this from [[Pook]] in [[Flipside]]; it becomes the [[Helmet]].
 +
*[[Goldfish Bowl|Helmet]] &ndash; A breathing apparatus the player needs in Chapter 4-1; the Goldfish Bowl becomes this item.
 +
*[[Key]]s &ndash; Opens doors in various areas; keys come in several varieties.
 +
*[[Orbs]] &ndash; Needed to create a bridge in Chapter 7-4; there are three Orbs-Yellow, Red, and Blue.
 +
*[[Paper]] &ndash; The player receive this item from [[Watchitt]] in the [[Piccolo]] side quest.
 +
*[[Return Pipe]] &ndash; Returns the player to [[Flipside]] from most chapters.
 +
*[[Training Machine]] &ndash; An exercise machine that the player must deliver to [[Merluvlee]] in the [[Piccolo]] side quest.
 +
*[[You-Know-What]] &ndash; A mysterious item that the player must deliver to [[Bestovius]] in the [[Piccolo]] side quest.
-
There are total of 8 chapters in the game, all split into 4 sections, with the second and final level culminating in a boss fight. For all but the last chapter, the goal is to collect a "Pure Heart" which is then used somewhere in Flipside to unlock the door to the next chapter. Save points are located strategically throughout Flipside and through and between sections; if the character's health points drop to 0, the player must restart at the last save point, though the player can escape to Flipside at nearly any point in the game, at the cost of having to restart the unfinished chapter when they return.  Players can, however, return to any section of a finished chapter.
+
=== Bosses ===
 +
[[Image:009.png|thumb|left|Big Blooper in Chapter 3-2.]]
-
Additional side quests also can be performed once the player can access these areas through the use of the Pixls and new characters.
+
*'''Chapter 1-3:''' O'Chunks
 +
*'''Chapter 1-4:''' Fracktail
 +
*'''Chapter 2-4:''' Mimi
 +
*'''Chapter 3-1:''' Bowser
 +
*'''Chapter 3-2:''' Big Blooper
 +
*'''Chapter 3-3:''' Dimentio
 +
*'''Chapter 3-4:''' Francis
 +
*'''Chapter 4-4:''' [[Luigi|Mr. L]], [[Brobot]]
 +
*'''Chapter 5-2:''' O'Chunks
 +
*'''Chapter 5-4:''' O'Chunks, [[King Croacus IV]]
 +
*'''Chapter 6-2:''' Mimi
 +
*'''Chapter 6-1 (Post-Destruction):''' [[Brobot L-Type]]
 +
*'''Chapter 7-2:''' Bowser, [[The Underchomp]]
 +
*'''Chapter 7-4:''' [[Bonechill]]
 +
*'''Chapter 8-1:''' O'Chunks
 +
*'''Chapter 8-2:''' Francis (Optional), Mimi
 +
*'''Chapter 8-3:''' Dimentio
 +
*'''Chapter 8-4:''' [[Count Bleck]], [[Super Dimentio]]
 +
*'''Flipside Pit of 100 Trials:''' [[Wracktail]]
 +
*'''Flopside Pit of 100 Trials:''' [[Shadoo]]
-
== Reception ==
+
===Pixls===
-
Reviews for ''Super Paper Mario'' were generally very positive, receiving scores around 8 or 9 out of 10 from many major sites and magazines.
+
[[Pixl]]s are new creatures in the game that give Mario and crew new abilities. There are twelve in total, three are optional.
-
*''[[Edge (magazine)|Edge]]'': 7/10<ref>{{Citation|title=Super Paper Mario review|periodical=[[Edge (magazine)|Edge]]| volume=176|pages=84–85|date=June 2007}}.</ref>
+
{| cellpadding=2 cellspacing=2 align=center border=1 width=600px style="font-family: verdana, sans-serif; padding: 6px; margin: 0 0 1em 1em; font-size: 10px; background-color: #f7f8ff; border:1px solid #8888aa;"
-
*''[[Electronic Gaming Monthly]]'': 9/10, 9/10, 8/10<ref>{{Citation|first=Shane|last=Bettenhausen|first2=Andrew|last2=Pfister |first3=Bryan|last3=Inithar|title=Super Paper Mario review|periodical=[[Electronic Gaming Monthly]]|volume=215|pages=76–78| date=May 2007}}.</ref>
+
|-
-
*''[[Game Informer]]'': 9.5/10(Also won Game of the Month May 2007)<ref>{{cite web|url=http://www.gameinformer.com/Games/Review/200706/R07.0411.1202.25242.htm| title=Super Paper Mario review|last=Vore|first=Bryan|publisher=Game Informer|accessdate=2007-05-23}}</ref>
+
|- bgcolor=#99B1FF
-
*[[GameSpot]]: 8.8/10<ref>{{cite web|url=http://www.gamespot.com/wii/rpg/superpapermario/review.html|title=Super Paper Mario for Wii Review|publisher=[[GameSpot]]|last=Torres|first=Ricardo|date=[[2007-04-09]]|accessdate=2007-05-23}}</ref>
+
|'''Pixl'''||'''Information'''
-
*[[IGN]]: 8.9/10<ref>{{cite web|url=http://wii.ign.com/articles/778/778606p1.html|title=Super Paper Mario Review|publisher=[[IGN]]|last=Casamassina|first=Matt|authorlink=Matt Casamassina|date=[[2007-04-05]]|accessdate=2007-05-23}}</ref>
+
|-
-
*''[[Nintendo Power]]'': 9.5 out of 10<ref>{{Citation|periodical=[[Nintendo Power]]|title=Reviews: What's Playing Now| volume=216|pages=100}}.</ref>
+
|[[Tippi]]
-
*[[Nintendo World Report]]: 9/10<ref>{{cite web|last=Cole|first=Michael|title=Super Paper Mario review|url= http://www.nintendoworldreport.com/reviewArt.cfm?artid=13290|accessdate=2007-04-08}}</ref> 
+
|Tippi is the first Pixl that Mario will find. She resembles a butterfly, and can find secrets and areas previously inaccessible without her. She will also give information on characters and give the crew hints. Tippi is unique because she is always active, so Mario will always have two Pixls out at once (one of which is always Tippi). Tiptron will get this power at the end of the game when Tippi permanently leaves you.
-
*[[RPGamer]]: 5/5<ref>{{cite web|url=http://www.rpgamer.com/games/mario/pmario3/reviews/pmario3strev1.html|title=Super Paper Mario - Staff Review|accessdate=2007-04-09|last=Schreier|first= Jason|publisher=[[RPGamer]]}}</ref>
+
|-
-
*[[X-Play]]: 4/5
+
|[[Thoreau]]
-
*[[NGamer]]: 88%
+
|Thoreau resembles a hand. He grants the characters the ability to pick up enemies, and then throw them. Nintendo Power noted that this ability is probably a reference to the move that the characters could perform in ''Super Mario Bros. 2'' or ''Doki Doki Panic''.
 +
|-
 +
|[[Boomer (Pixl)|Boomer]]
 +
|Boomer possesses the ability to turn into a bomb, and blow up. This will uncover secret areas, and can defeat certain enemies. He is usally the key in many boss battles as well.
 +
|-
 +
|[[Slim]]
 +
|Slim will allow Mario and crew to turn sideways, and squeeze through tight spaces such as rails. Also if the player stands still s/he'll become invisible.
 +
|-
 +
|[[Thudley]]
 +
|Thudley will give Mario and friends the ability to [[Ground Pound]].
 +
|-
 +
|[[Carrie]]
 +
|Carrie is able to turn into a platform that can carry Mario and Co. through dangerous places, to safety. She can travel over spikes and take no damage.
 +
|-
 +
|[[Fleep]]
 +
|Fleep can flip objects caught in a different dimension back to its original one. Look for shining objects that resemble a lightning bolt. He can also make enemies dizzy.
 +
|-
 +
|[[Cudge]]
 +
|Cudge lets Mario use a hammer like in previous ''[[Paper Mario]]'' titles. It can slam down posts, break open areas, and gives alot of damage!
 +
|-
 +
|[[Dottie]]
 +
|Dottie has the ability to shrink the main character. You can then go into little red doors. (They are shops with hard to find items)
 +
|-
 +
|[[Barry]]
 +
|Barry can surround the main character with a strong barrier that can destroy enemies in its way. He can also shoot sound waves that can hurt enemies when he turns into a barrier. (optional)
 +
|-
 +
|[[Dashell]]
 +
|Dashell provides a speed boost for the party. (optional)
 +
|-
 +
|[[Piccolo]]
 +
|Piccolo plays music that can cure Mario and team from any status problems (such as poison or burned). (optional)
 +
|-
 +
|[[Tiptron]]
 +
|Although not a Pixl, Tiptron can be bought off of Francis for 999 coins as an additional partner. It replaces [[Tippi]] at the end of the game and has all of the same powers as her, even her consciousness. (optional)
 +
|}
-
==External links==
+
== Artwork ==
 +
<gallery>
 +
Image:Fighter.jpg|[[O' Chunks]], a bulky Scottish-like boss.
 +
Image:Jester.jpg|Dimentio, a jester-like boss.
 +
Image:WomanAndPixl.jpg|[[Nastasia]], Bleck's sadistic and sarcastic lackey, with [[Tiptron]] above her
 +
Image:Normal dragon.jpg|Fracktail
 +
Image:MimiPaperMario.jpg|Mimi, a boss that can control [[Rubee]] and shape-shift.
 +
Image:Flowercreature.jpg|[[King Croacus]], a flower-like boss that lives on [[Mount Crag]].
 +
Image:Alien.jpg|A strange creature named [[Squirps]].
 +
Image:Normal robotthings.jpg|Francis' [[Meowbomb|Meowbombs]].
 +
Image:PinkCreature.jpg|[[Squiglet]]
 +
Image:SpringEnemy.jpg|[[Sproing-oing]]
 +
Image:CloudGuy.jpg|[[Bestovius]]
 +
Image:Normal lizardguy.jpg|Francis
 +
Image:Partner.jpg|[[Slim]], the Pixl.
 +
Image:Partner2.jpg|[[Carrie]].
 +
Image:Partner3.jpg|[[Thudley]].
 +
Image:Piccolo.jpg|[[Piccolo]].
 +
Image:merlon.jpg|[[Merlon]].
 +
Image:character3.jpg|[[Howzit]], a shopkeeper in Flipside.
 +
Image:SPM3.jpg|All of the Pixls except Barry, Piccolo, and Dashell.
 +
Image: Mr. L.jpg|Mr. L, the "bad" [[Luigi]].
 +
Image:Super Dimentiol.PNG|[[Super Dimentio]].
 +
Image:Bonechill.jpg|[[Bonechill]].
 +
Image:Count Bleck.jpg|[[Count Bleck]].
 +
Image:BrobotArt.jpg|[[Brobot]] L-Type
 +
Image:Flint.jpg|[[Flint Cragley]] and his [[Cragnon]] Crew.
 +
Image:Dyllis.jpg|[[Dyllis]] the chef.
 +
Image:Saffron.PNG|[[Saffron]] the chef.
 +
Image:Underchomp.jpg|The [[Underchomp]].
 +
</gallery>
 +
 
 +
==Extra Mini Games and Options==
 +
 
 +
*[[Mansion Patrol]]
 +
*[[Tilt Island]]
 +
*[[Forget Me Not]]
 +
*[[Hammer Whacker]]
 +
*After the player beats the game, they can also do a Sammer Guy Tournament, this time being able to do the entire 100 gates, without the kingdom being destroyed again.
 +
 
 +
== Trivia ==
 +
 
 +
*Super Paper Mario was originally a Gamecube game. It was later moved to the Wii (and, for a time, was stated to be in production for both systems). This change added motion sensing including Tippi and the arcade's mini-games.
 +
*In Chapter 3, there is an area that is a recreation of ''Super Mario Bros.''<nowiki>'</nowiki>s [http://www.youtube.com/watch?v=89-UzQbnN_E 1-2]. Parts of Chapter 1-1 also resemble World 1-1 of ''Super Mario Bros.'', including the famous six blocks and first Goomba setup World 1-1 had.
 +
*Before fighting Fracktail, when he checks his database for Mario, the Wii Shop Channel loading logo is displayed in his eyes complete with chimes.
 +
*The game has a noticeably darker theme to it than any previous Mario game, with scenes like Mimi cracking her neck and transforming, [[King Sammer]]'s Kingdom being obliterated into a white void, Bowser seemingly dying, and quite a few others. The very plot is much more darker, revolving around the impending destruction of all worlds, dimensions, and living things.
 +
*Though Luigi is playable, the game manual doesn't mention him. Even in the characters page, Luigi is nowhere to be found.
 +
*This is the first game in the ''Paper Mario'' series not to feature [[Toads]] in the playable areas. (It does, however, feature them in the playable mini-game [[Mansion Patrol]].) It is also the first ''Mario'' RPG not to involve the collection of [[star]]-shaped or star-themed objects in any way.
 +
 
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== Links ==
*[http://wii.nintendo.com/site/spm/ Official Site (USA)]
*[http://wii.nintendo.com/site/spm/ Official Site (USA)]
*[http://www.nintendo.co.jp/wii/r8pj/index.html Official Site (Japan)]
*[http://www.nintendo.co.jp/wii/r8pj/index.html Official Site (Japan)]
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*[http://www.gamespot.com/wii/rpg/superpapermario/index.html ''Super Paper Mario''] at [[GameSpot]]
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*[http://wii.ign.com/objects/853/853822.html ''Super Paper Mario''] at [[IGN]]
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==See Also==
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*[http://www.1up.com/do/gameOverview?cId=3150711 ''Super Paper Mario''] at [[1UP.com]]
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*[http://www.gametrailers.com/player.php?r=1&type=mov&id=17761 ''Super Paper Mario'' Story and Controls Interview] at [[GameTrailers]]
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*[[Catch Cards]]

Current revision as of 04:19, 29 December 2007

Super Paper Mario is a RPG-type platformer for the Wii, in the vein of the classic Mario titles, but with the aesthetic qualities of the Paper Mario series. However, it's not just a 2D side-scroller. The game fuses elements of 2D and 3D gameplay together, shifting back and forth between dimensions. As Nintendo Power magazine describes it, the game is the first "5D" sidescrolling video game.

The player must start out with is Mario, as time moves on Princess Peach, Bowser, and even Luigi will be playable and switched at anytime via the + menu. The characters in the game are able to transform into humongous 8-Bit sprite versions of themselves, and plow through enemies and bricks with reckless abandon. Interesting to note is that the giant characters are actually versions of the original Super Mario Bros. sprites, blown up to epic proportions.

The game was originally planned for the Nintendo GameCube, but Nintendo changed it to the Wii. Additionally, the game was originally going to be released in 2006, but the year has been changed to 2007. All of the graphics in the game also seem to have pixelated effects, including small squares to make up colors of objects and backgrounds; however, they are visible and share a style with Mario's Super Picross. Super Paper Mario has recently been released in North America on April 9, 2007.

Contents

Story

As so many stories start, Princess Peach has been kidnapped and, upon hearing this news, Mario and Luigi set off to Bowser's Castle to save her from Bowser, whom they suspect to be the kidnapper. However, it is not true. Once they arrive and confront the Koopa King, he says that he was just about to do that. That's when the evil Count Bleck, a mastermind who refers to himself and others in third person, appears, along with Peach. He uses his control of black holes to render Mario unconscious, then takes Bowser, the Koopa Troop, Luigi, and Peach to Castle Bleck, which is in another dimension. Mario is the only one left in the keep, still out-cold. Bleck has possession of a book named Dark Prognosticus which tells of a marriage of a powerful king, and a pure-hearted princess, that will open a dimensional rift ("The Void") that will swallow the whole universe.

Later on, Peach regains her own consciousness to find herself and Bowser in wedding outfits. It's a wedding that's been arranged by Count Bleck, where Peach is about to get married to Bowser! Bleck, acting as the priest, asks both of them if they will "take each other as their lawfully wedded husband/wife until their games are over". Bowser joyfully says yes, but Peach refuses. She is then put into hypnosis by Bleck's assistant, Nastasia and forced her to say "I do". Luigi, also in the area, wakes and tries to stop Bleck. But it's too late-because of the the bonding of Bowser and Peach, the Chaos Heart has appeared. Bleck begins laughing evilly and flees the scene with the Heart.

Meanwhile, Mario is awakened by a Pixl named Tippi, who brings him to the town of Flipside (where a small hole, the Void, is found in the sky). Here Mario meets Merlon. Merlon has the opposite of Bleck's book called the Light Prognosticus, and he explains to Mario that the book tells of a hero to stop Bleck, which exactly describes Mario. But before he can do anything, he must find the eight Pure Hearts, one of which Merlon has.

Chapter 1: Lineland

Using the Pure Heart, Mario gains access to Lineland, the first world. He manages to find the Flip wizard, Bestovius, and gains the ability to flip between dimensions. He uses this ability quite often, for it helped him proceed to Mount Lineland and Yold Town, where he found another Pixl, Thoreau. This Pixl proved to be very handy later on when Mario got to the Yold Desert. Here, Mario was greeted by O' Chunks, a minion of Count Bleck with a Scottish accent who attacks him. Mario used Thoreau to beat the thug easily, and proceeded onward to the Yold Ruins. There, Mario went through some tricky traps and puzzles, until he made to the top of the ruins, where he was greeted by Fracktail. The robotic dragon was about to let Mario pass, until another minion of Bleck, Dimentio, comes and corrupts him. He fights Mario, but was soon defeated. Mario then enters the sanctum Fracktail was guarding, and was given a Pure Heart by Merlumina.

Chapter 2: Gloam Valley

He returns to Flipside, where his finds Peach unconscious and, revives her with some Spicy Soup. After picking up Peach, they head to Gloam Valley, where a Bob-omb-like Pixl, Boomer, joins them. The group finally reaches Merlee's Mansion, where the next Pure Heart was said to be at. They meet Merlee's maid, Mimi, who makes them do slave labor after breaking her vase worth 1 million Rubees, and Slim, a Pixl who helps out by giving them the ability Mario got back at Hooktail Castle. Later on, Mimi reveals herself as a shapeshifter who serves Count Bleck, and chases them around the basement in the form of a huge spider. Mario and co. eventually find Merlee, who uses her magic to render Mimi un-invincible. The gang squashes the shapeshifter like a bug, and is awarded the next Pure Heart from Merlee.

Chapter 3: The Bitlands

Tippi gets kidnaped by Francis the chameleon. They meet the Pixl Barry, who gives them advice for on their way to Francis' home, then returns to his hiding place in a bush. While they are going through the Bitlands, Mario and Peach come across Bowser, and after getting a good beating, and some talking into, enlists his help to find the Pure Hearts with them. The three manage to get to the next area, the Tile Pool. Here, they meet the Pixl Thudley, who helps them escape the 8-bit waters (but not until after they beat up the gargantuan squid, Big Blooper, that is). Afterwards, they scale the giant Dot Wood Tree, and confront Dimentio (again in Mario's case). They defeat him, and ride the pixlated red wind to the end of that area. At last, they reached Fort Francis, where they freed yet another Pixl, Carrie. With her help, Mario and Co. managed to get around the fort to get the secret passwords to Francis' room. Unfortunately, the cat-like door shot lasers at Mario and Bowser, so only Peach could enter. Alone, she faced Francis, who got a bad case of infatuation, and used a dating simulator to win her over. He failed miserably, resulting in his program going up in smoke. But when he finds out that she's after Tippi (whom he called Francine), he quickly retaliates. Mario and Bowser come in to aid her, and the trio toppled the geeky chameleon, and rescued Tippi. Tippi was so grateful that a Pure Heart came out of nowhere!

Chapter 4: Outer Space

They used the next Pure Heart to enter Outer Space, but found out they could not breathe here (even though they could in the last game) So they went back and got a helmet from one of the citizens back at Flipside, then went back to Outer Space. Here, they met Squirps, who served as their guide and ray gun to attack the space creatures. They made a pit stop on Planet Blobule so that Squirps could go to the bathroom. They found an outhouse, but had to irradicate the Pixl Fleep out of there first by giving some "toilet" paper first. Fleep thanked the gang by joining their party. After Squirps was done with his business, they went back onward into the Outer Limits. After that, they made their arrival to the Whoa Zone, where the Pure Heart was said to be here (or so said Squirps). After going through all the weirdness of the zone, they found the final path to the Pure Heart being blocked by another one of Bleck's flunkies, Mr. L. He seemed to more fore familiar to the others, as his attacks were of that of someone else they knew very well. The trio tromped L, but that just made him call for backup-his weird space machine, Brobot. Using Squirps, Brobot toppled, and Mr. L ran off. Squirps then led the gang to a statue of his mother, where the Pure Heart lied.

Upon returning to Flipside, Tippi faints, leaving her at Merlon's and the gang finding the way into the next world themselves. Luckily, Fleep revealed a way into the alter-ego of Flipside, Flopside. Here, they manage to reveal the next door. They go back to Flipside, get Tippi, and enter the next world.

Chapter 5: Land of the Cragnons

They drop in (literally) to Downtown of Crag, where they are given the job of finding the missing citizens who are being taken away by Floro Sapiens. As the gang tracks down some Floro Sapiens with Cragnons, they end up fighting O'Chunks again (with the assistance of Dimentio's Dimension D). They beat him, and then find another Pixl, Cudge, who helps them enter the Floro Caverns. There, they helped Flint Cragley find his cameramen, and use the key he had to enter into the deeper parts of the Floro Caverns. Eventually, they found out that the Floros have been brainwashing Cragnons with Floro Sprouts to do their bidding. Mario and Co. wandered around the area, until they found another Pixl, Dottie. She used her powers to shrink the gang when needed, and this led to everyone fighting O'Chunks again. This time though, Dimentio put a Floro Sprout on the Scotsman's head, making him look, feel, and sound dumber than he already was. They beat him in Dimension D again, and got the Sprout he dropped off. The Sprout helped Mario get inside the main hall of the Floro Sapien ruler, King Croacus. They met the king himself, then gave him a good beating. Only afterwards did they find out that it was the Cragnons who were doing the wrong-doing by polluting the waters with their garbage, which had driven Croacus mad. After the apologies, Mario and Co. were awarded the next Pure Heart that Croacus had.

Chapter 6: Sammer's Kingdom

They used the next Pure Heart to open a doorway leading to the Sammer's Kingdom, where the Void is almost at full size. They were "welcomed" by one of the Sammer Guys, Jade Blooper. They fight, and beat him. That's when King Sammer comes with his 99 other Sammer Guys, and explians the rules of his land. Beating all 100 of his men will earn them his treasure: another Pure Heart. So, the gang starts fighting their way though the gates of Sammer Guys. Unfortunatley, when they reach the 20th gate and defeat Rolling Thwomp, Count Bleck appears announcing the imminent destruction of the Sammer Kingdom. After Tippi has a brief chat with him, Bleck leaves. Mario and Co. go past the next five Sammer Guys, who are too weak to fight, until they meet up with the king again. he decides that they should have the Pure Heart now instead of later, and shows that it's in the chest on the 26th gate. The gang opens it up to reveal not a Pure Heart, but a bomb that blows up in their face, but nobody is harmed. The king is upset at this, and reveals himself to be Mimi. She fights the crew in her normal form, but gets trashed again. She doesn't care, because she was only trying to stall them. Mimi leaves, and the gang continues to rush to the 100th gate. But by the 30th, they are too late. The Void devours the entire kngdom, and everything in it!

Thankfully, the gang manages to get back Flipside, unharmed. They see the door to the Sammer Kingdom still there, and decide to go back in. What they find is nothing but... nothing. The Void left the Sammer Kingdom totally blank, leaving only small outlines of the palace, and a really long line for the gang to walk on. Mario and Co. continue to go through the dead world, until they come across the Pure Heart, or what was left of it, as it looked to be nothing more than a dull, heart-shaped rock. But before they could claim it, Mr. L appears and takes it for himself! The gang battles him, and his new Brobot L-Type, and emerge victorious again. They get the Pure Heart from L, who later on gets "destroyed" by Dimentio. Afterwards, Mario and Co. go back to Merlon's to discuss what to do about the Pure Heart rock. Dimentio appears with the answer, and "destroys" Mario, Peach, and Bowser!

Chapter 7: The Underwhere

Mario wakes up to find himself in The Underwhere- the video game Hell. Mario looks around trying to find a way out of the place. He comes across a strange fairy-like girl who doesn't seem to like him, then makes his way to Queen Jaydes' palace. Here, he meets Jaydes, who finds herself in a predicament. King Grambi of The Overthere wishes to have his dughter Luvbi back immediately. Jaydes asks Mario to find Luvbi for her, and for doing so, will revive the stone Pure Heart. Mario's search for Luvbi ends up in him finding his own brother Luigi. With Luigi's special jump ability, the Mario Bros. find Luvbi, who goes back to Jaydes after being found again. The brothers return to Jaydes, who is happy to have Luvbi back. She gives back at restored Pure Heart, and sends them back to Flipside.

The brothers head back to Merlon's to get the Pixls, then head to Flopside to activate the next door. The door ironically takes them back to the Underwhere, where Jaydes gives them a new task of escorting Luvbi to the Overthere. They make their way past Underwhere Road, where they find Bowser and get past three Dorguys, including fighting a ravenous Underchomp. Then they make their way through Overthere Stair where they manage to get Peach back by waking her up from a deep sleep with a repulsive fruit. Finally, when they reach The Overthere, they end up freeing Nimbis, fighting all sorts of skeletons, and beating up the frozen cannon creature, Bonechill, who was attacking the Overthere. It was later revealed that Luvbi was a Pure Heart, and after a fierce argument with her parents, Luvbi decided to transform back to her Pure Heart form, and was given to Mario and the gang.

Chapter 8: Castle Bleck

They went back to Flopside to use the last Pure Heart to enter Castle Bleck. Here, the gang faces many foes, including strong, white versions of past enemies, and more of Bowser's brainwashed lackies. Eventually, the gang meets up with Count Bleck's most loyal minions once more. Bowser fights O'Chunks, Peach fights Mimi, and Luigi fights Dimentio. These battles all lead to the same results of them being lost to the castle, leaving only Mario left to fight Count Bleck. Before Luigi engages Dimentio, Dimentio reveals his true intentions. He has been plotting against Bleck the whole time, feigning loyalty to him and manipulating events for his own sinister purposes. He was the one who released Peach and Bowser from Castle Bleck so they would join Mario. He released Luigi from Nastasia's mind control and sent him to the Underwhere to meet up with Mario who he sent to the Underwhere to repair the powerless Pure Heart. He has been testing and helping them the whole time in order for them to collect the Pure Hearts and use them to defeat Bleck. Mario finally makes it to the castle's inner sanctum, where he is greeted by Bleck himself, and Nastasia. After his assistant leaves, Bleck attacks Mario with the power of the Chaos Heart, while Mario continuously jumps on him, having no effects. Eventually, Bleck gets bored with Mario and prepares a major attack that will end him. At that moment, Bowser, Peach, and Luigi come in to help. It looks like they survived whatever happened to them, and used the Pure Hearts to break Bleck's barrier. The foursome manages to topple the vulnerable Count, revealing the Chaos Heart.

As Bleck pleads for death, Dimentio emerges, seemingly murders Nastasia, and takes control of the Chaos Heart, and Luigi! He fuses them together to create Super Dimentio. Dimentio then sends Bleck, Nastasia, and Tippi to Dimention D, and combines his power with his jester abomination to make the beast invincible. Super Dimentio reveals that he's invincible to the heroes and begins to destroy all worlds. As all hope seems lost along with existence itself, Bleck and Tippi argue about the heroes' predicament, until Mimi and O'Chunks come with their support. It is revealed that before Tippi was turned into a Pixl, she was really Timpani, the love of Count Bleck, and that when Timpani vanished, Count Bleck thought the world was meaningless without her and used the Chaos Heart to try to destroy it. Now reunited, their hope makes the Pure Hearts reactivate. Tippi brings them to Mario and the gang, and uses them to render Super Dimentio vulnerable. After an intense battle, Super Dimentio's body explodes leaving only his head. Barely clinging to life, Dimentio has one last trick up his sleeve. He leaves a portion of his power to stay behind even after death to continue controlling the Chaos Heart and wipe out all existence. Uttering his famous line "Ciao", Dimentio explodes and sinks into the ground and obliteration. Luigi is released unharmed, but the Chaos Heart's power continues and the worlds continue to decay. As the worlds begin to deform under the humongous Void, the reformed Bleck and his minions lead Mario and other three heroes to a door that Bleck summones. It's the chapel where Bleck married Bowser and Peach. Bleck and Tippi come to the podium, where they marry themselves. This was enough to get rid of the Chaos Heart and the Void.

Mario, Luigi, Peach, Bowser, Nastasia, O'Chunks, Mimi, and the Pixls return to Flipside, where they are greeted once more by Merlon. They are all curious to what happened to Bleck and Tippi, now known to be Blumiere and Timpani. Until then, they all participate in a victory dinner that Saffron made for them. Supposedly, Mario and the others were sent back to their own dimension after that.

Between chapters, an all-dialogue narrative takes place, concerning the story of two lovers named Blumiere and Timpani, which becomes increasingly relevant to the main story of the game.

Gameplay

Playable Characters

Playable characters are

  • Mario – He has the ability to view the two dimensional world from the side, making a three-dimensional path that would normally be impassible. However, this uses up power from his ability meter, then his health, and at the same time restoring the power gauge.
  • Princess Peach – She can use her parasol to float long distances and deflect damage. Playable after Chapter 1, she at first starts out in Castle Bleck, then ends up at Flipside. After this, she joins Mario in his adventure. She becomes unplayable in two points however; from after Chapter 6 to the middle of Chapter 7-3, and from the end of Chapter 8-2 to the middle of the fight with Count Bleck.
  • Bowser – He is able to breathe fire, a far more powerful attack than other attacks, and his jumps deal double the damage. Playable from Chapter 3 onwards except from two points; from after Chapter 6 to the middle of Chapter 7-2, and from the end of Chapter 8-1 to the middle of the fight with Count Bleck.
  • Luigi – He has a higher jump than the others, allowing him to reach places otherwise inaccessible. First playable after Chapter 2, he begins in Castle Bleck. Afterwards, he does not become playable again until Chapter 7 onwards, when he joins Mario's party. There are two more instances where he is not playable: from the end of Chapter 8-3 to the middle of the fight with Count Bleck, and the entire fight with Super Dimentio.

Audience

The Audience is a group of generic creatures who will appear whenever Mario, Peach, Bowser or Luigi attacks an enemy and does a stylish move, which is done by shaking the Wii Remote when stomping on an enemy. They appear on the sides of the screen and say "Nice", "Great", "Wonderful", and "Excellent". This approval of the Crowd gives the player a higher score than if they had just jumped on the enemy. The audience in this game only has a handful of species from the previous game.

Items

Attack Items

  • Bone-In Cut – Temporarily doubles the player's Attack.
  • Fire Burst – Boils enemies with searing flames.
  • Ghost Shroom – Summons a Ghost Shroom to damage enemies.
  • Ice Storm – Pelts enemies with frigid shards of ice.
  • Mighty Tonic – Briefly doubles the player's attack.
  • Pow Block – Rattles enemies on the ground and ceiling.
  • Shell Shock – Rams into enemies when you kick the shell.
  • Shooting Star – Showers enemies with a flurry of shooting stars.
  • Thunder Rage – Strikes enemies with lightning.
  • Volt Shroom – Briefly paralyzes enemies the player touches.

Defense Items

Recovery Items

Miscellaneous Items

  • Catch Card – Catches an enemy's soul (rarely works).
  • Catch Card SP – Catches an enemy's soul (almost always works).
  • Gold Bar – A bar worth around 100 coins.
  • Gold Bar x3 – A trio of gold bars; worth around 300 coins.
  • Gold Medal – A medal worth 10,000 points.
  • HP Plus – Raises HP by 5 permanently.
  • Mega Star – Makes the player huge and invincible for a short time.
  • Mystery Box – Becomes a random item when used.
  • Pal Pill – Summons little buddies to surround and defend the player.
  • Poison Shroom – Poisons and damages the player.
  • Power Plus – Raises Attack by 1 permanently.
  • Sleepy Sheep – Briefly puts enemies to sleep.
  • Slow Flower – Temporarily slows down time; triples value of coins and points.
  • Speed Flower – Temporarily speeds up time; triples value of coins and points.
  • Star Medal – A medal worth 1,000 points.
  • Stop Watch – Stop enemies in their tracks.

Important Items

Bosses

File:009.png
Big Blooper in Chapter 3-2.
  • Chapter 1-3: O'Chunks
  • Chapter 1-4: Fracktail
  • Chapter 2-4: Mimi
  • Chapter 3-1: Bowser
  • Chapter 3-2: Big Blooper
  • Chapter 3-3: Dimentio
  • Chapter 3-4: Francis
  • Chapter 4-4: Mr. L, Brobot
  • Chapter 5-2: O'Chunks
  • Chapter 5-4: O'Chunks, King Croacus IV
  • Chapter 6-2: Mimi
  • Chapter 6-1 (Post-Destruction): Brobot L-Type
  • Chapter 7-2: Bowser, The Underchomp
  • Chapter 7-4: Bonechill
  • Chapter 8-1: O'Chunks
  • Chapter 8-2: Francis (Optional), Mimi
  • Chapter 8-3: Dimentio
  • Chapter 8-4: Count Bleck, Super Dimentio
  • Flipside Pit of 100 Trials: Wracktail
  • Flopside Pit of 100 Trials: Shadoo

Pixls

Pixls are new creatures in the game that give Mario and crew new abilities. There are twelve in total, three are optional.

PixlInformation
Tippi Tippi is the first Pixl that Mario will find. She resembles a butterfly, and can find secrets and areas previously inaccessible without her. She will also give information on characters and give the crew hints. Tippi is unique because she is always active, so Mario will always have two Pixls out at once (one of which is always Tippi). Tiptron will get this power at the end of the game when Tippi permanently leaves you.
Thoreau Thoreau resembles a hand. He grants the characters the ability to pick up enemies, and then throw them. Nintendo Power noted that this ability is probably a reference to the move that the characters could perform in Super Mario Bros. 2 or Doki Doki Panic.
Boomer Boomer possesses the ability to turn into a bomb, and blow up. This will uncover secret areas, and can defeat certain enemies. He is usally the key in many boss battles as well.
Slim Slim will allow Mario and crew to turn sideways, and squeeze through tight spaces such as rails. Also if the player stands still s/he'll become invisible.
Thudley Thudley will give Mario and friends the ability to Ground Pound.
Carrie Carrie is able to turn into a platform that can carry Mario and Co. through dangerous places, to safety. She can travel over spikes and take no damage.
Fleep Fleep can flip objects caught in a different dimension back to its original one. Look for shining objects that resemble a lightning bolt. He can also make enemies dizzy.
Cudge Cudge lets Mario use a hammer like in previous Paper Mario titles. It can slam down posts, break open areas, and gives alot of damage!
Dottie Dottie has the ability to shrink the main character. You can then go into little red doors. (They are shops with hard to find items)
Barry Barry can surround the main character with a strong barrier that can destroy enemies in its way. He can also shoot sound waves that can hurt enemies when he turns into a barrier. (optional)
Dashell Dashell provides a speed boost for the party. (optional)
Piccolo Piccolo plays music that can cure Mario and team from any status problems (such as poison or burned). (optional)
Tiptron Although not a Pixl, Tiptron can be bought off of Francis for 999 coins as an additional partner. It replaces Tippi at the end of the game and has all of the same powers as her, even her consciousness. (optional)

Artwork

Extra Mini Games and Options

Trivia

  • Super Paper Mario was originally a Gamecube game. It was later moved to the Wii (and, for a time, was stated to be in production for both systems). This change added motion sensing including Tippi and the arcade's mini-games.
  • In Chapter 3, there is an area that is a recreation of Super Mario Bros.'s 1-2. Parts of Chapter 1-1 also resemble World 1-1 of Super Mario Bros., including the famous six blocks and first Goomba setup World 1-1 had.
  • Before fighting Fracktail, when he checks his database for Mario, the Wii Shop Channel loading logo is displayed in his eyes complete with chimes.
  • The game has a noticeably darker theme to it than any previous Mario game, with scenes like Mimi cracking her neck and transforming, King Sammer's Kingdom being obliterated into a white void, Bowser seemingly dying, and quite a few others. The very plot is much more darker, revolving around the impending destruction of all worlds, dimensions, and living things.
  • Though Luigi is playable, the game manual doesn't mention him. Even in the characters page, Luigi is nowhere to be found.
  • This is the first game in the Paper Mario series not to feature Toads in the playable areas. (It does, however, feature them in the playable mini-game Mansion Patrol.) It is also the first Mario RPG not to involve the collection of star-shaped or star-themed objects in any way.

Links

See Also

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