Talk:396
From Nomicapolis
(proposer's summary) |
(→For: for) |
||
(4 intermediate revisions not shown) | |||
Line 12: | Line 12: | ||
<!--DO NOT REMOVE-->{{editsection|2|Add comments}} | <!--DO NOT REMOVE-->{{editsection|2|Add comments}} | ||
<!--BEGIN DEBATE--> | <!--BEGIN DEBATE--> | ||
+ | NOTE: You have a formatting problem with your numbered list. | ||
+ | I like the bonus popularity for incumbants, but I'm not sure how I feel about bonus popularity for dynasties and war. I think bonus popularity should only be awarded to long-lasting dynasties. Say, you get 10 bonus pop for each full month your dynasty has been in existance (with a suitable cap at say 30 or 50). | ||
+ | Also, war tends to bring out the character of leaders. During war time, leaders tend to become either very popular, or completely unpopular. I would make the war be able to be either a bonus or penalty, such as +10 pop for declaring a war, but -10 pop for each war declared on you, or some such. [[User:BobTHJ|BobTHJ]] 13:57, 24 May 2007 (EDT) | ||
+ | My only thought offhand is that in the event of equal popularity ties, the incumbant shall retain possesion, not the longest active player. --[[User:Tucana25|Tucana25]] 00:08, 31 May 2007 (EDT) | ||
<!--END DEBATE--> | <!--END DEBATE--> | ||
== Vote == | == Vote == | ||
+ | Debate is closed, this proposal must now be voted on. | ||
+ | |||
=== For === | === For === | ||
<!--DO NOT REMOVE-->{{editsection|4|Add FOR vote}} | <!--DO NOT REMOVE-->{{editsection|4|Add FOR vote}} | ||
+ | # [[User:Wooble|Wooble]] 08:49, 31 May 2007 (EDT) | ||
+ | # [[User:BobTHJ|BobTHJ]] 14:31, 31 May 2007 (EDT) | ||
+ | #--[[User:Tucana25|Tucana25]] 09:19, 1 June 2007 (EDT) | ||
# <!--ADD YOUR NAME HERE--> | # <!--ADD YOUR NAME HERE--> | ||
<!--DO NOT REMOVE--><br /> | <!--DO NOT REMOVE--><br /> | ||
+ | |||
=== Against === | === Against === | ||
<!--DO NOT REMOVE-->{{editsection|5|Add AGAINST vote}} | <!--DO NOT REMOVE-->{{editsection|5|Add AGAINST vote}} |
Current revision as of 13:19, 1 June 2007
Proposed by: Wooble 13:28, 24 May 2007 (EDT)
Contents |
Proposer's summary and declarations
This proposal aims to make the Canton Leader assignment more deterministic and not subject to the timing whims of the Scorekeeper. Under the current rule, a Scorekeeper could prevent another player from taking over Leadership of his/her Canton by refusing to update the Leaders and accepting a point deduction and loss of the Scorekeeper role; the new Scorekeeper elected afterwards has no authority to assign new rankings on the 6th of the month or thereafter.
I've also added bonuses for incumbency and nationalistic support for Dynastic leaders and particularly those who are under attack from external forces.
I suggest that debate run until May 29th at midnight. Wooble 13:37, 24 May 2007 (EDT)
Debate
NOTE: You have a formatting problem with your numbered list. I like the bonus popularity for incumbants, but I'm not sure how I feel about bonus popularity for dynasties and war. I think bonus popularity should only be awarded to long-lasting dynasties. Say, you get 10 bonus pop for each full month your dynasty has been in existance (with a suitable cap at say 30 or 50). Also, war tends to bring out the character of leaders. During war time, leaders tend to become either very popular, or completely unpopular. I would make the war be able to be either a bonus or penalty, such as +10 pop for declaring a war, but -10 pop for each war declared on you, or some such. BobTHJ 13:57, 24 May 2007 (EDT)
My only thought offhand is that in the event of equal popularity ties, the incumbant shall retain possesion, not the longest active player. --Tucana25 00:08, 31 May 2007 (EDT)
Vote
Debate is closed, this proposal must now be voted on.
For
Against
Abstain