Kingdom Chronicles (game)
From Kokorodatabase
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Shiny orbs that uh...stuff. I'll explain later | Shiny orbs that uh...stuff. I'll explain later | ||
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+ | =='''So...what goes on, exactly?''== | ||
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+ | Seekret plans. | ||
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+ | No, seriously. | ||
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+ | Alright, fine. Basically, if the plot ever goes anywhere *frowny face*, the worlds are supposed to start being lost to the darkness again, like Spira, and our lovely heroes and heroines who can wield that Keyblade thinger are supposed to save the day. | ||
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+ | If all else fails, uh...well... | ||
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+ | Nothing goes on, really. Everyone just does their own thing. D: | ||
=='''Notable Characters'''== | =='''Notable Characters'''== |
Revision as of 21:47, 17 January 2007
In short, the 'dimension' Charice and them Squeenix folk come from. Details at 11
Contents |
A Better Explanation
Kingdom Chronicles is a game that mixes Kingdom Hearts with Disney and Square-Enix alike. Originally the idea of Tsu, with help from people like Saica, it's evolved into...not much.
There are two known versions of KC. Maybe three. There's what goes on in the boards, and then there's what goes in on private IM sessions. For example, in board-canon, Rakka lives on the Destiny Islands. In IM-canon, she's from Spira. Details about who marries who and what events happen when are also mixed around.
It would seem that a standard of the game, due to either poor advertising or the fact that the game is WTF-worthy in many special ways, is that aside from the owner, only one other person is actively roleplaying at the same time.
The modsquad over there consists of Saica and Tsu, with Suzume as backup whenever she's active on the boards. Over time, there have been many retcons to the plot and history to cover players leaving and arriving, as well as changes for personal reasons. There is currently an attempt to make the game seem less crackbrained and more...something else.
Official Tagline
It seems like forever and a day since we've last seen the Keyblade master and what-not. But this time, things have changed. The people have grown older, and now have kids. It's the future, and.. well, it's different from what you'd expect.
Nothing's like before..
Oh, how people wished that saying was true. But from the looks of things, history was repeating itself. Riku's son began to walk the road of darkness, Sora's children were handed weapons (the Keyblade and the Wandblade, respectively).... everything seemed to be like before.
Or is it?
Worlds weren't fading away. Time seems to stop in its place... everything seems to be alright for now. But how long will this peace hold, and when... will it shatter?
Who knows. But heavens knows if the end is going to be as pretty as its beginning...Tsu's Explanation
"Kingdom Chronicles, in short, is an RPG that, well, is about the children of Sora and company, taking place some twenty-something odd years after the events of KH2. At the same time, the game mixes the events of Kingdom Hearts with those of Final Fantasy, with a bit of canon bending going on. People are alive that technically died in-game, events have happened that didn't in KH or FF canon, and worlds have appeared based on those presented in Final Fantasy. However, the premise is still the same. Worlds have been lost to darkness, and it is up to the Keyblade bearer to save them. The basic outline of Kingdom Hearts still happened.
Some of the pairings might not necessarily be canon, either, but based on popular fanon pairings. While they may or may not work out logically when canon is applied, characters are kept in character to the best of our ability.
Despite the focus on original characters, we encourage interaction with canons, as well. After all, Cloud may not be too keen on letting his son or daughter run about all nilly-willy while there's trouble going on in the worlds, Riku may have a bit of a say if his child was to suddenly start to follow in his footsteps, and so forth. In short, we strive for a nice blend of canon and original characters.
This game is designed so that everyone can have fun, no matter how they roleplay. Whether you are into crackbrained humor, or wish to do a more serious and dramatic-paced story for your character, we hope that you will enjoy yourselves here. At the same time, activity is highly encouraged, so as to further the plot. If you need to go on a vacation, it's recommended, if possible, to make an announcement over in the 'Away Messages' section.
All in all, we hope that you have a good time here at Kingdom Chronicles, and look forward to seeing you participate in our storylines."
tl;dr
KC in short is the lovechild of a crackbrained idea to combine Kingdom Hearts with Final Fantasy and Disney, mainly out of wanting to play certain characters in KH games but not being able to cause, well, THEY DON'T EXIST yet. Eventually, it spawned into Square-Enix in general, and, depending on how popular opinion goes, may delve into non Squeenix fandoms, like Legend of Dragoon or Xenosaga.
Versions
Much like how in Chrono Cross, the timelines are split into two, due to an event that occured over ten years ago, Kingdom Chronicles is also split into multiple versions of itself, thanks to the twenty billion things that keep happening. Or something. ):
Version 1 (aka, "True" Version)
The main timeline everyone's familiar with. Doesn't mean all is right with the world, though
Version 2 (Mariel's world)
Mariel hails from here as the daughter of Sora and Kairi, and supposedly is an only child. She's good friends with Morie's counterpart there, and looks up to Yuffie a great deal. This timeline supposedly still exists; Mariel simply doesn't know how to get back.
Also in this timeline is the Rakka from Spira
Version 3 (Thalia's timeline?)
Thalia's timeline is literally some twenty odd years in the past, in which Lucrecia Crescent married Vincent Valentine and had two children, Thalia and her brother, Lucius. The state of this world is unknown.
How Magic Works in KC
To be truthful, setting up a specific magic system would cause a giant trainwreck. After all, even though a lot of the characters hail from the various Final Fantasy worlds, magic still works differently in each one, whether it's by drawing magic from draw points, using materia, simply being born a mage, and so forth. Instead, everyone works with magic in their own special way.
"Special"?
Yeah, srsly. For example, we'll use, um...Luca! 8D
Luca hails from Chrono Cross-land, the merged timelines where Kidd finally finds Serge and they hook up and stuff. Anyways, in this world, magic is defined by a characters innate color. Sounds weird, but work with me, now. Basically, everyone's good at something, like, uh...well, Luca is a Red Innate, which means she's good at Red...attacks. This also means, though, that she's weak against Blue...uh...
Let's use a different example. D:
Charice is classified as being a White Mage. This means she primarily specializes in healing and protective magicks. Now, technically, any old person can use Restorative Materia to heal their wounds, but the whole shebang is that Charice's skills lie within the realm of healing and protecting; she don't need to use Materia, in other words.
Materia
Shiny orbs that uh...stuff. I'll explain later
'So...what goes on, exactly?
Seekret plans.
No, seriously.
Alright, fine. Basically, if the plot ever goes anywhere *frowny face*, the worlds are supposed to start being lost to the darkness again, like Spira, and our lovely heroes and heroines who can wield that Keyblade thinger are supposed to save the day.
If all else fails, uh...well...
Nothing goes on, really. Everyone just does their own thing. D: