From Inselkampf
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| - | Colonies are the aim of the game. For a player to expand they must colonise islands.
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| - | == How to colonize ==
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| - | A player can colonize any island as long as:
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| - | * It is '''not''' the '''only''' island of a player
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| - | * The main house is at Level 1
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| - | * There are no [[troops]] on the island
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| - | In the [[.com]] version of [[Inselkampf]] any [[island]] of any player can be colonized if it is not their only island. The player needs to send a [[Colonization_Ship|colonization ship]] at the target island, set to 'attack' mode. The player should not send the ship unaccompanied:
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| - | * All troops on the island need to be dead if colonization is to be successful.
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| - | * The main house must be knocked down to Level 1 in order for the colonization to be successful.
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| - | * Even an undefended island has a defense/offense value of 50, and an unaccompanied colonization ship will be destroyed.
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| - | Even if the troops are dead and the house is at Level 1 there is still only a 50% chance of a successful colonization. If the colonization is successful your ship will be destroyed. If the colonization fails, your ship will return; unless it is destroyed in battle. The colonisation ship will die in battle if 50% of the your attacking troops are killed.
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| - | The same principles apply to unowned islands; the main house must be at level 1 and there must be no troops on the island. Colonization ships should never be sent unaccompanied even if there are no defences on the island.
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| - | It usually takes around three months for most players to gain the ability to colonize and defend themselves effectively. However, with the right alliance or friend helping you out with resources; it can take as quickly as a month
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| - | == See Also ==
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| - | *[[Colonization Ship]]
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| - | *IK [[Geography]]
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| - | *Out of interest you may also want to see [[Colonization Etiquette]].
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| - | {{Template:Guide}}
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| - | [[Category:Guides]]
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Revision as of 21:49, 22 August 2007
¡xǝs lɐuɐ ǝʌɐɥ