Small Merchant Ship

From Inselkampf

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Defense level: 10<br>
Defense level: 10<br>
Loading space: 200 units<br>
Loading space: 200 units<br>
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Speed: [[Sail|4-5 knots]]</b><br>
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Speed: [[Sail|3-5 knots]]</b><br>
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Current revision as of 18:37, 17 October 2007

Prerequisites
Building Level
Image:Main house.gif Main House 10
Image:Stone.gif Gold Mine
Image:Stone.gif Stone Quarry
Image:Lumbermill.gif Lumber Mill
Image:Storehouse.gif Storehouse
Image:Stonewall.gif Stone Wall
Image:Watchtower.gif Watch Tower
Image:Laboratory.gif Laboratory 1
Image:Harbour.gif Harbour 1
Image:Barracks.gif Barracks
Technology Level
Image:Spear.gifSpear
Shield
Bow
Image:Catapult.gifCatapult
Image:Sail.gifSail 1
Cost
Resources Amount
Image:Gold.gifGold 300
Image:Stone.gifStone
Image:Wood.gifWood 300
Image:ship.gif
Small Merchant Ship

Merchant ships have extremely large load rooms for the transport of resources. For successful attacks, you should also bring some merchant ships with you to bring your loot home safely.


Offense level: 10
Defense level: 10
Loading space: 200 units
Speed: 3-5 knots


Strategy

Small Merchant Ships are faster than Large Merchant Ships. This fact alone will probably make them your ship of choice for ferrying resources. They carry less cargo per Gold spent than large ships, but they won't slow down attacking fleets, and can be built significantly faster.

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