Archer
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== Strategy == | == Strategy == | ||
- | Individual Archer units have higher atk+def than either [[Stone Thrower]]s or [[Spearfighter]]s. This makes them ideal for filling your warships for attacks, where space is limited. The can also contribute greatly to island defense, however, they build slower and are slightly less Gold efficient than fully upgraded | + | Individual Archer units have higher atk+def than either [[Stone Thrower]]s or [[Spearfighter]]s. This makes them ideal for filling your warships for attacks, where space is limited. The can also contribute greatly to island defense, however, they build slower and are slightly less Gold efficient than fully upgraded Spearfighters. |
*[[Charts#Army build times|Archer build times]]<br> | *[[Charts#Army build times|Archer build times]]<br> |
Revision as of 23:09, 9 October 2007
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Archer | |
His superior weapon gives the archer a high strength of attack. He requires intensive training for this.
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World 2
- Cost: 250 gold, 50 stone, 50 lumber, 1 hour
- Requires Bow (1), Barracks (10)
Strategy
Individual Archer units have higher atk+def than either Stone Throwers or Spearfighters. This makes them ideal for filling your warships for attacks, where space is limited. The can also contribute greatly to island defense, however, they build slower and are slightly less Gold efficient than fully upgraded Spearfighters.