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- | This page aims to act as a guide to the first steps you may want to take on the way to glory in '''Inselkampf'''. You may also want familiarise yourself with the game overview at [[Inselkampf]].
| + | ¡xǝs lɐuɐ ǝʌɐɥ |
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- | ==What to expand first?==
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- | This is a good question. Starting by building and upgrading your [[Gold Mine | gold mine]], [[Stone Quarry | stone quarry]], and [[Lumber Mill | lumber mill]] is a widely advocated strategy. This will allow you to increase the rate of production of your resources and allow you to build other items more quickly. At some point, you should build a [[Stone Wall | stone wall]] and upgrade your [[Main House | main house]]; however, you typically have a period of time in the beginning to build up your resources before you need to worry about others [[Attacking | attacking]] and plundering your island (as you usually are surrounded by other new players initially and attacking new players is generally frowned upon). After this, there are many strategies that can be effective.
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- | ==Building strategy==
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- | A new island requires lots of stone, a resource which later on will be largely worthless. New players are advised to seek an [[Alliance|alliance]] and politely request stone from their alliance mates, who are likely to be happy to oblige.
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- | The key to rapid development is building up the resource buildings, although you will need to build up the [[Storehouse]] periodically. You may also want to build a few levels of [[Stone Wall|stone wall]] and [[Watch Tower|watchtower]].
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- | Whether you acquire further resources through means of warfare, trade or simply by a further expansion of an existing building is entirely up to you.
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- | It will take many weeks to get to the stage when a new player can consider [[Colonisation]] colonising islands.
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- | ==See Also==
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- | * [[RobKohr's guide for beginners]]
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- | ==Games concepts==
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- | * [[Inselkampf]]
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- | * [[Attacking]]
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- | * [[Game Interface]]
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- | * [[Geography]]
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- | ==Advanced Play==
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- | Almost everything in IK uses a factor of 1.2.
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- | * Each mine level produces 1.2 times the previous one
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- | * Each building level costs 1.2 times the last one
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- | * Each storehouse level can hold 1.2 times the previous level
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- | The link to a basic spreadsheet is located below which has helped some to plan their building order. Enter the information from your island in the yellow boxes and everything else will be calculated for you.
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- | [http://www.bangercorp.net/ik/buildcalc/ backlash's online calculator].
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- | The [[DIGG]] alliance have made this version: [[Image:Digglets.xls]] downloadable from the Wiki directly.
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- | {{Template:Guide}}
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- | [[Category:Guides]]
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