Talk:.com World 2 info
From Inselkampf
(Sails) |
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im a player of ik.com world 2 and i have reason to believe that what you need to build sails has changed. i think to get a sail you need a level 10 labratory. aswell as this you seem to need a level 8 storehouse, a level 5 harbour and a level 10 main house. im asking anyone who can confirm this message meteora on ik.com on world 2. | im a player of ik.com world 2 and i have reason to believe that what you need to build sails has changed. i think to get a sail you need a level 10 labratory. aswell as this you seem to need a level 8 storehouse, a level 5 harbour and a level 10 main house. im asking anyone who can confirm this message meteora on ik.com on world 2. | ||
+ | |||
+ | Well, actually: | ||
+ | ---------- | ||
+ | Sail | ||
+ | The sail is the motor of your ships. The more research you do on your sail, the more rapid each ship will become. | ||
+ | Costs: 8000 gold, 1000 stone, 6000 lumber, 2 days | ||
+ | Requirements: Laboratory (10) | ||
+ | ---------- |
Revision as of 06:57, 28 May 2007
Is there any reason to expect new features or any changes at all? Wouldn't it just be an additional set of oceans to play in?
Sails
im a player of ik.com world 2 and i have reason to believe that what you need to build sails has changed. i think to get a sail you need a level 10 labratory. aswell as this you seem to need a level 8 storehouse, a level 5 harbour and a level 10 main house. im asking anyone who can confirm this message meteora on ik.com on world 2.
Well, actually:
Sail The sail is the motor of your ships. The more research you do on your sail, the more rapid each ship will become. Costs: 8000 gold, 1000 stone, 6000 lumber, 2 days Requirements: Laboratory (10)