Talk:Archer

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(Archer Efficiency)
 
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The figures for efficiency of Bow upgrades use the following math.  Feel free to correct me if I screwed up somehow.
 
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N = Number of troops where cost of additional troops and cost of upgrading intersect;
 
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P1 = attack+defense before upgrade;
 
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P2 = attack+defense after upgrade;
 
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Ucost = upgrade cost;
 
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Tcost = troop cost
 
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*P1 * (N + Ucost/Tcost) = P2 * N
 
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*(P1 * N) + (P1 * Ucost/Tcost) = P2 * N
 
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*P1 * Ucost/Tcost = (P2 * N) - (P1 * N)
 
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*P1 * Ucost/Tcost = N(P2 - P1)              // Because of the way we're using P2 and P1, we know that: P2 - P1 = 1
 
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*Thus for archers:  P1 * Ucost/100 = N
 
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I specifically didn't floor or round (Ucost/100) because it seemed silly to ignore partially completed archers when they'll be completed within an hour.
 
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== Archer Efficiency ==
 
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-
The figures for efficiency of Bow upgrades use the following math.  Feel free to correct me if I screwed up somehow.
 
-
 
-
N = Number of troops where cost of additional troops and cost of upgrading intersect;
 
-
P1 = attack+defense before upgrade;
 
-
P2 = attack+defense after upgrade;
 
-
Ucost = upgrade cost;
 
-
Tcost = troop cost
 
-
 
-
*P1 * (N + Ucost/Tcost) = P2 * N
 
-
*(P1 * N) + (P1 * Ucost/Tcost) = P2 * N
 
-
*P1 * Ucost/Tcost = (P2 * N) - (P1 * N)
 
-
*P1 * Ucost/Tcost = N(P2 - P1)              // Because of the way we're using P2 and P1, we know that: P2 - P1 = 1
 
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*Thus for archers:  P1 * Ucost/100 = N
 
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I specifically didn't floor or round (Ucost/100) because it seemed silly to ignore partially completed archers when they'll be completed within an hour.
 
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* Please sign your posts with four tildes--[[User:DCJoeDog|DCJoeDog]] 20:52, 6 October 2007 (EDT)
 

Current revision as of 23:10, 9 October 2007

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