|
m |
(6 intermediate revisions not shown) |
Line 24: |
Line 24: |
| }} | | }} |
| {{Side-bottom}} | | {{Side-bottom}} |
| + | <table width=420 border=0 cellpadding=0 cellspacing=0> |
| + | <tr><td width=20 rowspan=2>[[Image:Spearfighter.gif]]</td><td height=8></td></tr> |
| + | <tr><td><b>Spearfighter</b></td></tr></table> |
| + | <table width=420 border=0 cellpadding=0 cellspacing=0><tr><td> |
| By developing the spear and training the spearfighters, your army will be clearly reinforced. The spearfighter's weapon gives him an above-average level of defence. | | By developing the spear and training the spearfighters, your army will be clearly reinforced. The spearfighter's weapon gives him an above-average level of defence. |
- | [[Category:Army]]
| |
| | | |
| | | |
- | ===World 2===
| + | '''Offense level: 10''' + [[Spear]]<br> |
- | *Cost: 200 gold, 50 stone, 100 lumber, 1 hour
| + | '''Defense level: 20''' + [[Shield]]<br> |
- | *Requires Shield (1), Spear (1)
| + | |
| | | |
- | | + | </td></tr> |
- | == Efficiency of Upgrading ==
| + | |
- | The chart below shows the point at which upgrading [[Shield]] and [[Spear]] increases '''total atk+def''' more than spending the equivalent amount on additional spearfighters.
| + | |
- | Assuming that the benefit of single upgrades in either attack or defense are equivalent, the most cost effective order for upgrading is somewhat asymmetrical.
| + | |
- | That is, Shield to Level 4 is cheaper than Spear Level 2, so you would upgrade them in that order.
| + | |
- | | + | |
- | <table border="0" cellspacing="18" cellpadding="0">
| + | |
- | <tr><td>
| + | |
- | | + | |
- | '''Upgrade order'''
| + | |
- | <table border="1" cellspacing="0" cellpadding="3">
| + | |
- | <tr><td align="right">Order</td><td align="right">Shield Cost</td><td>Spear Cost</td><td align="left">Order</td></tr>
| + | |
- | <tr><td align="right">1</td><td align="right">250</td><td>400</td><td align="left">2</td></tr>
| + | |
- | <tr><td align="right">3</td><td align="right">300</td><td>-</td><td align="left">-</td></tr>
| + | |
- | <tr><td align="right">4</td><td align="right">360</td><td>-</td><td align="left">-</td></tr>
| + | |
- | <tr><td align="right">5</td><td align="right">432</td><td>480</td><td align="left">6</td></tr>
| + | |
- | <tr><td align="right">7</td><td align="right">518</td><td>576</td><td align="left">8</td></tr>
| + | |
- | <tr><td align="right">9</td><td align="right">622</td><td>691</td><td align="left">10</td></tr>
| + | |
- | <tr><td align="right">11</td><td align="right">746</td><td>829</td><td align="left">12</td></tr>
| + | |
- | <tr><td align="right">13</td><td align="right">895</td><td>995</td><td align="left">14</td></tr>
| + | |
- | <tr><td align="right">15</td><td align="right">1074</td><td>1194</td><td align="left">16</td></tr>
| + | |
- | <tr><td align="right">17</td><td align="right">1289</td><td>1433</td><td align="left">18</td></tr>
| + | |
- | <tr><td align="right">-</td><td align="right">-</td><td>1719</td><td align="left">19</td></tr>
| + | |
- | <tr><td align="right">-</td><td align="right">-</td><td>2063</td><td align="left">20</td></tr>
| + | |
| </table> | | </table> |
| | | |
| | | |
- | Using this order, upgrades become efficient after...
| + | ==World 2== |
| + | Cost: 200 gold, 50 stone, 100 lumber, 1 hour<br> |
| + | Requires: Shield (1), Spear (1)<br> |
| | | |
- | <table border="1" cellspacing="0" cellpadding="3">
| |
- | <tr><td align="right"></td><td>Efficient after</td></tr>
| |
- | <tr><td align="right">Shield 1</td><td>-</td></tr>
| |
- | <tr><td align="right">Spear 1**</td><td>-</td></tr>
| |
- | <tr><td align="right">Shield 2</td><td>120 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 3</td><td>148 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 4</td><td>183 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 2**</td><td>210 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 5</td><td>233 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 3**</td><td>266 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 6</td><td>295 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 4**</td><td>336 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 7</td><td>373 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 5**</td><td>424 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 8</td><td>469 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 6**</td><td>534 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 9</td><td>590 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 7**</td><td>671 spearfighters</td></tr>
| |
- | <tr><td align="right">Shield 10</td><td>741 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 8**</td><td>841 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 9**</td><td>1031 spearfighters</td></tr>
| |
- | <tr><td align="right">Spear 10**</td><td>1225 spearfighters</td></tr>
| |
- | </table>
| |
| | | |
| + | == Strategy == |
| + | Spearfighters are indispensable for island defense. They can be built in greater numbers per day than [[Archer]]s, while being substantially more powerful than [[Stone Thrower]]s. When fully upgraded, they offer both the highest possible '''total atk+def''' build-able per day and per gold spent. |
| | | |
- | ===Notes===
| + | *[[Charts#Army build times|Spearfighter build times]]<br> |
- | *This chart assumes Gold is the only limiting resource. | + | *[[Efficiency of Weapons Research#Spearfighter|When to upgrade your Spearfighters]] |
| | | |
- | | + | [[Category:Army]] |
- | </td></tr>
| + | |
Spearfighters are indispensable for island defense. They can be built in greater numbers per day than Archers, while being substantially more powerful than Stone Throwers. When fully upgraded, they offer both the highest possible total atk+def build-able per day and per gold spent.