Black Rose Order

From Euphro

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Guild created in Octuber 5th 2005 by iniciative of John Locke (Whitesmith) and S e r e n a d e (High Wizard), both from old school Power guildmen. Also knows as BRO.
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Black Rose Order (BRO) created on October 5, 2005 by initiative of John Locke (now a Whitesmith) and S e r e n a d e (now a High Wizard).  Both were former [[Power]] guildmembers.
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The guild's name was inspired from John's experiences in other servers and the guild's icon creation is attributed to John's friend as well.
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The guild's name was inspired from John's experiences on other servers and the guild's icon creation is attributed to a friend of John's.
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John Locke is BRO's guild leader since it's creation.
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John Locke has been BRO's guild leader since it's creation and S e r e n a d e's serves as co-leader.
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Tought, S e r e n a d e's role as co-leader since the beginning to these days is an arguable subject.
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The guild started up completed by the following players:
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== Original Members ==
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Chris (who left after guild creation)<br />
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Crimson<br />
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Deskartes<br />
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Gadane<br />
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Grinch<br />
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Hive<br />
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Hristo<br />
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John Locke<br />
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Kenshin<br />
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Psycat<br />
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Senjiko<br />
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S e r e n a d e<br />
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Urzaterion<br />
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(Not arranged in any specific order)
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== WoE History ==
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BRO's first WoEs took place in Payon against relatively older and bigger guilds with the help of it first allies, Cavae Ira and Power. Subsequent allies were Love Beat, Unlimited, Council of God, The Smoke Shack, Valhalla, ViewSonic, Antagonists, Nihil and Sapientes Gladios. Currently, it is allied with Last Wish.
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Kenshin.
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BRO and Power merged after the latter's guildmaster, Genius, lost his desire to keep playing on EuphRO. After the merge, Genius stayed in Power for a month or so before leaving.  Power disppeared but has recently remerged witht he return of Genius.
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Chris (Who left a couple of days later).
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Senjiko.
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Deskartes.
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Crimson.
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Gadane.
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Urzaterion.
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Psycat.
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Hristo.
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Hive.
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Grinch.
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John Locke.
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S e r e n a d e.
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BRO started being allied up with Cavae Ira and Power. Then later on it allied up Love Beat, Unlimited, Council of God, The Smoke Shack, Valhalla, ViewSonic, Antagonists, Nihil and Sapientes Gladios. Currenlty, it's allied up with Last Wish.  
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The merge was a gateway for new and higher goals. BRO was able to take Squagul and make it its official home until Cavae Ira broke alliance with BRO. This action triggered the "Squagul's Battles" which lasted a month.
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BRO's first WoEs started up at Payon guild castles, where had to fight with relatively older and bigger guilds for controlling an economy, where it got Cavae Ira's and Power's supports during that history's stage.
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Squagul's Battles are considered by many as the most intense and costly WoEs in Euphro's history as well as funny and dramatic.  Those WoEs were fought with the aid of Sapientes Gladios (and some unexpected Aeterna help) against VULC alliance (Viewsonic, Unlimited, Love Beat and Cavae Ira.  (VULC was the second most powerful alliance at that time.)  After a couple of Squagul takeovers by VULC, BRO managed to reclaim Squagul but dropped it before next WoE.  
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After a few weeks, BRO and Power merged (event triggered by Genius' lack of desire to keep playing at Euphro). Power disappeared since then, and it's guildmen who stayed after the merging left the newly formed guild eventually except of Genius who left it a month or so afterwars.
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This ended "Squagul's Battles" and may have been BRO's finest and highest moment.  After this event, BRO guildsmen were all around tired and left in low morale although they won by a slight margin in the last stage of those WoEs.
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For BRO, that's was the beginning of new and higher goals. BRO's first target as a guild with new gotten powers was taking Squagul and make it its official home. This lasted until Cavae Ira broke alliance with BRO, action which triggered as some people knows as "Squagul's Battles" (which lasted a month or so) or the like.
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Later on, BRO's WoE tactics consisted of randoming castles and keeping one at WoE's end.
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Squagul's Battles are considered by most as the most intense and costly WoEs in Euphro's history - not forgetting funny and dramatic -, those battles were all around fightings between BRO and Sapientes Gladios (and some unexpected Aeterna help) against VULC alliance, which was conformed by  Viewsonic, Unlimited, Love Beat and Cavae Ira (VULC was the second most powerful alliance at that time). After a couple of Squagul's takeovers by VULC, BRO managed to recover Squagul and finally drop it before next WoE.  
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BRO's most memorable participation at WoE was being a main organizer of the second and most coordinated attack seen in WoE (April 29, 2006): taking over Hoh which was held by the most powerful and active guild in Euphro - Enchanters.  New Aeon, Night Patrol, Antagonists, Plox, Sapientes Gladios, Viewsonic, Ten No Ryu, and BRO fought against RAWR, Insurrection, Devotion, and Enchanters (RIDE). The battle was intense but the opposing guilds were victorious and Hoh was dropped before next WoE.
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This ended "Squagul's Battles" and, in my opinion, was BRO's finest and highest moment; after this event, BRO guildmen were all around tired and left down in terms of moral even if they significately and slightly "won" in the last stage of those WoEs.
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New Aeon, Night Patrol, Antagonists, Plox, Sapientes Gladios, Viewsonic, Ten No Ryu, and BRO tried their luck at Byi (held by Insurrection) at the next WoE. However, RIDE's full force was too much of a challenge for the attacking guilds and RIDE remained vitorious that day.
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Soon later on, BRO performance at WoE went downgrading. Its role at WoE were all around at spending time in randoming castles and keeping one at WoE's ending.
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Both attacks were not initiated by John Locke as most people believe, but by other BRO guildsmen.
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BRO's most memorable participation at WoE was being part and main organizer of the second and most  coordinated attack seen in WoE (April 29 2006): Taking over Hoh, being held by the most powerful and active guild in Euphro - Enchanters. New Aeon, Night Patrol, Antagonists, Plox, Sapientes Gladios, Viewsonic, Ten No Ryu and BRO fought against Enchanters, RAWR, Devotion and Insurrection (RIDE). The battle was intense but the opposing guilds resulted victorious and Hoh was dropped before next WoE.
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The same guilds who attacked Hoh the previous WoE, tryed their luck at Byi (being held by Insurrection). However, RIDE full force was more than a challenge for the attacking guilds and RIDE resulted being the winner that day.
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Both attacks' iniciatives didn't came from John Locke as most people believes, but by other BRO guildmen.
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After that, BRO returned to its old habits before those WoEs.
After that, BRO returned to its old habits before those WoEs.
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It was since 3 weeks ago from June 25 2006, when BRO recovered its will and confidence to start building up a strong and high economy at Berigel during the time when other guilds constantly attacked any castle held by BRO. And, hopefully, it will follow the way it's intended since it was created.
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Around June 4, 2006, BRO recovered its will and confidence to start building up a strong and high economy at Berigel.

Revision as of 01:53, 29 June 2006

Black Rose Order (BRO) created on October 5, 2005 by initiative of John Locke (now a Whitesmith) and S e r e n a d e (now a High Wizard). Both were former Power guildmembers.

The guild's name was inspired from John's experiences on other servers and the guild's icon creation is attributed to a friend of John's.

John Locke has been BRO's guild leader since it's creation and S e r e n a d e's serves as co-leader.

Original Members

Chris (who left after guild creation)
Crimson
Deskartes
Gadane
Grinch
Hive
Hristo
John Locke
Kenshin
Psycat
Senjiko
S e r e n a d e
Urzaterion

WoE History

BRO's first WoEs took place in Payon against relatively older and bigger guilds with the help of it first allies, Cavae Ira and Power. Subsequent allies were Love Beat, Unlimited, Council of God, The Smoke Shack, Valhalla, ViewSonic, Antagonists, Nihil and Sapientes Gladios. Currently, it is allied with Last Wish.

BRO and Power merged after the latter's guildmaster, Genius, lost his desire to keep playing on EuphRO. After the merge, Genius stayed in Power for a month or so before leaving. Power disppeared but has recently remerged witht he return of Genius.

The merge was a gateway for new and higher goals. BRO was able to take Squagul and make it its official home until Cavae Ira broke alliance with BRO. This action triggered the "Squagul's Battles" which lasted a month.

Squagul's Battles are considered by many as the most intense and costly WoEs in Euphro's history as well as funny and dramatic. Those WoEs were fought with the aid of Sapientes Gladios (and some unexpected Aeterna help) against VULC alliance (Viewsonic, Unlimited, Love Beat and Cavae Ira. (VULC was the second most powerful alliance at that time.) After a couple of Squagul takeovers by VULC, BRO managed to reclaim Squagul but dropped it before next WoE.

This ended "Squagul's Battles" and may have been BRO's finest and highest moment. After this event, BRO guildsmen were all around tired and left in low morale although they won by a slight margin in the last stage of those WoEs.

Later on, BRO's WoE tactics consisted of randoming castles and keeping one at WoE's end.

BRO's most memorable participation at WoE was being a main organizer of the second and most coordinated attack seen in WoE (April 29, 2006): taking over Hoh which was held by the most powerful and active guild in Euphro - Enchanters. New Aeon, Night Patrol, Antagonists, Plox, Sapientes Gladios, Viewsonic, Ten No Ryu, and BRO fought against RAWR, Insurrection, Devotion, and Enchanters (RIDE). The battle was intense but the opposing guilds were victorious and Hoh was dropped before next WoE.

New Aeon, Night Patrol, Antagonists, Plox, Sapientes Gladios, Viewsonic, Ten No Ryu, and BRO tried their luck at Byi (held by Insurrection) at the next WoE. However, RIDE's full force was too much of a challenge for the attacking guilds and RIDE remained vitorious that day.

Both attacks were not initiated by John Locke as most people believe, but by other BRO guildsmen.

After that, BRO returned to its old habits before those WoEs.

Around June 4, 2006, BRO recovered its will and confidence to start building up a strong and high economy at Berigel.

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