A Damn Good Offense
From Egs Mayhem
Revision as of 06:25, 19 May 2007 by 68.191.167.103 (Talk)
The "Damn Good Offense" is the Hammer o' Justice's most-used defensive measure. The thread of overwhelming retaliation is an extremely effective preventative strategy. When things go sour, Computer prefers an expanding sphere of nuclear-warhead-tipped missiles to its forcefield.
Components:
The Damn Good Offense consists of:
- One railgun located at each of the eight poles of the Hammer.
- Four superheavy TARVIS-armed railguns
- A literally infinite supply of missiles;
- Nuclear-tipped
- Bioweapon-tipped
- Nanite-loaded
- Antimagic
- EMP
- Teraport/Teleport-Nuke insertion system
- Teraport/Teleport-Nanite insertion system
- Antimatter-tipped
- Phased (Ethereal, passes through non-dead matter/energy)
- Singularity-generating
- Magic
- Heatseeking, Lifeseeking, Goodseeking trackers
- Armies of Combat Droids:
- Mining Droids
- Lab Droids
- Cleaning Droids
- Battle Droids
- Fighter Ships
- Deathbots
- Doombots
- Hammerbots
- PlanetBusters
- Dread Naughts
- Satellites
- Laserlite
- Ultralite
- Budlite
- Lingeriebots
- Fake Lommy Bots
- Nanite Swarms
- Laser Cannons mounted every half-mile
- Pulse Cannon
- Slice Cannon
- Stab Cannon
- Chemical Countermeasures
- Stink Cannon
- Stick Cannon
- Shrink Cannon
- Catgirl Cannon (Not often used)
- Burn Cannon
- Pearl Cannon
- Fizz Cannon
- Plague Cannon