TSS Excalibur
From Egs Mayhem
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*Internal Space: Barracks for ~1000 infantrymen including equipment, APCs etc. | *Internal Space: Barracks for ~1000 infantrymen including equipment, APCs etc. | ||
*Hangar Space: Empty upon arrival; normally room for 100 one-man fighters plus crew. Prow hangar contains 2 unarmed shuttles and 4 Viking Dropships capable of unloading a company (100 men) at a time, albeit without vehicles. | *Hangar Space: Empty upon arrival; normally room for 100 one-man fighters plus crew. Prow hangar contains 2 unarmed shuttles and 4 Viking Dropships capable of unloading a company (100 men) at a time, albeit without vehicles. | ||
+ | *Subspace Sensors: 5000pc maximum range. | ||
+ | *Realspace Sensors: Vary, 132AU maximum range for most. | ||
==Weaponry== | ==Weaponry== |
Revision as of 15:33, 13 May 2007
A famous warship from the Terran Alliance universe, called in by Teleros to help with the battles in space against the Evil Overlords United.
Contents |
Character Information
- Name: Captain John Gates
- Age: 640 (looks like he's in his early 30s though)
- Gender: Male
- Species: Human (genetically modified, see elsewhere)
- Height: 6ft
- Hair: Blonde, short
- Font Colour: Dark Red
Personality: Fond of the "old girl" as he calls the Excalibur, Gates is quite the sarcastic type: it was once said that if put in the room with the leaders of any two powers it would take only 5 minutes for a war to break out. That said, he's very reliable and has centuries of experience as a starship commander.
Command Crew
- Captain John Gates
- Commander Martin Vines (executive officer)
- Lt Tom Eisenhart (navigation)
- Lt Andrew Burton (sensors & coms)
- Lt Tim Anderson (head of internal security, the "Bluejackets")
- Lt Helena Jameson (tactical officer)
- Lt Barbara Dale (engineering)
- Lt Ian Simpson (quartermaster)
- Lt Walter Meyers (hangar crews)
- Doctor-Lt Sarah Farrow (medical bay)
- Father-Lt Bob Fisher (ship chaplain)
- 27 RAI computers are present aboard the Excalibur.
Ship Statistics
- Hull Length: 1136m (excludes weapons)
- Hull Width: 231m (excludes weapons, plasma drive nacelles)
- Hull Height: 107m (excludes plasma drive nacelles, bridge tower)
- Crew: 709
- Maximum Speed: 100,000km/s
- Maximum Acceleration: 5e6m/s^2
- Maximum FTL Speed: 88e6 lights
- Internal Space: Barracks for ~1000 infantrymen including equipment, APCs etc.
- Hangar Space: Empty upon arrival; normally room for 100 one-man fighters plus crew. Prow hangar contains 2 unarmed shuttles and 4 Viking Dropships capable of unloading a company (100 men) at a time, albeit without vehicles.
- Subspace Sensors: 5000pc maximum range.
- Realspace Sensors: Vary, 132AU maximum range for most.
Weaponry
Note that figures for pulse weapons are given per 0.1 second shot).
- Raven Star Missile Launchers (2e22J kinetic energy per missile, 0.95c top speed; 50MT anti-matter warhead).
- Pulse Cannons (5e24J per broadside).
Defences
Note that figures for shields are given per 0.1 second incoming shot).
- Pulse Shields: 2.5e26J (blocks pulse weapons only).
- Meteorite Shields: 2.5e26J (blocks physical objects only).
- EM Field: 6.25e29J (blocks all forms of electromagnetic radiation, eg lasers).
- Lightning Field (expanding bubble of pulse energy, designed to destroy objects it comes into contact with, eg missiles)
- Gravitic Shield (bends light rays etc around the ship).
- Singularity Projector (creates miniature black holes for a fraction of a second).
- Scythe Pulse Cannons: 4.5e12J (per barrel; 4 barrels per cannon; 5,000rpm).
- Phase Shifter (Restores out-of-phase matter and energy to the normal phase, allowing it to be defeated by the defences.
Ship Comparison
- A Star Destroyer is 1.6km long.
- The sun emits 3.84e26J of EM radiation a second.
- The estimated kinetic energy of the asteriod that wiped out the dinosaurs is 5e23J.
Errata
- The TSS Excalibur, along with some of the statistics.