Category:Stoneheim

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[[category:areas]]
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[[category:areas|3]][[category:maps]]
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[[image:stoneheimmap.jpg|thumb|center]]
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== Draco Cave ==
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== The Oracle Dungeon ==
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[[Image:underdung3edit.JPG|thumb|left]]
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Where: Portal in Oracle first house behind door after completing Autumn Windtamer's quest.
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Requirements: must be level 100 and 3x to enter portal after completing quest.
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Recommended survival stats: enough AC and earth resist to withstand physical earth attacks of 300-400 base damage.  Ancient armor works with unstable belt and shield of the ages.  Lower armor class people should come with  base earth resist, earth resisters, and protective spells.
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Main Dangers: Moderate mana drainage, medium physical magic, few powerful mental magics, moderate status ailment spells,  avoidable high melee damage
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Main treasures: Shinobi's Shoes, oracle chest items
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Monsters: Blood Demon, Terror Spawn, Inferno Demon (boss), Ferocious Spawn (boss)
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Recommended use: Ancient or Draco warriors and archers with high defense can shield level well here.  Warriors may have enough AC to withstand more melee attacks than archers, while archers should use extra protection to level better with the aid of their bow, or else they might be forced to use a Shield of the Ages and purely shield level.  Any character with ancient or Draco armor has the potential to survive here, but the monsters are resistant to most magical attacks, and drain some mana, making pure shield leveling ideal.  An ideal build for an archer who can survive here is full ancient except ACP for the regeneration plus use belt of unstable every 10 minutes plus Ring of the Seraph plus Storm's Cape plus a lot of earth resistance from seraph points (50 resist is definitely plenty) plus the spell Mana Shield.  Or Draco Armor and Mana Shield will work fine.
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Chests: 6 small chests drop scroll of the oracle dungeon, scroll of recall, critical heal potion, manastone, mana prism, potion of tranquility, rough ruby, finely cut ruby, elven leather gloves, elven chainmail gauntlets, cord of treachery, ring of pure faith, Robe of Heaven, and Shinobi's Shoes.  The oracle chests drops all oracle chest items at the regular oracle chest interval.
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== The Draco Cave ==
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[[Image:cave9edit.JPG|thumb|left]]
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Where: Ezekiah teleports you to the cave after you gain the approval of his daughter, Adelaide.
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Requirements: Level 100 4x, complete part of Ezekiah's Quest.
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Reccomended Survival Stats: Basically all of the physical spells that are cast aren't very strong, so not too much AC is needed (150-200 is enough).  Resistance to earth is a major factor against orcs, who cast shatter. Mana shield plus either a Bracer of Leaves or base earth resistance from seraph points will be enough for difficult orc spawn areas IF you have enough regneration capability.  ACP is reccomended for good mana and health regeneration.
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Main Dangers: lots of weak physical magic, some medium mental magic, few status ailment spells, moderate mana drainage, avoidable moderate melee attacks.
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Main Treasures: Draco armor pieces, hyper potions.
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Monsters: WarGoblin, WarTarantula, BattleOrc, BattleScorpion, Dracco Occaeco, Draco Volante, Draco Chieftain (boss).
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Recommended use: Questing for new items and trying to get Draco pieces is the main use for this area.  Shield leveling and other experience is quite slow relative to leveling areas, but there is some decent experience over time with use of shield effects.  Chests are in the very large, moderately complex exploratory area of the cave (if you dare venture from the very first room of arrival).  Basically just kill your 100 Draco Occaecos and get out.  Avoid BattleOrcs at all costs if you completely lack earth resistance.
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Chests: Several Divine Chests drop scroll of recall, potion of critical healing, Draco Armor pieces, hyper potions, and maybe more.
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== Centaur Village ==
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[[image:champions.jpg|thumb|left]]
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Where: SE Corner of Stoneheim
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Requirements: Stoneheim Access
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Recommended survival stats:
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Main Dangers: All Centaurs are melee fighters.
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Main treasures: [[Gladiator's Ring]], [[Grail of Purity]]
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Monsters: Centaurs
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Recommended use: Drop hunting
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Chests: None

Current revision as of 23:09, 13 November 2007

The Oracle Dungeon

Where: Portal in Oracle first house behind door after completing Autumn Windtamer's quest.

Requirements: must be level 100 and 3x to enter portal after completing quest.

Recommended survival stats: enough AC and earth resist to withstand physical earth attacks of 300-400 base damage. Ancient armor works with unstable belt and shield of the ages. Lower armor class people should come with base earth resist, earth resisters, and protective spells.

Main Dangers: Moderate mana drainage, medium physical magic, few powerful mental magics, moderate status ailment spells, avoidable high melee damage

Main treasures: Shinobi's Shoes, oracle chest items

Monsters: Blood Demon, Terror Spawn, Inferno Demon (boss), Ferocious Spawn (boss)

Recommended use: Ancient or Draco warriors and archers with high defense can shield level well here. Warriors may have enough AC to withstand more melee attacks than archers, while archers should use extra protection to level better with the aid of their bow, or else they might be forced to use a Shield of the Ages and purely shield level. Any character with ancient or Draco armor has the potential to survive here, but the monsters are resistant to most magical attacks, and drain some mana, making pure shield leveling ideal. An ideal build for an archer who can survive here is full ancient except ACP for the regeneration plus use belt of unstable every 10 minutes plus Ring of the Seraph plus Storm's Cape plus a lot of earth resistance from seraph points (50 resist is definitely plenty) plus the spell Mana Shield. Or Draco Armor and Mana Shield will work fine.

Chests: 6 small chests drop scroll of the oracle dungeon, scroll of recall, critical heal potion, manastone, mana prism, potion of tranquility, rough ruby, finely cut ruby, elven leather gloves, elven chainmail gauntlets, cord of treachery, ring of pure faith, Robe of Heaven, and Shinobi's Shoes. The oracle chests drops all oracle chest items at the regular oracle chest interval.

The Draco Cave

Where: Ezekiah teleports you to the cave after you gain the approval of his daughter, Adelaide.

Requirements: Level 100 4x, complete part of Ezekiah's Quest.

Reccomended Survival Stats: Basically all of the physical spells that are cast aren't very strong, so not too much AC is needed (150-200 is enough). Resistance to earth is a major factor against orcs, who cast shatter. Mana shield plus either a Bracer of Leaves or base earth resistance from seraph points will be enough for difficult orc spawn areas IF you have enough regneration capability. ACP is reccomended for good mana and health regeneration.

Main Dangers: lots of weak physical magic, some medium mental magic, few status ailment spells, moderate mana drainage, avoidable moderate melee attacks.

Main Treasures: Draco armor pieces, hyper potions.

Monsters: WarGoblin, WarTarantula, BattleOrc, BattleScorpion, Dracco Occaeco, Draco Volante, Draco Chieftain (boss).

Recommended use: Questing for new items and trying to get Draco pieces is the main use for this area. Shield leveling and other experience is quite slow relative to leveling areas, but there is some decent experience over time with use of shield effects. Chests are in the very large, moderately complex exploratory area of the cave (if you dare venture from the very first room of arrival). Basically just kill your 100 Draco Occaecos and get out. Avoid BattleOrcs at all costs if you completely lack earth resistance.

Chests: Several Divine Chests drop scroll of recall, potion of critical healing, Draco Armor pieces, hyper potions, and maybe more.

Centaur Village

Where: SE Corner of Stoneheim

Requirements: Stoneheim Access

Recommended survival stats:

Main Dangers: All Centaurs are melee fighters.

Main treasures: Gladiator's Ring, Grail of Purity

Monsters: Centaurs

Recommended use: Drop hunting

Chests: None

Subcategories

This category has the following 3 subcategories, out of 3 total.

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