IRON QUEST/Units and Devices

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>Accessing mechanical unit database...
>Accessing biological unit database...
>Accessing devices database...
>Compiling...

Contents

Mechanical

Construction, Resource gathering, Geodetics

Autonomous Construction Device (Central)

Model: unknown; latest version
Power: antimatter-based; min. 10^6 yearly cycles (full charge)
Velocity: 5 mi/h
AI: Turing-positive
Off|Def: 1/10 | 1/10
Description: This latest and most sophisticated model of the Autonomous Construction Device possesses the ability to create virtually anything, given enough time and access to the countless blueprints in its database. Controlling the ACD are multiple subprocessors and a central integration processor outfitted with the best AI technology the universe can offer, powered by tangled antimatter reserves that can supply energy in excess of a billion years. This ACD is a large squat vehicle with massive treads, several intake-outtake hangars, drone deployment hangars and maintenance points. While poorly equipped for combat or surveillance, its ability to detect trace metals half a mile underground from a soil sample more than compensates. Clearly an excellent addition to a construction team.

Advanced Mining Drone

Constructed by: Advanced drone foundry, Nanoscale assembly factory
Requires: iron (chassis), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), lithium (battery)
Description: Equipped with compressed nano-array processors, an impressive set of manipulators, mining lasers, drills, probing and testing equipment and generally very effective at mining anything at all. Can be rerigged to perform other functions.
Ten were part of your original complement.

Advanced Harvester Drone

Constructed by: Advanced drone foundry, Nanoscale assembly factory
Requires: iron (chassis), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), lithium (battery)
Description: Equipped with compressed nano-array processors, an impressive set of manipulators, threshers, cutters and renderers, organic analysis components and generally very effective at harvesting and growing organics. Can be rerigged to perform other functions.
Five were part of your original complement.

Advanced Construction Drone

Constructed by: Advanced drone foundry, Nanoscale assembly factory
Requires: iron (chassis), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), lithium (battery)
Description: Equipped with compressed nano-array processors, an impressive set of manipulators, microsmelters, forgers, welders, mixers and other such devices, structural analysis components and generally can construct any sort of structure, given the right materials. Can be rerigged to perform other functions.
Seven were part of your original complement.

Prospector Drone (crude)

Constructed by: Crude drone foundry
Requires: iron (chassis), silicon (circuitry), hydrogen/nickel/lithium (battery)
Power: approx. 7 hrs. at 5 mi/h
Range: 18 miles
Description: Based off design for crude light scout drones: Light tracked steel chassis, small capacitor power cell, radio slave circuit, various minor servos. They were equipped with mining prospecting tools (analyses soil samples for minerals, from prefab reserves).
Two were created within the first three days of awakening.

Interaction, Combat, Combat Support

"Godhead1" (Communications Drone)

Constructed by: Drone foundry, Nanoscale assembly factory
Requires: iron (chassis), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), lithium (battery)
Power: 24 days with normal processes
Velocity: 30 mi/h (level terrain), 25 mi/h (average)
Dimensions: approx. 25.5 m/10.2 m/11 m
Description: Designed to inspire awe and obedience in a local primitive human tribe. Based around an advanced drone chassis, treads and processor from prefabricated reserves with an alloyed steel "head" shell on top. It contains a basic dedicated communications/translation processing module. After some discussion and re-equipping, electric shockers were installed in its "eye sockets" for defensive purposes.
One specialised drone of this type has been created. It is currently not doing very well in its mission.

"Healer1" (Organics Repair Drone)

Constructed by: Drone foundry, Nanoscale assembly factory
Requires: iron (chassis), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), lithium (battery)
Const. time: 1.3 days
Power: unspecified
Velocity: 8 mi/h
Description: A crude repair drone for organic life forms. This model was designed to induce trust and friendship in a local primitive human tribe. As such, its rough shape is similar to a human's, and the various tools it sports are hidden in its appendages.

One specialised drone of this type has been constructed. It is currently monitoring the human "Kaneh" at the primitive tribe's village.

Equipment: microsurgery tool, microwave steriliser, syringe, nutrient/medicine reserve

"Demon1"

Constructed by: Drone foundry, Chemical manufactorium
Requires: iron (chassis, blades), silicon (circuitry), phosphorus/arsenic (doping agent), ruby/glass (optics), hydrogen/lithium (battery), hydrocarbons (fuel)
Velocity: 10 mi/h
Description: Demon1 models are crude combat drones that resemble a skeleton of humans that move on all fours. They are equipped with hidden blades, cellulose-based flamethrowers and a screech-producing voicebox.

Five drones of this type were created. Demon1-0 self destructed as a ploy to engage the humans in diplomatic relations. Demon1-3 was destroyed when performing hit and run tactics on humans in terror attacks - after running low of flamethrower fuel it was damaged by humans with crude spears and manoeuvred into a body of water.

Three drones of this type remain, with more in production.

"Sniper1"

Constructed by: Drone foundry
Requires: iron (chassis, bullets), silicon (circuitry), phosphorus/arsenic (doping agent), hydrogen/lithium (battery)
Shooting range: max. 3 mi., 1.5 mi. optimal
Velocity: 5 mi/h
Description: Extremely crude mobile turrets armed with air-powered cannons. They have a tripod base and metal wheels. Easily mass produced, but poor in quality and ability against anything but small animals and unarmed, unarmoured humans.
Ten have been produced and are stationed at the main body and mining outposts.

Organic

Discovered

Primitive humans: Base technology level of 0.15. No significant threat posed. Note: has had contact with higher-technological species.

Deerlike Quadrupeds: There are short-furred, hoofed and antlered quadrupeds of several breeds in the forest, and appear to be the dominant phenotype of game animal. They vary in size, strength, and agility fairly widely based upon species.

Engineered

<none>

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