Fortress Maximus
From Egs Mayhem
Revision as of 02:51, 26 October 2006
FORTRESS MAXIMUS
ALLEGIANCE: AUTOBOT
FUNCTION: EARTH DEFENSE COMMANDER
"Prepare for war, but strive for peace."
Profile
Valiant, courageous, powerful beyond measure, Fortress Maximus is a warrior without compare, but one whose most fervent wish is never to have to fight again. All his early life, Fortress Maximus trained as an architect, becoming the creator of many of Cybertron's proudest monuments. With his ability to transform into vast construction bases, many of his creations were crafted by his own hand. So Fortress Maximus learned to build, not destroy. When war came, he did not hesitate to turn his gifts to the ways of combat, adapting one construction base into a repair bay, the other into a battle station. But as the war spread and he saw his constructions tumble and wall with countless lives lost in the process, he began to see how pointless and counter-productive battle was. He began to fight with only one aim in mind - to bring an end to the senseless conflict. He would fight, but only out of necessity, only to save other lives. Drawing inspiration from Optimus Prime, Fortress Maximus carried on his noble work after Rodimus Prime left on a quest to find the Autobots a new home planet, assuming Prime's mantle of Autobot leader.
However, none of this explains why he stays in Carrot..? instead of leading the Autobots. Some suspect that he got tired of dealing with multiple Galvatrons, conflicting character origins, plot holes (which are not beleived to be caused by a certin Professor), and transforming cannibalistic planets. The fact that he finds carrot..?'s randomness relaxing is a testement to how big a mess the Transformer's home dimentions are.
Abilities
In both robot and battleship mode, Fortress Maximus is a walking armory. Retractable pulse cannons (emitting a strong ion beam capable of disrupting and incapacitating internal circuits), twin automatic machine gun batteries (wrist mounted in robot mode), twin laser-guided mortars (in lower legs, robot mode), dual laser blasters (with a heat-seeking target lock system), a fusion-powered photon rifle and his Master Sword make his firepower second to none. Like all Transformers, he has a pocket of subspace that he uses to store tools, a Game Boy, and a huge stash of Energon
His battleship is fully equipped with communication, detection and radar equipment, while his repair bay has extensive re-fit facilities for almost any Transformer and a wide range of spare parts. From either city or battleship Fortress Maximus can operate two remote controlled vehicles, Gasket and Grommet, using them to supply instant battleground first aid/repairs or as offensive/defensive combat units. When in robot mode, Gasket and Grommet combine to form the radio controlled warrior/mechanic, Cog.
Fortress Maximus's head transforms into a robot form called Cerebros, who's head in turn transforms into a human-sized robot named Fortress. In addition to forming the head of Fortress Maximus, Cerebros can become the Battleship's communications tower, and is armed with a sword and a mini-laser rifle. Despite his size, Fortress Maximus is both very strong and very fast. Though seemingly awkward, his bulky configuration moves with well oiled ease. His greatest asset, though, is his vast intellect and capacity for instant tactical decisions. To him, crafting an attack is like blueprinting a structure and it's almost second nature.
Weaknesses
The many parts of Fortress Maximus, each requiring a portion of his concentration, sometimes leave the whole vulnerable to attack. When guiding Gasket and Grommet through a battlefield, he relies almost totally on automated defense systems to safeguard him from attack. If incapacitated in robot mode, Fortress Maximus has no choice but to utilize his second robot form, the much smaller and infinitely more vulnerable Cog. Cerebros's lack of a vehicular mode can be a hinderence. Beyond these slight problems, Fortress Maximus has no known weaknesses.