Jstone
From Egs Mayhem
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== Destroyer (Jstone) == | == Destroyer (Jstone) == | ||
- | Destoyer, otherwise known by the greek name Akakios (meaning not evil,) is Jstone's destructive/chaotic 'muse.' | + | Destoyer, otherwise known by the greek name Akakios (meaning not evil,) is Jstone's destructive/chaotic 'muse.' Destroyer is pure chaos and destructive energy. This does not mean he is evil, a fact that he will gladly point out. His personality can be quite irritating, and he is quick to anger. Which is unfortunate, because you don't want to make destroyer angry; he can retroactively remove you from existence. This ability does have its price, however; it causes the entire space-time continuum to lose some stability. Destroy too important of an object, and the entire universe could unravel. Because of this, destroyer is kept under tight control by Jstone. |
== Terran Defense Fleet == | == Terran Defense Fleet == |
Revision as of 06:11, 29 February 2008
Pseudo-lurker who doesn't participate in many games or RP's. Is most active in the Crossover Wars. May be the harbinger of doom for RPs: Any RP he has joined, with the exception of the Crossover Wars, has either died or failed to start. He has also tried to start an RP of his own, but that too failed miserably, despite a fairly original concept. He understands that most of his characters began as self-insert 'Gary Stus', and apologizes for that.
Contents |
Jstone
Jstone the character, otherwise known as Fleet Admiral Colin Johnstone, is the direct avatar of Jstone the poster. He somehow became the Admiral in command of all EGS space assets. Jstone the character is usually ready to use any amount of force to deal with problems. This was a source of tension for much of the Forum Wars, he was sometimes too quick to put battle groups in orbit during delicate situations. He also has the bad habit of leading from the front, something that has gotten him into trouble before; once when the EOU captured him during negotiations, and again when he was hit by an anti-ship missile during a battle aboard the possessed Oriskany. Thankfully, the boardies' RESPAWN system was able to grab him, so he is back at the fort safe and sound. He has since decided to remain in his proper position; maintaining command and control from the bridge of a flagship.
Alternate Jstone
Naval Lieutenant Johnstone is an alternate of Jstone that hails from the TDF's universe. This version shares the real Jstone's interest in computers, but devoted his time to learning cyber warfare due to the alien invasion. As such, he is quite skilled at both information gathering and disrupting enemy operations. Alternate Jstone spends most of his time aboard the Terran vessels, so he isn't seen much in the Fort. This may change in the future.
Creator (Jstone)
Jstone's creative/orderly 'muse.' Has the ability to create universes, and has in fact created many. He is Omnipotent, Omniscient, and Omnipresent within his own universes, but his power in other universes depends on how strictly defined the rules of the universe are, as well as how much power he is allowed by any controlling entities. These limits are in fact quite strong; putting forth to break through such limiting factors can cause creator's own universes to destabilize. Because of these limiting factors, creator is often stuck with the power of a low/mid level mage, a fact that annoys him greatly.
Destroyer (Jstone)
Destoyer, otherwise known by the greek name Akakios (meaning not evil,) is Jstone's destructive/chaotic 'muse.' Destroyer is pure chaos and destructive energy. This does not mean he is evil, a fact that he will gladly point out. His personality can be quite irritating, and he is quick to anger. Which is unfortunate, because you don't want to make destroyer angry; he can retroactively remove you from existence. This ability does have its price, however; it causes the entire space-time continuum to lose some stability. Destroy too important of an object, and the entire universe could unravel. Because of this, destroyer is kept under tight control by Jstone.
Terran Defense Fleet
The TDF was called to EGS's aid by Jstone. From a unverse where Earth was captured by aliens, the soldiers of the Terran Defense Force are used to fighting battles against seemingly impossible odds. All the technology they have access to was reverse-engineered from alien technology that was captured in battle. The TDF marines' skill in shipboard combat is second only to their skill in ground combat.
Forces in EGS are currently:
- 9 Constitution Class frigates (one lost to enemy action)
- 2 Revenge Class battleships
- 1 Defiance Class battleship
- 1 Oriskany Class carrier (one lost to enemy action)
- 1 Stealth Ship
Constitution Class
The Constitution Class Frigate makes up the backbone of Jstone's fleet. It is moderately armed and armored, and has a good number of ground troops and air craft.
- Length: 800 meters
- Armor: 1500-2500mm. Titanium metal-matrix composite w/Carbon nanotube reinforcement. Outer coating includes optical dispersion layer to reduce effectiveness of laser weapons. Can be charged to repel plasma and charged-particle weapons.
- Armament: 9 heavy railguns. 14 light railguns. One centerline particle-beam cannon. Multiple point-defense cannon and missile batteries. Point defense includes guided/unguided kinetic kill-vehicles, as well as directed-energy weapons.
- Sublight: 2 high-output fusion engines. Max sublight speed: .80C (will not reach maximum speed under normal conditions)
- Superlight: spacefold drive. maximum fold distance: -Classified-
- Ground Troops: 150 infantry, 100 unmanned combat ground vehicles.
- Air Vehicles: 30 manned fighers, 52 unmanned fighers, 20 unmanned support craft.
Revenge Class
The Revenge Class Battleship is the brawn of the TDF's space-combat arm. The armor and armament dwarf that of the Constitution Class Frigate.
- Length: 1,500 meters
- Armor: 2000-3500mm. Titanium Metal-Matrix composite w/carbon nanotube reinforcement. Outer coating includes optical dispersion layer to reduce effectiveness of laser weapons. Can be charged to repel plasma and charged-particle weapons.
- Armament: 12 high-output particle-beam cannons. 6 Heavy Railguns. Multiple Missile tubes and point-defense weapons. Point defense includes guided/unguided kinetic kill-vehicles, as well as directed-energy weapons.
- Sublight: 3 ultra-high-output fusion engines. Maximum sublight speed 0.65C. (will not reach maximum speed under normal conditions)
- Superlight: spacefold drive. maximum fold distance: -Classified-
- Ground Troops: 200 infantry, 250 unmanned combat ground vehicles.
- Air Vehicles: 30 manned fighters, 100 unmanned fighers, 30 unmanned support craft.
Oriskany Class
The Oriskany Class Carrier is used to carry any craft that does not have its own jump drive. These include landing craft, air combat craft, and other intra-system vehicles. There is a large artificial-gravity deck on the upper portion that functions as a dry-dock for repairs.
- Length: 3,000 meters
- Armor: 1000-2000mm, Titanium metal-matrix composite w/carbon nanotube reinforcement. Exterior coating includes optical-dispersion layer to minimize Laser effectiveness. Can be electrically charged to repel plasma and charged-particle beams.
- Armament: multiple computer-controlled point-defense batteries, including kinetic weapons, both guided and unguided, as well as directed-energy weapons.
- Sublight: 3 high-output fusion engines. Maximum sublight 0.60C (will not reach maximum speed under normal conditions)
- Superlight: spacefold drive. maximum fold distance: -Classified-
- Ground Troops: variable. depends on craft carried.
- Air Vehicles: variable. depends on craft carried.
Stealth Ship
The stealth-ship is used in much the same way that the German U-Boats were used: surveillance and anti-commerce. The ship is covered in radar-absorbing materials, and has zero EM emissions when "running silent." The stealth ship can be covered in a meta-material cloak to make it completely invisible in the entire EM spectrum (including light.) When the cloak is deployed, the stealth ship uses a periscope that protrudes from the cloak for navigation and target acquisition. The periscope can be retracted if necessary, in which case the ship will function on inertial guidance.
- Armor: -Classified-
- Armament: -Classified-
- Sublight: -Classified-
- Superlight: spacefold drive. maximum fold distance: -Classified-
Ground Forces
Ground forces are organized into 5 person teams. Each team has four light infantry and one heavy infantry. Light infantry are equipped with a TDF Skin Suit - skin-tight armor with similar appearance to a wet-suit which augments strength and speed, provides advanced sensors and comm gear, protects against most small-arms fire, and can even protect its wearer from the vacuum of space. The heavy infantry wears a heavy exoskeleton in addition to the skin-suit. The TDF Heavy Exokeleton augments strength even more, provides even better protection, and is fitted with powerful armament, including .50cal machine guns, rockets, and a 20mm chain-gun. Later versions have increased reactor output, allowing the 20mm chain-gun to be replaced with a rapid-fire railgun capable of penetrating 150mm of steel armor at a range of up to 1000 meters.