Assassin's Guide

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Revision as of 06:29, 5 November 2017

WELCOME to The Assassin's Guild, thank you for joining the crafty assassins.

You are smarter then the thieves, though they are generally stronger.

Status Bar
Status
Health 64 Equipment:

Cloak of Creeds, Throwing knives, mine (x10), warrant to kill Ontario the Crime Lord & master of the thieves, Master Move

MP 15
Level 15


You gain equipment whenever. However, things like the Cloak of Creeds and Death Warrants are different, you get them after triggering certain events.

Health regenerates over time, lose it by being hurt. You can have 100 Health total.

MP is the energy you have. You may have up to 60 MP, and special moves (such as dropping a mine or throwing your knives) take 5 MP. Master Moves are different, you get it after level 15, and it takes 20 MP. However, it's the best move. Ezra can kill all thieves he has fighting him in a flash of knives. Jane can cause stun enemies around her, so she can kill or run away. Chuck can just go beast, kill everything that moves, and maybe level up, but it takes another toll: 35 Health. This may or may not outweigh the result, but you never know.

Return to: Assassin.

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