Thieve's Guide

From Create Your Own Story

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'''Health''' starts out at 100. You can regain Health over time.
'''Health''' starts out at 100. You can regain Health over time.
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By '''MP''', we actually mean your ammo. On the example, we showed 25/50. Thats because you have 8 ammo then and there; you can insert 64 more ammo, but for a Revolver, only 8 at a time. You can only reload when you run out of ammo.
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By '''MP''', we actually mean your ammo. On the example, we showed 8/64. Thats because you have 8 ammo then and there; you can insert 64 more ammo, but for a Revolver, only 8 at a time. You can only reload when you run out of ammo.
'''Level''' can increase due to certain events. BE WARNED: SOMETIMES IT GOES DOWN!
'''Level''' can increase due to certain events. BE WARNED: SOMETIMES IT GOES DOWN!

Revision as of 13:17, 19 April 2018

WELCOME to The Assassin's Guild, thank you for joining the Thieves!

First off, you need to know about your character. As a thief, discretion is not your specialty. But you tend to be a bit stronger than the assassins.

Next, for the stats. It's that green thing near the bottom of your selection.

Status
Health 85 Equipment:

Pilot's Jacket, long knife, Revolver

MP 8/64
Level 7


You saw it, right?

Anyways, those aren't your stats right now, but will be later on. First off, Health.

Health starts out at 100. You can regain Health over time.

By MP, we actually mean your ammo. On the example, we showed 8/64. Thats because you have 8 ammo then and there; you can insert 64 more ammo, but for a Revolver, only 8 at a time. You can only reload when you run out of ammo.

Level can increase due to certain events. BE WARNED: SOMETIMES IT GOES DOWN!

Equipment can be picked up at random moments.

That's all! Have fun! And remember: You are a Thief.

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