User talk:Storylover141

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(Difference between revisions)
m (Created page with 'Adding something into Equipment is easy enough. <nowiki>{{Status|Equipment=''a piece of paper''|Health=100|MP=100|Level=5}}</nowiki> will produce: {{Status|Equipment=''a piece…')
(Try this headline out:)
 
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Get it?  Anything after the equals sign will go into the field with that name.  --[[User:Platypus|Platypus]] 02:22, 19 September 2011 (UTC)
Get it?  Anything after the equals sign will go into the field with that name.  --[[User:Platypus|Platypus]] 02:22, 19 September 2011 (UTC)
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Creating your own status indicator is a bit tricky.  You might want to take a look at how other status indicators are coded by going to http://editthis.info/choose_your_own_adventure/Category:Templates.  Click on any of the templates and use the 'edit' button to see how they were constructed.
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The generic status bar shown above is codded like this:
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<nowiki>
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{| width="100%"</nowiki>
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<nowiki>| bgcolor="#LLCLL" valign="top" width="100%" colspan="3"| '''Status'''</nowiki>
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<nowiki>|-</nowiki>
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<nowiki>| bgcolor="#OOFOO" valign="top" width="8%"| Health</nowiki>
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<nowiki>| bgcolor="#DDFDD" valign="top" width="8%"| {{{Health}}}</nowiki>
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<nowiki>| bgcolor="#GGFGG" valign="top" width="84%" rowspan="3"| Equipment:</nowiki>
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<nowiki>{{{Equipment}}}</nowiki>
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<nowiki>|-</nowiki>
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<nowiki>| bgcolor="#OOFOO" valign="top"| MP</nowiki>
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<nowiki>| bgcolor="#DDFDD" valign="top"| {{{MP}}}</nowiki>
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<nowiki>|-
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| bgcolor="#OOFOO" valign="top"| Level</nowiki>
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<nowiki>| bgcolor="#DDFDD" valign="top"| {{{Level}}}</nowiki>
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<nowiki>|}</nowiki>
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By changing the field names, you can change what goes where in the status bar.
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--[[User:Platypus|Platypus]] 18:58, 26 September 2011 (UTC)
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== Try this headline out: ==
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{| width="100%"
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| bgcolor="#KC9OC" valign="top" width="100%" colspan="3"| '''Status'''
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|-
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| bgcolor="#OOFOO" valign="top" width="8%"| Level
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| bgcolor="#FATTY" valign="top" width="8%"| {{{Level #}}}
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| bgcolor="#99GYY" valign="top" width="84%" rowspan="4"| '''Equipment:'''
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''{{{Equipment}}}''
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|-
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| bgcolor="#OOFOO" valign="top"| HP
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| bgcolor="#FATTY" valign="top"| {{{Health}}}
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|-
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| bgcolor="#OOFOO" valign="top"| SP
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| bgcolor="#FATTY" valign="top"| {{{Sexual Points}}}
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|-
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| bgcolor="#OOFOO" valign="top"| Score
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| bgcolor="#FATTY" valign="top"| {{{Points}}}
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|}

Current revision as of 00:17, 6 October 2011

Adding something into Equipment is easy enough.

{{Status|Equipment=''a piece of paper''|Health=100|MP=100|Level=5}}

will produce:

Status
Health 100 Equipment:

a piece of paper

MP 100
Level 5


Get it? Anything after the equals sign will go into the field with that name. --Platypus 02:22, 19 September 2011 (UTC)


Creating your own status indicator is a bit tricky. You might want to take a look at how other status indicators are coded by going to http://editthis.info/choose_your_own_adventure/Category:Templates. Click on any of the templates and use the 'edit' button to see how they were constructed.

The generic status bar shown above is codded like this:

{| width="100%"

| bgcolor="#LLCLL" valign="top" width="100%" colspan="3"| '''Status'''

|-

| bgcolor="#OOFOO" valign="top" width="8%"| Health

| bgcolor="#DDFDD" valign="top" width="8%"| {{{Health}}}

| bgcolor="#GGFGG" valign="top" width="84%" rowspan="3"| Equipment:

{{{Equipment}}}

|-

| bgcolor="#OOFOO" valign="top"| MP

| bgcolor="#DDFDD" valign="top"| {{{MP}}}

|- | bgcolor="#OOFOO" valign="top"| Level

| bgcolor="#DDFDD" valign="top"| {{{Level}}}

|}

By changing the field names, you can change what goes where in the status bar.

--Platypus 18:58, 26 September 2011 (UTC)

Try this headline out:

Status
Level {{{Level #}}} Equipment:

{{{Equipment}}}

HP {{{Health}}}
SP {{{Sexual Points}}}
Score {{{Points}}}
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