2T4U/Sorcerer Abilities

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Sorcerer Abilities

A sorcerer is a being (normal or supernatural) who through study and practice can use magic.

  • Spells: Sorcerers require spells to use magic.
    • Spells must be acquired by some means.
      • Spells are usually found in ancient tomes.
      • The majority of found "spells" are utter fictions and/or heavily coded, and therefore useless.
      • Some sorcerers gain their spells through infernal contracts. More details on the infernally contracted will follow at some point in the future.
      • VERY knowledgeable sorcerers can make new spells, but these are extraordinarily rare.
    • Spells require components.
      • Generally the more powerful the spell the more components it requires.
      • All spells require ingredients, materials that range from relatively common to impossibly rare.
      • Most spells also require spoken components, usually in ancient and/or mythical dialects.
      • Most spells require a series of physical gestures.
      • Some spells require a staged scene with magic circles, candles and the like.
      • Some spells can benefit from and/or require multiple sorcerers casting in unison.
  • Magic Items: Some sorcerer spells can imbue normal items with magical properties.
    • Potions are the most common type of magical item, and the easiest to produce
    • Jewelry is the second most common type of magical item, with amulets and rings far outstripping other types of jewelry.
    • Other items are much less common, and can be just about anything, from a pebble to a building.

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