Take no prisoners!

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Revision as of 03:44, 13 October 2010 by -Sentinel- (Talk | contribs)
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Swinging on a rope, you lead your men in a daring assault of the Portuguese ship. You first unload your pistol in a grey-bearded man's face, then draw your rapier and eviscerate a young officer. Your comrades fight beside you with ecstatic ferocity. The air soon fills with the mingled smells of gunpowder, blood and sweat.


What first seemed like a fun battle turns into an unspeakable bloodbath unlike anything you have ever seen. The Portuguese sailors, knowing they have nothing to gain by surrendering, fight fiercely because they know that defeat means death. By the time the last Portuguese on board is slain, the deck is slick with blood. Then begins the grim task of counting the casualties.


About a third of your boarding party is dead and another third is wounded. You order a search of the captured galleon and find a dozen barrels of good quality rum and plenty of stolen Maya treasure. All in all, it's a lot of plunder, but your heavy losses still leave a bitter taste in your mouth. Piracy is not always fun, you realize as you scuttle the captured ship and drag your wounded back to your galleon.

For this Pyrrhic victory, YOU GAIN 1 AUTHORITY POINT.


If you are still feeling bloodthirsty, you can stay at the mouth of the Rio Amarillo and wait for an easier target. If not, you can take the high seas and find something a bit less violent to do.

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