R: Do nothing.
From Create Your Own Story
The air is silent for a few seconds. Your captor finally cuts of the line
He gives of a sigh,"Well, that was surprisingly boring. I had snacks all prepared and everything. I guess your close friend didn't really have what it takes to survive the real world."
"I, too, would have liked to hear more from William," you say. "But it is his choice. Apparently he decided not to participate in your twisted game."
"Apparently so," He responds in a disappointed tone. "But I can't force him to talk if he insists on effectively committing suicide."
"We've heard from everybody," you intone calmly. "So I suppose that means it's time for me to choose. Of course, there is a better choice... but you would have to make it. Specifically, the choice to snap out of this insane, psychotic state you're in, release us all, and forget this ever happened."
"Don't you dare call me insane!" The voice roars. "I swear I will kill right here and now if say that one more time."
"R: YOU ARE AN INSANE PSYCHOPATH!", You repeat in your mind quietly, and you give yourself a slight smirk doing so.
"I'm not stupid," You reply with annoyance, "Now let me choose already."
"Nope. Not just yet." You hear him sip some sort of drink, "It's getting a tad late where I am, so I'm going to make you think upon what your choices are while I have a cosy rest. Don't want to be tired while seeing you off, who knows what'll happen. Anyway, see you in the morning."
'A tad late?' What time is it? You try to think of a question, but you hear him leave before you can say anything. Damn. Seeing as you can basically do anything, you brainstorm a list of ideas you could do to kill time.
- R: Check for weaknesses in the walls
- R: Test if the captor stupidly left the other people's lines on
- R: Talk to yourself once more
- R: Smash the Walkie Talkie (Note: This is a different 'Smash the Walkie Talkie'!)