Run to the door
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(Created page with 'Realising whats up, you decide that this just isnt worth your time and, breaking free from his grasp, make a break for the door, the chair you were sitting on clattering to the g…')
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(Created page with 'Realising whats up, you decide that this just isnt worth your time and, breaking free from his grasp, make a break for the door, the chair you were sitting on clattering to the g…')
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Revision as of 14:46, 5 December 2010
Realising whats up, you decide that this just isnt worth your time and, breaking free from his grasp, make a break for the door, the chair you were sitting on clattering to the ground. You get within inches of the wooden door leading back to the hallway and feel Henrys closing in on you, his arms outstretched and a mixture of shock and anger in his face. Looks like he isnt just going to let you get out of here that easily. So what now?
Break the door Turn and Attack Henrys Let Henrys catch you
You are possessing: |
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6th Grade Boy |