Wait for the repair

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Revision as of 00:22, 17 December 2009

"Damn it, hurry up," you snarl, climbing into the cockpit. You tap at the screen on your computer, going through the preflight check. Everything is green except for the port engine, with the panel open. Drumming your fingers on the console, you watch as the other two fighters streak forward, zipping off into space.

"Hunter One, this is Two. Chickening out?" comes Slice's voice.

You flip your comm. "Negative. Tech problems, Hunter Two. Save me some hostiles, would you?"

"No promises, Hunter One."

You swear under your breath, then lean out of your cockpit, glancing back at the tech. "Come on! Hurry up with that gyro, damn it!"

Another minute ticks by. Finally, the tech pats the hull of your ship. "Gyro's good! Fire up!" comes the cry.

You waste no time punching up your engines, bringing them to a full thrust as quickly as you can. Your comm crackles as your ship begins to lift off. "This is Hunter Three," comes Flak's voice. "Hostiles engaged."

There's a shudder as something impacts the ship; probably a torpedo or heavy laser. You have to get out there! You push the throttle to full, and begin to streak forward out of the bay.

As you clear the bay, a sudden hail of blaster fire streaks down around you; you're being strafed from above! What do you do?

Evasive maneuvers; roll to port!
Fly through; punch the afterburner!

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