DCQ/Investigate the unlit room.

From Create Your Own Story

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The two of you cautiously enter the room, keeping a close eye on each other's backs. This isn't entirely necessary, however, as Blake's plan is working out nicely, and the light coming from the other rooms is plenty enough for you to still see.<br>Blake turns the lights back on in the room you're in. Just as he does, the lights in the adjacent room suddenly go out.
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The two of you cautiously enter the room, keeping a close eye on each other's backs. This isn't entirely necessary, however, as Blake's plan is working out nicely, and the light coming from the other rooms is plenty enough for you to still see.
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Blake turns the lights back on in the room you're in. Just as he does, the lights in the adjacent room suddenly go out.
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*[[DCQ/Proceed into the unlit room immediately.]]
*[[DCQ/Proceed into the unlit room immediately.]]
*[[DCQ/Grab an improvised weapon just in case before moving on.]]
*[[DCQ/Grab an improvised weapon just in case before moving on.]]
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[[Category:Death Comes Quickly]]

Current revision as of 11:48, 10 July 2009

The two of you cautiously enter the room, keeping a close eye on each other's backs. This isn't entirely necessary, however, as Blake's plan is working out nicely, and the light coming from the other rooms is plenty enough for you to still see.

Blake turns the lights back on in the room you're in. Just as he does, the lights in the adjacent room suddenly go out.


Do you:

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