Go and choose a race

From Create Your Own Story

(Difference between revisions)
(Created page with 'There are three races you can choose for now (more will be added). The race you choose will effect your story. The races will all be based on humans with mutations and adaptions.…')
m
 
Line 1: Line 1:
There are three races you can choose for now (more will be added). The race you choose will effect your story. The races will all be based on humans with mutations and adaptions. The amount of radiation left over somehow sped up the process of evolution.
There are three races you can choose for now (more will be added). The race you choose will effect your story. The races will all be based on humans with mutations and adaptions. The amount of radiation left over somehow sped up the process of evolution.
-
Human: Humans are the midpath in this adventure. They are average at most things. Because they evolved naturally they should be the most adaptive however the world they adapted to is very different from the one they must now live in. They didn't change as they had all they needed in their shelters.
+
*[[Human]]: Humans are the midpath in this adventure. They are average at most things. Because they evolved naturally they should be the most adaptive however the world they adapted to is very different from the one they must now live in. They didn't change as they had all they needed in their shelters.
Effects: Starts with a pistol and 9 bullets. The only race to start with a gun. However you will soon run out and then you will have no racial abilities to protect you.
Effects: Starts with a pistol and 9 bullets. The only race to start with a gun. However you will soon run out and then you will have no racial abilities to protect you.
-
Wraith: When the wars started people sheltered in underground bunkers designed to protect the occupants from radiation. After the war there was little access to electricity and the lights in many of these shelters went out. Of course there were backup generators but if they failed the lives of those living inside the shelters became very dark. The humans living in these conditions adapted to an enviroment without light or electricity. They became slightly smaller and able to see in the dark. They also developed their senses of smell and hearing. They eventually forgot what daylight was like. The only light they had was that of fire. The wraiths skin colour is either an earthy, reddish brown or the colour of chalk.
+
*[[Wraith]]: When the wars started people sheltered in underground bunkers designed to protect the occupants from radiation. After the war there was little access to electricity and the lights in many of these shelters went out. Of course there were backup generators but if they failed the lives of those living inside the shelters became very dark. The humans living in these conditions adapted to an enviroment without light or electricity. They became slightly smaller and able to see in the dark. They also developed their senses of smell and hearing. They eventually forgot what daylight was like. The only light they had was that of fire. The wraiths skin colour is either an earthy, reddish brown or the colour of chalk.
Effects: Increased smell and hearing, can see in the dark, there is a disadvantage though which you will find out by yourself.
Effects: Increased smell and hearing, can see in the dark, there is a disadvantage though which you will find out by yourself.
-
Mutant: Some humans were unable to escape the radiation at all. Most died. Many survived. Those that did were sent into a deep coma. While they were in this coma their bodies and, in some cases, minds were drastically altered by radiation. Lots of mutants are completely insane. When the mutants started to awake, those that bothered to observe them noticed that when they woke they seemed used to and familiar with their appearances and abilities. Some mutants cannot talk.
+
*[[Mutant]]: Some humans were unable to escape the radiation at all. Most died. Many survived. Those that did were sent into a deep coma. While they were in this coma their bodies and, in some cases, minds were drastically altered by radiation. Lots of mutants are completely insane. When the mutants started to awake, those that bothered to observe them noticed that when they woke they seemed used to and familiar with their appearances and abilities. Some mutants cannot talk.
Effects: The mutant you will become is a pantherlike humanoid with powerful jaws and claws. It is also very fast and good at hunting. Many intelligent creatures will attack them on sight.
Effects: The mutant you will become is a pantherlike humanoid with powerful jaws and claws. It is also very fast and good at hunting. Many intelligent creatures will attack them on sight.
-
 
-
[[Mutant]]
 
-
[[Human]]
 
-
[[Wraith]]
 
P.S sorry about the lack of gender options but from now on you are male. I cannot be bothered to add a female option as I have already written this once and accidently deleted it without saving. The first time was much better and included a fourth race.
P.S sorry about the lack of gender options but from now on you are male. I cannot be bothered to add a female option as I have already written this once and accidently deleted it without saving. The first time was much better and included a fourth race.
[[Category:A New Beginning]]
[[Category:A New Beginning]]

Current revision as of 19:17, 11 April 2011

There are three races you can choose for now (more will be added). The race you choose will effect your story. The races will all be based on humans with mutations and adaptions. The amount of radiation left over somehow sped up the process of evolution.

  • Human: Humans are the midpath in this adventure. They are average at most things. Because they evolved naturally they should be the most adaptive however the world they adapted to is very different from the one they must now live in. They didn't change as they had all they needed in their shelters.

Effects: Starts with a pistol and 9 bullets. The only race to start with a gun. However you will soon run out and then you will have no racial abilities to protect you.

  • Wraith: When the wars started people sheltered in underground bunkers designed to protect the occupants from radiation. After the war there was little access to electricity and the lights in many of these shelters went out. Of course there were backup generators but if they failed the lives of those living inside the shelters became very dark. The humans living in these conditions adapted to an enviroment without light or electricity. They became slightly smaller and able to see in the dark. They also developed their senses of smell and hearing. They eventually forgot what daylight was like. The only light they had was that of fire. The wraiths skin colour is either an earthy, reddish brown or the colour of chalk.

Effects: Increased smell and hearing, can see in the dark, there is a disadvantage though which you will find out by yourself.

  • Mutant: Some humans were unable to escape the radiation at all. Most died. Many survived. Those that did were sent into a deep coma. While they were in this coma their bodies and, in some cases, minds were drastically altered by radiation. Lots of mutants are completely insane. When the mutants started to awake, those that bothered to observe them noticed that when they woke they seemed used to and familiar with their appearances and abilities. Some mutants cannot talk.

Effects: The mutant you will become is a pantherlike humanoid with powerful jaws and claws. It is also very fast and good at hunting. Many intelligent creatures will attack them on sight.

P.S sorry about the lack of gender options but from now on you are male. I cannot be bothered to add a female option as I have already written this once and accidently deleted it without saving. The first time was much better and included a fourth race.

Personal tools