PC:Cool it more

From Create Your Own Story

(Difference between revisions)
m (Created page with 'You add more water to the water-abundant planet to cool it more down. The resulting effect is reflected on your Biometer. As you notice, your habitability level has risen by 2 p…')
m
 
Line 1: Line 1:
You add more water to the water-abundant planet to cool it more down. The resulting effect is reflected on your Biometer.  As you notice, your habitability level has risen by 2 points, your atmosphere has increased to 10%, and there is clear plant live thriving in the deep oceans you've created. You recall:
You add more water to the water-abundant planet to cool it more down. The resulting effect is reflected on your Biometer.  As you notice, your habitability level has risen by 2 points, your atmosphere has increased to 10%, and there is clear plant live thriving in the deep oceans you've created. You recall:
-
''Plant life are sustainable with atmosphere and temperature levels around 250 - 750, while creating animals would require you to change adjust the range to around 375-625.''
+
''Plant life are sustainable with atmosphere and temperature levels around 250 - 750, while creating animals would require you to change the range to around 375-625.''
Thinking about what you want, you
Thinking about what you want, you

Current revision as of 03:04, 16 April 2014

You add more water to the water-abundant planet to cool it more down. The resulting effect is reflected on your Biometer. As you notice, your habitability level has risen by 2 points, your atmosphere has increased to 10%, and there is clear plant live thriving in the deep oceans you've created. You recall:

Plant life are sustainable with atmosphere and temperature levels around 250 - 750, while creating animals would require you to change the range to around 375-625.

Thinking about what you want, you

Biometer
Temperature: 250/1000 Biology:

Aqueous plants

Atmosphere: 100/1000
Habitability 2
Personal tools