Duane Steinry presents Squad Battles
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During the battle, each Alliance is allowed to have five actions. This may involve choosing which members of a team get to attack, which members get items from the arena, which members don't do anything, etc. | During the battle, each Alliance is allowed to have five actions. This may involve choosing which members of a team get to attack, which members get items from the arena, which members don't do anything, etc. | ||
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+ | This type of war does not end until the specified Win Type (i.e. Surrender, All Defeat, Time...) is fulfilled. | ||
[[Squad Battles/Example|Example is here.]] | [[Squad Battles/Example|Example is here.]] | ||
{{Credit|The Mu}} | {{Credit|The Mu}} |
Current revision as of 19:09, 18 December 2006
Squad Battles are more complicated, orderly versions of Keyboard Soldier fights. To start a Squad Battle war, use this template. You must specify the arena for the battle to take place, and any items that happen to be lying around so soldiers can use them.
During the battle, each Alliance is allowed to have five actions. This may involve choosing which members of a team get to attack, which members get items from the arena, which members don't do anything, etc.
This type of war does not end until the specified Win Type (i.e. Surrender, All Defeat, Time...) is fulfilled.
Credit for this idea goes to The Mu.