The Covenant

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The covenant is the single most important character in most Ars Magica sagas, because it is the character that all players contribute to. It is their home, a secure base, and the place where they study, improve, and create magical wonders. Thus, coming up with the concept for the covenant is very important, as it will have a strong influence on the feel of the saga.

Page 69, Covenants, Ars Magica 5th Edition


Contents

Designing the Covenant

Naming the Covenant

The name of the covenant will be decided by the magi as part of the story, and how they do this will be entirely up to them.

Initial Resources

One stone building large enough to accomodate all characters. Enough resources to cover the day-to-day requirements of the covenant (at least initially). A level 3 Magic Aura for the Covenant. One fighter grog per magus/maga. Two covenfolk (such as servants or craftsmen) per magus/maga (specialist may include blacksmiths and carpenters). The Covenant has an aging modifier of 0.

The allocation of build points has been decided, and the details are here.

Hooks and Boons

The design of the covenant is being held on our discussion board.


Covenant Information

Inhabitants

Ars Magica 5th Edition, Page 71, under heading "Baseline":

"There is about one grog (fighter) per magus, and there are about two other covenfolk, such as servants or craftsmen, per magus. The available craftsmen include a blacksmith, carpenter, and maybe a bookbinder, but more exotic specialists are not present. While the covenant is hard to get into, it could not withstand a serious military assault without magic."

  • Companion
  • Lily, Mnemosyne's companion
  • Gruffydd, Eirlys' companion
  • Llewys, Ambrosius' companion
  • Companion
  • Companion
  • Companion
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
  • Covenfolk ()
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  • Covenfolk ()
  • Diarmait, Marcus' uncle and bodyguard
  • Grog (fighter)
  • Grog (fighter)
  • Grog (fighter)
  • Grog (fighter)
  • Grog {fighter}
  • Grog {fighter}
  • Grog {fighter}

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