Warren Character Sheet

From Ars Magica

Revision as of 19:49, 27 February 2006 by Rencheple (Talk | contribs)

Contents

Character:Warren Osborn

Player:Tim Martin
Saga:
Setting:
Current Year:1220
House:N/A
Age:24
Size:0
Confidence:2/5

Decreptitude:0
Aging Effects:

Warping:0
Warping Effects:

General

Birth name:Unknown
Year Born:1196
Gender:Male
Race/Nationality:English
Place of Origin:London
Religion:N/A
Title/Profession:Negotiator
Height:"4' 9""" / 1.44m
Weight:130 lbs / 58.9kg
Hair:Blond
Eyes:Blue
Handedness:Left

Characteristics

Intelligence1
Perception1
Strength-2
Stamina-1
Presence3
Communication2
Dexterity2
Quickness0

Virtues and Flaws

Virtue/FlawValuePageEffect
Affinity with Guile
(minor, general)
140Study Totals Increased by Half
Clear Thinker
(minor, general)
140"+3 Resist Lies, Confusion, Befuddlement and Subterfuge"
Educated
(minor, general)
141"May Purchase Academic Abilities, +50 points"
Improved Characteristics
(minor, general)
143Presence
Self-Confident
(minor, general)
148"Starting Confidence Score of 2, start with 5 Confidence Points"
Dark Secret
(major, story)
-352Wanted Man
Compulsion
(minor, personality)
-152"Embellishment"
Optimistic
(minor, personality)
-157Optimism is an aspect of their personality which defines them, and gets them into trouble.

Abilities

AbilitySpecialisationRating
AwarenessDetail2
Area LoreCity2
Artes LiberalisRhetoric3
BarginRare Items3
CharmSellers3
Dead language: GreekAcademic Usage2
Dead Language: LatinAcademic Usage3
EtiquetteMerchants4
Folk KenCity2
GuileFast Talk2
IntrigueAlliances1
Living LanguageMiddle EnglishN
Living LanguageNorman French4
PhilosophiaeMoral Philosophy2
StealthShadowing2

Personality Traits

Swarthy3
Confident2
Secretive1
Boisterous2

Reputations

ScoreContentType
2ThiefLocal (London)

Combat

Armor Worn:None
Combat Modifiers:
Soak:0
Armor Load:0

Weapons

WeaponAbilityInitAtkDfnDamStrLoadCost
DodgeBrawl0n/a0n/an/a0n/a
FistBrawl0000n/a0n/a
KickBrawl-10-13n/a0n/a
DaggerBrawl0203-30Inexp.



Approval Notes

This character is unapproved. For approval, the character:

  • needs an ability to be specified for the Affinity virtue.
  • needs to change his virtues to reflect that two of his story flaws will not grant any points.
  • needs to be able to converse with the Norman nobility in order to sell them things.

Once you have made those changes then the character will probably be ready for approval, though the virtue changes are quite major.


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