Talk:Kuari Character Sheet
From Ars Magica
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m (A note about Kuari's abilities.) |
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- | "...although they may have surprising abilities, such as intelligence, or the ability to move, these abilities are always suitable to the kind of creature in question." | + | "...although they may have surprising abilities, such as intelligence, or the ability to |
+ | move, these abilities are always suitable to the kind of creature in question." | ||
- | "The abilities of magical creatures are always explicable, at least after the event, in terms of the abilities of the mundane version." | + | "The abilities of magical creatures are always explicable, at least after the event, in |
+ | terms of the abilities of the mundane version." | ||
Kuari's powers are supernatural versions of those possessed by a real hawk. Thus we have options relating to speed, flight, sight, and hunting prey. | Kuari's powers are supernatural versions of those possessed by a real hawk. Thus we have options relating to speed, flight, sight, and hunting prey. |
Revision as of 18:01, 3 April 2006
"...although they may have surprising abilities, such as intelligence, or the ability to move, these abilities are always suitable to the kind of creature in question." "The abilities of magical creatures are always explicable, at least after the event, in terms of the abilities of the mundane version."
Kuari's powers are supernatural versions of those possessed by a real hawk. Thus we have options relating to speed, flight, sight, and hunting prey.